Player Matchup

Cerberus
Cerberus
CMB_AT-Infamous
Cerberus
Level 28
God Stats
5W - 2L
1,534 SR
Queue Stats
14W - 19L
1,745 Elo+
Solo
Gilgamesh
Gilgamesh
LewistheDog
Gilgamesh
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 36L
1,483 Elo+
Solo
Zeus
Zeus
Mafia209
Zeus
Level 27
God Stats
18W - 11L
1,715 SR
Queue Stats
65W - 59L
1,620 Elo+
Solo
Aphrodite
Aphrodite
NekoDaKing
Aphrodite
Level 29
God Stats
34W - 16L
1,692 SR
Queue Stats
192W - 158L
1,615 Elo+
Party 2
Artemis
Artemis
TheGreatTentacle
Artemis
Level 27
God Stats
11W - 4L
1,796 SR
Queue Stats
100W - 74L
1,625 Elo+
Party 2
Team Averages
Level 24
1,647 SR
1,618 Elo+

VS

Team Averages
Level 27
1,593 SR
1,517 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Amadoiscool
Cthulhu
Level 23
God Stats
12W - 10L
1,426 SR
Queue Stats
124W - 130L
1,455 Elo+
Solo
Ra
Ra
Dovahkiin14550
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 197L
1,554 Elo+
Solo
Ao Kuang
Ao Kuang
LordyLordGiraffe
Ao Kuang
Level 28
God Stats
9W - 5L
1,579 SR
Queue Stats
33W - 27L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
TooBeezyForYa
Kukulkan
Level 29
God Stats
1W - 0L
1,959 SR
Queue Stats
9W - 11L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 3 / 2
5,634
376
3,185
10,978
5,932
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
LewistheDog
Gilgamesh
10
1 / 4 / 0
5,904
394
2,550
8,689
4,361
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
13
3 / 6 / 1
7,828
522
10,358
11,506
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
NekoDaKing
Aphrodite
11
1 / 2 / 2
6,992
466
6,241
12,563
4,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 6 / 0
6,612
441
5,717
10,315
2,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
8 / 1 / 2
10,783
719
11,693
9,836
3,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Amadoiscool
Cthulhu
12
1 / 0 / 6
7,998
533
6,891
13,247
11,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 1 / 8
8,822
588
7,182
10,767
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 0
8,521
568
4,961
9,913
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
TooBeezyForYa
Kukulkan
15
6 / 3 / 3
9,573
638
9,061
8,371
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
21
21
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
2
9
W
Cthulhu
Amadoiscool
Cthulhu
1
0
6
4
L
Cerberus
0
3
2
0.33
W
2
1
8
6
L
Gilgamesh
LewistheDog
Gilgamesh
1
4
0
0.25
W
4
2
0
2
L
Zeus
3
6
1
0.58
L
Aphrodite
NekoDaKing
Aphrodite
1
2
2
1
L
1
6
0
0.17
W
Kukulkan
TooBeezyForYa
Kukulkan
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,051
Damage
39,788
54,051
Taken
52,134
21,098
Mitigated
27,909
18,910
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,693
7,507
0
2,801
9,836
3,672
8,582
1,800
8,036
0
107,276
W
Cthulhu
Amadoiscool
Cthulhu
6,891
602
219
4,341
13,247
11,274
174
5,083
7,955
31,615
0
L
Cerberus
3,185
435
153
1,753
10,978
5,932
0
7,487
3,491
22,008
0
W
7,182
1,108
1,514
5,966
10,767
6,285
132
5,580
5,060
29,575
0
L
Gilgamesh
LewistheDog
Gilgamesh
2,550
230
0
724
8,689
4,361
0
3,693
4,996
0
17,258
W
4,961
1,553
0
2,039
9,913
3,472
550
2,313
7,565
37,719
0
L
Zeus
10,358
1,581
157
2,004
11,506
4,063
0
7,521
3,985
42,016
0
L
Aphrodite
NekoDaKing
Aphrodite
6,241
529
4,544
8,129
12,563
4,329
0
6,321
6,242
34,809
0
L
5,717
2,779
0
1,446
10,315
2,413
0
3,073
7,242
0
36,971
W
Kukulkan
TooBeezyForYa
Kukulkan
9,061
1,038
0
1,486
8,371
3,206
70
4,608
3,552
58,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,970
Gold Earned
45,697
280
Minions Killed
460
0
Camps Cleared
0
1,211,952
Distance Traveled
1,377,667
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,783
719
187
12
0
283,680
1
W
Cthulhu
7,998
533
56
4
0
265,734
3
L
Cerberus
5,634
376
37
2
0
250,872
6
W
Ra
8,822
588
36
2
0
289,692
10
L
Gilgamesh
5,904
394
29
2
0
213,045
0
W
Ao Kuang
8,521
568
76
5
0
283,787
3
L
Zeus
7,828
522
78
5
0
211,750
1
L
Aphrodite
6,992
466
58
4
0
276,043
3
L
Artemis
6,612
441
78
5
0
260,242
4
W
Kukulkan
9,573
638
105
7
0
254,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role