Player Matchup

Sol
Sol
IOoOBubblesOoOI
Sol
Level 89
God Stats
42W - 29L
1,620 SR
Queue Stats
128W - 122L
1,436 Elo+
Party 1
Ravana
Ravana
OoOButtercupOoO
Ravana
Level 106
God Stats
3W - 3L
1,443 SR
Queue Stats
117W - 124L
1,404 Elo+
Party 1
Izanami
Izanami
Rasta1450P
Izanami
Level 52
God Stats
85W - 109L
1,465 SR
Queue Stats
330W - 405L
1,385 Elo+
Party 1
Kali
Kali
ThePerkyPanda
Kali
Level 68
God Stats
7W - 6L
1,436 SR
Queue Stats
324W - 324L
1,419 Elo+
Party 2
Athena
Athena
UTH3R P3NDR4GON
Athena
Level 72
God Stats
41W - 41L
1,538 SR
Queue Stats
375W - 421L
1,438 Elo+
Party 2
Team Averages
Level 77
1,500 SR
1,416 Elo+

VS

Team Averages
Level 74
1,405 SR
1,426 Elo+
Anubis
Anubis
BalzEmRight
Anubis
Level 42
God Stats
21W - 20L
1,613 SR
Queue Stats
166W - 161L
1,397 Elo+
Party 3
Kuzenbo
Kuzenbo
JapanRain
Kuzenbo
Level 102
God Stats
0W - 2L
1,218 SR
Queue Stats
494W - 490L
1,425 Elo+
Solo
Tiamat
Tiamat
NeandrShrimp
Tiamat
Level 108
God Stats
0W - 1L
1,260 SR
Queue Stats
216W - 187L
1,453 Elo+
Party 3
Merlin
Merlin
SweenyPlays
Merlin
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
530W - 541L
1,453 Elo+
Solo
Nemesis
Nemesis
oddSOUNDZ
Nemesis
Level 40
God Stats
46W - 55L
1,431 SR
Queue Stats
129W - 129L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,830
602
7,722
8,539
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
11 / 0 / 3
9,399
723
10,201
5,114
3,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Rasta1450P
Izanami
10
0 / 0 / 6
6,198
477
4,632
4,817
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 2 / 5
7,981
614
7,413
10,282
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 7
6,181
475
3,254
10,226
4,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 5 / 1
5,334
410
5,215
6,097
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
JapanRain
Kuzenbo
9
1 / 2 / 0
5,931
456
4,838
10,892
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
12
2 / 4 / 0
7,195
553
6,077
8,420
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
12
1 / 7 / 0
6,818
524
2,417
9,971
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
oddSOUNDZ
Nemesis
8
0 / 4 / 1
5,624
433
7,470
10,632
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
22
Kills
4
4
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
1
0.1
W
5
1
1
5.5
L
Kuzenbo
JapanRain
Kuzenbo
1
2
0
0.5
L
Tiamat
2
4
0
0.5
W
11
0
3
12.5
W
Izanami
Rasta1450P
Izanami
0
0
6
3
L
Merlin
1
7
0
0.14
W
6
2
5
4.25
W
0
1
7
3.5
L
Nemesis
oddSOUNDZ
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,222
Damage
26,017
38,978
Taken
46,012
14,582
Mitigated
21,862
16,182
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,215
180
0
557
6,097
2,262
0
820
5,277
27,842
0
W
7,722
3,945
0
5,378
8,539
2,500
1,254
3,595
4,530
44,858
3,992
L
Kuzenbo
JapanRain
Kuzenbo
4,838
2,462
0
3,261
10,892
9,292
0
2,142
8,750
21,907
0
L
Tiamat
6,077
108
0
1,323
8,420
4,326
0
3,738
4,682
37,604
0
W
10,201
1,977
0
3,395
5,114
3,145
390
2,877
2,199
0
48,583
W
Izanami
Rasta1450P
Izanami
4,632
3,285
595
2,035
4,817
1,112
741
2,898
1,875
0
38,396
L
Merlin
2,417
107
0
1,620
9,971
2,518
0
0
9,971
37,426
0
W
7,413
4,405
0
3,607
10,282
3,508
186
2,450
7,750
0
45,686
W
3,254
1,178
470
702
10,226
4,317
51
6,141
4,077
12,534
0
L
Nemesis
oddSOUNDZ
Nemesis
7,470
4,262
0
1,797
10,632
3,464
0
3,014
7,618
0
29,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
30,902
352
Minions Killed
293
0
Camps Cleared
0
1,299,507
Distance Traveled
1,225,789
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,334
410
56
4
0
232,319
2
W
Sol
7,830
602
88
7
0
250,617
1
L
Kuzenbo
5,931
456
25
2
0
239,784
0
L
Tiamat
7,195
553
82
6
0
248,177
1
W
Ravana
9,399
723
88
7
0
274,577
2
W
Izanami
6,198
477
81
6
0
229,099
0
L
Merlin
6,818
524
75
6
0
202,673
1
W
Kali
7,981
614
71
5
0
285,071
2
W
Athena
6,181
475
24
2
0
260,143
0
L
Nemesis
5,624
433
55
4
0
302,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role