Player Matchup

Arachne
Arachne
CallMeShujin
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,575 Elo+
Solo
Sol
Sol
Countdown3
Sol
Level 19
God Stats
8W - 7L
1,433 SR
Queue Stats
18W - 20L
1,542 Elo+
Solo
Ares
Ares
Mommy_Milk69
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,400 Elo+
Party 1
Bellona
Bellona
firechief
Bellona
Level 9
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 13L
1,456 Elo+
Party 1
Neith
Neith
xVeganCannibal
Neith
Level 17
God Stats
2W - 0L
1,648 SR
Queue Stats
16W - 14L
1,422 Elo+
Party 1
Team Averages
Level 11
1,516 SR
1,479 Elo+

VS

Team Averages
Level 10
1,608 SR
1,549 Elo+
He Bo
He Bo
AllInAlren
He Bo
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 45L
1,555 Elo+
Solo
King Arthur
King Arthur
AsemElyagoubi
King Arthur
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
50W - 53L
1,469 Elo+
Solo
Ravana
Ravana
BTS_WindyBish
Ravana
Level 26
God Stats
4W - 2L
1,748 SR
Queue Stats
43W - 33L
1,647 Elo+
Solo
Neith
Neith
flush_myopia1
Neith
Level 7
God Stats
6W - 4L
1,794 SR
Queue Stats
22W - 18L
1,576 Elo+
Solo
Kukulkan
Kukulkan
xiaoding110
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CallMeShujin
Arachne
11
5 / 0 / 2
6,557
729
3,344
6,278
2,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 2 / 4
5,643
627
4,260
4,254
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 1 / 4
5,119
569
1,775
6,932
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
firechief
Bellona
8
1 / 1 / 1
4,884
543
1,373
4,493
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
3 / 1 / 1
5,178
575
3,566
3,106
1,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
3 / 3 / 0
5,447
605
4,531
5,724
2,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
AsemElyagoubi
King Arthur
7
0 / 1 / 1
4,462
496
885
5,382
1,737
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 3 / 0
4,735
526
2,424
5,075
1,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 0
5,820
647
2,461
2,742
760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
xiaoding110
Kukulkan
7
0 / 6 / 1
4,141
460
138
4,845
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
5
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
3
0
1
L
King Arthur
AsemElyagoubi
King Arthur
0
1
1
0.5
L
0
3
0
0
W
Arachne
CallMeShujin
Arachne
5
0
2
6
W
3
2
4
2.5
W
1
1
4
3
W
Bellona
firechief
Bellona
1
1
1
1.5
L
1
0
0
1
W
3
1
1
3.5
L
Kukulkan
xiaoding110
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,318
Damage
10,439
25,063
Taken
23,768
12,373
Mitigated
7,364
7,960
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
4,531
361
0
2,401
5,724
2,095
655
1,194
4,378
28,508
0
L
King Arthur
AsemElyagoubi
King Arthur
885
20
0
261
5,382
1,737
244
1,306
4,000
0
12,588
L
2,424
685
0
542
5,075
1,396
0
1,172
3,867
0
20,611
W
Arachne
CallMeShujin
Arachne
3,344
2,123
0
3,596
6,278
2,547
0
1,041
5,237
0
34,586
W
4,260
1,403
0
1,728
4,254
1,289
996
1,605
2,649
21,895
0
W
1,775
132
0
1,984
6,932
3,849
46
596
6,336
7,396
0
W
Bellona
firechief
Bellona
1,373
105
0
50
4,493
3,642
360
0
4,493
0
14,752
L
2,461
1,106
0
2,160
2,742
760
444
634
2,108
0
28,071
W
3,566
734
0
602
3,106
1,046
1,139
1,427
1,679
0
20,954
L
Kukulkan
xiaoding110
Kukulkan
138
34
0
305
4,845
1,376
180
1,281
3,380
4,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,381
Gold Earned
24,605
194
Minions Killed
219
0
Camps Cleared
0
916,412
Distance Traveled
785,787
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,447
605
60
7
0
168,252
1
L
King Arthur
4,462
496
31
3
0
179,780
0
L
Ravana
4,735
526
44
5
0
143,677
2
W
Arachne
6,557
729
70
8
0
215,394
4
W
Sol
5,643
627
36
4
0
164,041
2
W
Ares
5,119
569
16
2
0
180,312
2
W
Bellona
4,884
543
30
3
0
177,076
2
L
Neith
5,820
647
70
8
0
163,149
1
W
Neith
5,178
575
42
5
0
179,589
1
L
Kukulkan
4,141
460
14
2
0
130,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role