Player Matchup

Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
EL-CUCUY_lV
Zhong Kui
Level 76
God Stats
8W - 14L
1,551 SR
Queue Stats
218W - 268L
1,486 Elo+
Party 3
Neith
Neith
Finatic_Chaos
Neith
Level 66
God Stats
0W - 2L
1,211 SR
Queue Stats
396W - 430L
1,493 Elo+
Party 3
Cerberus
Cerberus
FooDan_
Cerberus
Level 96
God Stats
1W - 3L
1,466 SR
Queue Stats
135W - 179L
1,405 Elo+
Party 3
Thanatos
Thanatos
G_leirda
Thanatos
Level 103
God Stats
4W - 4L
1,377 SR
Queue Stats
375W - 433L
1,422 Elo+
Party 3
Team Averages
Level 90
1,421 SR
1,461 Elo+

VS

Team Averages
Level 132
1,505 SR
1,477 Elo+
Ullr
Ullr
Fleet_Admiral786
Ullr
Level 128
God Stats
4W - 6L
1,445 SR
Queue Stats
864W - 869L
1,480 Elo+
Party 2
Ganesha
Ganesha
KRITICALITY
Ganesha
Level 127
God Stats
24W - 13L
1,646 SR
Queue Stats
696W - 658L
1,473 Elo+
Party 2
Hel
Hel
Rhed Queen
Hel
Level 159
God Stats
20W - 7L
1,630 SR
Queue Stats
218W - 211L
1,438 Elo+
Party 1
Arachne
Arachne
SenpaiSolution
Arachne
Level 84
God Stats
35W - 29L
1,560 SR
Queue Stats
176W - 183L
1,469 Elo+
Party 2
Erlang Shen
Erlang Shen
lErebussl
Erlang Shen
Level 160
God Stats
2W - 2L
1,243 SR
Queue Stats
336W - 308L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 4 / 2
8,461
470
6,483
11,021
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
EL-CUCUY_lV
Zhong Kui
15
6 / 2 / 2
9,202
511
16,097
14,022
11,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 2
8,311
462
10,186
10,721
4,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
FooDan_
Cerberus
11
1 / 2 / 2
7,776
432
9,595
15,076
16,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
G_leirda
Thanatos
13
1 / 4 / 5
8,555
475
6,589
11,906
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,595
478
8,147
11,689
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
KRITICALITY
Ganesha
13
0 / 0 / 11
7,792
433
7,303
16,982
14,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 3 / 5
9,020
501
9,158
12,383
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 2 / 4
10,436
580
11,620
12,202
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
lErebussl
Erlang Shen
15
3 / 4 / 5
9,035
502
8,658
20,119
16,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
15
15
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
2
0.5
L
Zhong Kui
EL-CUCUY_lV
Zhong Kui
6
2
2
3.5
L
2
3
2
1
W
1
2
6
2
L
Cerberus
FooDan_
Cerberus
1
2
2
1
L
Thanatos
G_leirda
Thanatos
1
4
5
0.88
W
Ganesha
KRITICALITY
Ganesha
0
0
11
5.5
W
3
3
5
1.83
W
8
2
4
5
W
Erlang Shen
lErebussl
Erlang Shen
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,950
Damage
44,886
62,746
Taken
73,375
42,468
Mitigated
44,739
31,040
Healing
29,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,483
453
4,120
5,069
11,021
4,000
639
4,082
6,939
56,825
0
L
Zhong Kui
EL-CUCUY_lV
Zhong Kui
16,097
1,711
0
6,838
14,022
11,326
500
3,434
10,588
57,859
0
L
10,186
3,877
0
4,127
10,721
4,032
1,311
1,917
8,804
0
56,429
W
8,147
2,596
0
3,896
11,689
4,243
1,466
3,791
7,898
0
50,769
L
Cerberus
FooDan_
Cerberus
9,595
1,328
0
4,805
15,076
16,860
0
5,248
9,828
33,820
0
L
Thanatos
G_leirda
Thanatos
6,589
2,354
0
6,081
11,906
6,250
155
2,119
9,787
0
56,005
W
Ganesha
KRITICALITY
Ganesha
7,303
1,186
0
3,650
16,982
14,444
268
8,655
8,327
26,519
0
W
9,158
1,082
5,467
6,234
12,383
4,528
203
7,225
5,158
62,863
0
W
11,620
8,392
0
3,770
12,202
5,254
543
4,273
7,929
0
79,338
W
Erlang Shen
lErebussl
Erlang Shen
8,658
3,697
0
6,585
20,119
16,270
152
8,231
11,888
157
48,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,305
Gold Earned
44,878
481
Minions Killed
440
0
Camps Cleared
0
1,702,031
Distance Traveled
1,833,465
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,461
470
103
6
0
333,078
1
L
Zhong Kui
9,202
511
116
6
0
334,245
2
L
Neith
8,311
462
101
6
0
295,514
5
W
Ullr
8,595
478
103
6
0
342,310
6
L
Cerberus
7,776
432
63
4
0
352,917
15
L
Thanatos
8,555
475
98
5
0
386,277
1
W
Ganesha
7,792
433
3
0
0
374,874
8
W
Hel
9,020
501
124
7
0
357,203
7
W
Arachne
10,436
580
136
8
0
403,095
2
W
Erlang Shen
9,035
502
74
4
0
355,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role