Player Matchup

Nemesis
Nemesis
Flintched
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
Nunamzz
Neith
Level 4
God Stats
1W - 1L
1,748 SR
Queue Stats
1W - 4L
1,419 Elo+
Solo
Osiris
Osiris
SPREADTHEMNOW
Osiris
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Ymir
Ymir
TheBlackMing
Ymir
Level 15
God Stats
2W - 3L
1,496 SR
Queue Stats
179W - 171L
1,463 Elo+
Solo
Nu Wa
Nu Wa
sacki7453
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,757 Elo+
Solo
Team Averages
Level 12
1,549 SR
1,478 Elo+

VS

Team Averages
Level 24
1,486 SR
1,543 Elo+
Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AshXIII
Hachiman
Level 29
God Stats
1W - 2L
1,200 SR
Queue Stats
16W - 28L
1,342 Elo+
Solo
Cabrakan
Cabrakan
FEMRV16
Cabrakan
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 29L
1,541 Elo+
Party 1
Nemesis
Nemesis
csAlberto
Nemesis
Level 20
God Stats
4W - 7L
1,591 SR
Queue Stats
55W - 48L
1,653 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
csSebastiann
Morgan Le Fay
Level 30
God Stats
7W - 7L
1,640 SR
Queue Stats
79W - 72L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flintched
Nemesis
6
0 / 4 / 1
4,636
421
1,818
8,127
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Nunamzz
Neith
8
1 / 4 / 1
5,111
465
1,673
4,441
1,157
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
4,973
452
1,532
7,007
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 1 / 2
5,458
496
3,231
6,041
3,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
sacki7453
Nu Wa
9
1 / 5 / 1
5,491
499
4,663
6,144
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 0 / 5
6,389
581
3,879
7,410
4,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
AshXIII
Hachiman
11
2 / 1 / 1
6,486
590
2,591
6,328
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
FEMRV16
Cabrakan
11
4 / 0 / 0
6,942
631
5,295
5,219
3,411
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
csAlberto
Nemesis
12
6 / 1 / 0
7,037
640
5,182
6,329
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
csSebastiann
Morgan Le Fay
11
2 / 1 / 6
6,887
626
4,448
5,666
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
17
17
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
5
5.5
W
Hachiman
AshXIII
Hachiman
2
1
1
2.5
W
Cabrakan
FEMRV16
Cabrakan
4
0
0
4
L
Nemesis
Flintched
Nemesis
0
4
1
0.13
L
Neith
Nunamzz
Neith
1
4
1
0.38
L
0
3
0
0
L
1
1
2
2
W
Nemesis
csAlberto
Nemesis
6
1
0
6
W
Morgan Le Fay
csSebastiann
Morgan Le Fay
2
1
6
5
L
Nu Wa
sacki7453
Nu Wa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,917
Damage
21,395
31,760
Taken
30,952
12,050
Mitigated
15,283
5,347
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,879
519
236
4,282
7,410
4,954
166
2,200
5,210
0
22,178
W
Hachiman
AshXIII
Hachiman
2,591
1,386
22
1,505
6,328
2,315
528
1,485
4,843
0
40,480
W
Cabrakan
FEMRV16
Cabrakan
5,295
982
0
1,102
5,219
3,411
353
202
5,017
35,966
0
L
Nemesis
Flintched
Nemesis
1,818
547
0
1,950
8,127
2,381
0
3,168
4,837
0
13,586
L
Neith
Nunamzz
Neith
1,673
424
0
206
4,441
1,157
0
696
3,701
0
14,523
L
1,532
566
0
1,594
7,007
2,909
0
2,971
4,036
0
19,984
L
3,231
1,012
0
810
6,041
3,977
140
728
5,158
20,590
0
W
Nemesis
csAlberto
Nemesis
5,182
2,277
0
2,330
6,329
2,577
0
1,897
4,432
0
40,327
W
Morgan Le Fay
csSebastiann
Morgan Le Fay
4,448
81
0
1,925
5,666
2,026
210
2,267
3,399
44,182
0
L
Nu Wa
sacki7453
Nu Wa
4,663
1,034
56
731
6,144
1,626
0
2,180
3,712
22,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,669
Gold Earned
33,741
183
Minions Killed
345
0
Camps Cleared
0
960,937
Distance Traveled
1,052,077
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,389
581
38
3
0
232,220
3
W
Hachiman
6,486
590
80
7
0
177,995
3
W
Cabrakan
6,942
631
76
7
0
196,397
0
L
Nemesis
4,636
421
36
3
0
218,214
1
L
Neith
5,111
465
29
3
0
200,413
1
L
Osiris
4,973
452
45
4
0
167,623
3
L
Ymir
5,458
496
37
3
0
192,880
2
W
Nemesis
7,037
640
72
7
0
227,403
5
W
Morgan Le Fay
6,887
626
79
7
0
218,062
0
L
Nu Wa
5,491
499
36
3
0
181,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role