Player Matchup

Zeus
Zeus
ItsEtrnl
Zeus
Level 129
God Stats
6W - 1L
1,786 SR
Queue Stats
137W - 117L
1,651 Elo+
Party 2
Fenrir
Fenrir
LilKullr
Fenrir
Level 17
God Stats
2W - 0L
1,721 SR
Queue Stats
23W - 3L
1,855 Elo+
Party 2
Ne Zha
Ne Zha
PandaCoyote
Ne Zha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,794 Elo+
Party 2
Olorun
Olorun
Zapsify
Olorun
Level 152
God Stats
2W - 0L
1,261 SR
Queue Stats
288W - 248L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
rubberducky0897
Sylvanus
Level 141
God Stats
7W - 6L
1,539 SR
Queue Stats
51W - 45L
1,554 Elo+
Party 2
Team Averages
Level 90
1,561 SR
1,685 Elo+

VS

Team Averages
Level 75
1,636 SR
1,525 Elo+
Cernunnos
Cernunnos
BouttaBumblebust
Cernunnos
Level 124
God Stats
11W - 2L
2,063 SR
Queue Stats
344W - 277L
1,643 Elo+
Party 3
Sylvanus
Sylvanus
Divine_Rogue
Sylvanus
Level 27
God Stats
11W - 4L
1,698 SR
Queue Stats
40W - 24L
1,598 Elo+
Party 3
Janus
Janus
ELOTEENVASO2031
Janus
Level 62
God Stats
11W - 16L
1,394 SR
Queue Stats
116W - 124L
1,426 Elo+
Party 1
Fenrir
Fenrir
MyBackHurts4246
Fenrir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 49L
1,602 Elo+
Party 1
Sun Wukong
Sun Wukong
RK Renegax
Sun Wukong
Level 128
God Stats
21W - 32L
1,523 SR
Queue Stats
706W - 786L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 4 / 4
8,736
624
7,005
6,167
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
LilKullr
Fenrir
17
8 / 1 / 0
10,023
716
9,756
9,220
5,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
12
5 / 2 / 8
8,175
584
9,387
8,654
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
Zapsify
Olorun
14
2 / 1 / 3
8,199
586
7,373
9,904
5,428
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
13
3 / 4 / 7
7,423
530
5,997
12,332
10,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
11
0 / 2 / 5
6,485
463
7,635
10,922
3,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Divine_Rogue
Sylvanus
10
2 / 4 / 6
6,855
490
3,554
11,478
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 6 / 4
5,716
408
2,832
7,621
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 4 / 1
7,992
571
8,864
12,551
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
RK Renegax
Sun Wukong
11
1 / 7 / 0
6,437
460
2,164
10,500
4,678
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
23
Kills
12
12
Deaths
23
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
0
2
5
1.25
L
Sylvanus
Divine_Rogue
Sylvanus
2
4
6
1.25
L
0
6
4
0.33
W
Zeus
5
4
4
1.75
W
Fenrir
LilKullr
Fenrir
8
1
0
8
L
9
4
1
2.38
W
Ne Zha
5
2
8
4.5
L
Sun Wukong
RK Renegax
Sun Wukong
1
7
0
0.14
W
Olorun
Zapsify
Olorun
2
1
3
3.5
W
Sylvanus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,518
Damage
25,049
46,277
Taken
53,072
26,699
Mitigated
24,598
21,480
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
7,635
3,960
0
4,485
10,922
3,255
0
5,933
4,989
0
41,544
L
Sylvanus
Divine_Rogue
Sylvanus
3,554
1,553
1,275
2,817
11,478
9,542
54
7,158
4,320
12,967
0
L
2,832
58
0
1,330
7,621
1,795
82
2,389
5,232
27,431
0
W
Zeus
7,005
1,105
0
540
6,167
2,010
0
1,115
5,052
48,834
0
W
Fenrir
LilKullr
Fenrir
9,756
3,944
0
5,796
9,220
5,717
0
0
9,220
0
64,352
L
8,864
2,920
0
3,192
12,551
5,328
0
4,232
8,319
0
46,087
W
Ne Zha
9,387
1,495
0
3,160
8,654
2,708
0
1,495
7,159
0
45,785
L
Sun Wukong
RK Renegax
Sun Wukong
2,164
421
0
1,560
10,500
4,678
155
0
10,500
0
35,371
W
Olorun
Zapsify
Olorun
7,373
4,026
486
4,983
9,904
5,428
4,359
630
9,274
59,235
0
W
Sylvanus
5,997
2,047
2,210
4,305
12,332
10,836
561
3,256
9,076
21,361
7,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,556
Gold Earned
33,485
463
Minions Killed
310
0
Camps Cleared
0
1,305,851
Distance Traveled
1,189,678
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,485
463
86
6
0
237,440
4
L
Sylvanus
6,855
490
38
3
0
203,235
3
L
Janus
5,716
408
51
4
0
232,731
8
W
Zeus
8,736
624
94
7
0
251,976
3
W
Fenrir
10,023
716
128
9
0
308,037
1
L
Fenrir
7,992
571
82
6
0
274,866
2
W
Ne Zha
8,175
584
68
5
0
274,643
2
L
Sun Wukong
6,437
460
53
4
0
241,406
3
W
Olorun
8,199
586
121
9
0
235,808
7
W
Sylvanus
7,423
530
52
4
0
235,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role