Player Matchup

Zeus
Zeus
AwesomeDustin
Zeus
Level 29
God Stats
6W - 9L
1,558 SR
Queue Stats
60W - 89L
1,316 Elo+
Solo
Achilles
Achilles
INSANEMY
Achilles
Level 88
God Stats
2W - 1L
1,473 SR
Queue Stats
7W - 6L
1,792 Elo+
Party 1
Artemis
Artemis
ZAID4K5778
Artemis
Level 5
God Stats
1W - 4L
1,468 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,536 Elo+

VS

Team Averages
Level 27
1,332 SR
1,202 Elo+
Chronos
Chronos
BigBoyRoosterP
Chronos
Level 25
God Stats
10W - 14L
1,207 SR
Queue Stats
238W - 332L
1,305 Elo+
Solo
Mulan
Mulan
KSI ZeRoyal
Mulan
Level 31
God Stats
20W - 33L
1,335 SR
Queue Stats
49W - 75L
1,294 Elo+
Party 2
Cthulhu
Cthulhu
RazerSniper1
Cthulhu
Level 24
God Stats
0W - 2L
1,453 SR
Queue Stats
1W - 10L
1,007 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
10,736
716
14,981
8,058
2,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
INSANEMY
Achilles
16
10 / 1 / 5
12,094
806
13,064
18,130
20,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
ZAID4K5778
Artemis
13
2 / 6 / 10
10,280
685
6,062
10,522
2,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,940
663
11,586
14,926
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
5 / 6 / 3
9,900
660
8,860
14,813
7,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
RazerSniper1
Cthulhu
11
0 / 6 / 5
8,518
568
4,357
13,882
9,584
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
15
Kills
9
9
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
4
3
4
2
W
Achilles
INSANEMY
Achilles
10
1
5
12.5
L
5
6
3
1.08
L
Cthulhu
RazerSniper1
Cthulhu
0
6
5
0.42
W
Artemis
ZAID4K5778
Artemis
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,107
Damage
24,803
36,710
Taken
43,621
25,194
Mitigated
22,277
12,147
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,981
311
0
3,439
8,058
2,227
946
3,148
4,910
50,840
0
L
11,586
2,327
0
2,796
14,926
5,355
351
5,971
8,533
48,404
0
W
Achilles
INSANEMY
Achilles
13,064
2,942
174
7,859
18,130
20,074
280
7,249
10,881
0
31,159
L
8,860
1,368
0
1,069
14,813
7,338
0
4,609
9,702
0
25,245
L
Cthulhu
RazerSniper1
Cthulhu
4,357
278
71
65
13,882
9,584
0
4,401
9,015
19,999
267
W
Artemis
ZAID4K5778
Artemis
6,062
2,446
40
635
10,522
2,893
1,548
5,546
4,976
0
21,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,110
Gold Earned
28,358
144
Minions Killed
129
0
Camps Cleared
0
798,484
Distance Traveled
755,109
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,736
716
91
6
0
272,584
0
L
Chronos
9,940
663
70
5
0
281,179
0
W
Achilles
12,094
806
21
1
0
283,005
0
L
Mulan
9,900
660
45
3
0
259,464
3
L
Cthulhu
8,518
568
14
1
0
214,466
1
W
Artemis
10,280
685
32
2
0
242,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role