Player Matchup

Baron Samedi
Baron Samedi
Isogashi
Baron Samedi
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 33L
1,534 Elo+
Solo
Da Ji
Da Ji
JDelSol
Da Ji
Level 17
God Stats
10W - 12L
1,128 SR
Queue Stats
172W - 180L
963 Elo+
Solo
Cupid
Cupid
MaybeTakashi
Cupid
Level 22
God Stats
14W - 14L
1,507 SR
Queue Stats
32W - 31L
1,399 Elo+
Party 1
Loki
Loki
novoPubStomps
Loki
Level 18
God Stats
9W - 8L
1,141 SR
Queue Stats
22W - 25L
1,403 Elo+
Party 1
Ymir
Ymir
takashicx
Ymir
Level 43
God Stats
1W - 5L
1,236 SR
Queue Stats
8W - 14L
1,233 Elo+
Party 1
Team Averages
Level 22
1,302 SR
1,306 Elo+

VS

Team Averages
Level 20
1,505 SR
1,362 Elo+
Anubis
Anubis
ClutchMW
Anubis
Level 49
God Stats
7W - 7L
1,597 SR
Queue Stats
244W - 251L
1,351 Elo+
Party 2
Artemis
Artemis
LiCola
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,626 Elo+
Solo
Nike
Nike
NoFattChickss
Nike
Level 25
God Stats
20W - 16L
1,586 SR
Queue Stats
219W - 233L
1,317 Elo+
Party 2
Khepri
Khepri
Preglumin
Khepri
Level 12
God Stats
2W - 1L
1,405 SR
Queue Stats
11W - 24L
1,277 Elo+
Solo
Arachne
Arachne
lBATSl
Arachne
Level 9
God Stats
4W - 5L
1,439 SR
Queue Stats
85W - 128L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Isogashi
Baron Samedi
11
2 / 7 / 4
7,916
440
6,196
9,697
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
JDelSol
Da Ji
9
0 / 7 / 3
6,522
362
2,225
7,495
2,224
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 6 / 3
7,493
416
9,878
13,911
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
10 / 6 / 1
9,318
518
8,306
11,409
2,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
1 / 6 / 9
7,368
409
6,996
19,426
8,482
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ClutchMW
Anubis
15
10 / 2 / 11
10,364
576
18,762
11,948
7,039
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LiCola
Artemis
14
2 / 6 / 3
8,517
473
8,561
10,910
3,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
11 / 1 / 3
10,622
590
9,396
8,951
6,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Preglumin
Khepri
11
1 / 3 / 10
8,037
447
5,034
10,237
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
lBATSl
Arachne
12
7 / 4 / 4
8,987
499
4,365
8,758
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
16
Kills
31
32
Deaths
16
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
ClutchMW
Anubis
10
2
11
7.75
L
Baron Samedi
Isogashi
Baron Samedi
2
7
4
0.57
L
Da Ji
JDelSol
Da Ji
0
7
3
0.21
W
Artemis
LiCola
Artemis
2
6
3
0.58
L
3
6
3
0.75
W
11
1
3
12.5
W
Khepri
Preglumin
Khepri
1
3
10
2
W
Arachne
lBATSl
Arachne
7
4
4
2.25
L
10
6
1
1.75
L
Ymir
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,601
Damage
46,118
61,938
Taken
50,804
19,221
Mitigated
29,887
7,770
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ClutchMW
Anubis
18,762
1,810
0
7,487
11,948
7,039
2,607
5,055
6,893
57,325
0
L
Baron Samedi
Isogashi
Baron Samedi
6,196
940
429
883
9,697
2,715
480
5,435
4,262
26,365
0
L
Da Ji
JDelSol
Da Ji
2,225
556
0
425
7,495
2,224
196
1,995
5,500
101
23,372
W
Artemis
LiCola
Artemis
8,561
5,639
0
2,867
10,910
3,267
2,487
2,375
8,535
0
36,197
L
9,878
6,147
767
3,867
13,911
3,207
177
5,881
8,030
0
54,560
W
9,396
1,341
0
877
8,951
6,059
3,762
1,112
7,839
0
59,435
W
Khepri
Preglumin
Khepri
5,034
555
0
1,994
10,237
9,446
0
3,388
6,849
25,636
0
W
Arachne
lBATSl
Arachne
4,365
2,643
0
2,502
8,758
4,076
798
1,348
7,410
0
24,482
L
8,306
3,018
0
520
11,409
2,593
0
2,567
8,842
0
32,971
L
Ymir
6,996
1,131
0
879
19,426
8,482
0
7,918
11,508
22,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,617
Gold Earned
46,527
267
Minions Killed
340
0
Camps Cleared
0
1,364,208
Distance Traveled
1,619,034
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,364
576
87
5
0
308,769
0
L
Baron Samedi
7,916
440
51
3
0
252,285
3
L
Da Ji
6,522
362
42
2
0
178,363
0
W
Artemis
8,517
473
70
4
0
267,228
2
L
Cupid
7,493
416
79
4
0
290,104
0
W
Nike
10,622
590
116
6
0
344,955
0
W
Khepri
8,037
447
19
1
0
343,194
4
W
Arachne
8,987
499
48
3
0
354,888
0
L
Loki
9,318
518
64
4
0
353,008
1
L
Ymir
7,368
409
31
2
0
290,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role