Player Matchup

Tsukuyomi
Tsukuyomi
Ae Boogie
Tsukuyomi
Level 29
God Stats
10W - 17L
1,468 SR
Queue Stats
62W - 82L
1,476 Elo+
Party 1
Janus
Janus
BGzAK
Janus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 113L
1,515 Elo+
Party 1
Odin
Odin
Brizzle712
Odin
Level 41
God Stats
8W - 4L
1,566 SR
Queue Stats
35W - 23L
1,550 Elo+
Party 3
Merlin
Merlin
Sil3ntSinz
Merlin
Level 17
God Stats
20W - 25L
1,562 SR
Queue Stats
70W - 105L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
flowpoi_v2
Guan Yu
Level 86
God Stats
0W - 1L
1,784 SR
Queue Stats
12W - 14L
1,481 Elo+
Party 3
Team Averages
Level 44
1,576 SR
1,500 Elo+

VS

Team Averages
Level 66
1,428 SR
1,435 Elo+
Tiamat
Tiamat
 
Tiamat
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GHOST-RECON501
Anubis
Level 29
God Stats
8W - 10L
1,510 SR
Queue Stats
17W - 22L
1,381 Elo+
Party 2
Ao Kuang
Ao Kuang
KingSe7enGaming
Ao Kuang
Level 109
God Stats
8W - 9L
1,485 SR
Queue Stats
55W - 82L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
TTV-A_Rogue_Hawk
Gilgamesh
Level 29
God Stats
10W - 22L
1,430 SR
Queue Stats
39W - 63L
1,381 Elo+
Party 2
He Bo
He Bo
dreamusic23
He Bo
Level 142
God Stats
7W - 10L
1,216 SR
Queue Stats
711W - 743L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ae Boogie
Tsukuyomi
17
1 / 13 / 4
10,238
853
10,592
19,851
5,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
BGzAK
Janus
17
1 / 5 / 3
10,679
890
8,695
11,555
3,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 1
10,060
838
5,528
13,421
8,810
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Sil3ntSinz
Merlin
17
2 / 8 / 2
11,151
929
8,762
14,956
3,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
flowpoi_v2
Guan Yu
17
0 / 8 / 6
10,477
873
11,437
29,150
28,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
4 / 0 / 24
11,864
989
11,704
4,902
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
15 / 3 / 15
13,483
1,124
22,788
16,330
7,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
20
11 / 1 / 18
13,097
1,091
20,378
13,528
5,064
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
19
5 / 2 / 18
11,253
938
15,701
12,284
7,131
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 0 / 17
12,479
1,040
12,114
5,103
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
133
6
Kills
41
41
Deaths
6
16
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
24
16
L
Tsukuyomi
Ae Boogie
Tsukuyomi
1
13
4
0.23
L
Janus
BGzAK
Janus
1
5
3
0.5
L
2
7
1
0.36
W
15
3
15
7.5
W
Ao Kuang
11
1
18
20
L
Merlin
Sil3ntSinz
Merlin
2
8
2
0.38
W
Gilgamesh
5
2
18
7
W
6
0
17
14.5
L
Guan Yu
flowpoi_v2
Guan Yu
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,014
Damage
82,685
88,933
Taken
52,147
50,549
Mitigated
25,981
6,017
Healing
14,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,704
293
0
1,029
4,902
4,516
0
2,088
2,685
24,744
0
L
Tsukuyomi
Ae Boogie
Tsukuyomi
10,592
3,704
0
56
19,851
5,368
0
15,499
4,174
0
18,580
L
Janus
BGzAK
Janus
8,695
0
0
79
11,555
3,982
0
10,644
899
41,619
0
L
5,528
773
0
0
13,421
8,810
0
9,410
3,843
0
10,461
W
22,788
1,082
0
6,835
16,330
7,534
0
6,415
9,674
42,405
0
W
Ao Kuang
20,378
8,084
0
5,464
13,528
5,064
0
3,299
9,956
34,820
0
L
Merlin
Sil3ntSinz
Merlin
8,762
713
0
902
14,956
3,931
0
11,880
3,002
29,530
0
W
Gilgamesh
15,701
5,282
0
48
12,284
7,131
0
3,825
7,512
1,517
24,689
W
12,114
344
303
1,014
5,103
1,736
0
1,830
3,185
38,507
0
L
Guan Yu
flowpoi_v2
Guan Yu
11,437
1,031
923
4,057
29,150
28,458
0
20,166
8,760
0
26,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,605
Gold Earned
62,176
190
Minions Killed
200
5
Camps Cleared
8
1,017,378
Distance Traveled
1,185,932
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,864
989
25
2
1
248,646
0
L
Tsukuyomi
10,238
853
11
1
0
222,547
0
L
Janus
10,679
890
77
6
0
212,919
1
L
Odin
10,060
838
9
1
1
152,925
0
W
Anubis
13,483
1,124
58
5
0
196,125
0
W
Ao Kuang
13,097
1,091
34
3
1
273,411
0
L
Merlin
11,151
929
53
4
0
183,472
1
W
Gilgamesh
11,253
938
17
1
3
237,194
0
W
He Bo
12,479
1,040
66
6
3
230,556
3
L
Guan Yu
10,477
873
40
3
4
245,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role