Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Azure Above Us
Achilles
Level 146
God Stats
1W - 4L
1,101 SR
Queue Stats
166W - 194L
1,466 Elo+
Party 1
Ymir
Ymir
DaveHeZ
Ymir
Level 43
God Stats
2W - 0L
1,671 SR
Queue Stats
152W - 164L
1,402 Elo+
Party 1
Team Averages
Level 111
1,424 SR
1,456 Elo+

VS

Team Averages
Level 47
1,423 SR
1,382 Elo+
Discordia
Discordia
FENSCDN
Discordia
Level 53
God Stats
0W - 5L
1,496 SR
Queue Stats
2W - 6L
1,292 Elo+
Solo
Jormungandr
Jormungandr
sunniestjoker43
Jormungandr
Level 51
God Stats
7W - 6L
1,381 SR
Queue Stats
240W - 283L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
xCrazyWildfirex
Tsukuyomi
Level 38
God Stats
23W - 44L
1,393 SR
Queue Stats
141W - 194L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
10 / 0 / 6
9,056
906
10,944
7,814
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
13
9 / 4 / 9
9,370
937
10,406
11,111
4,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
DaveHeZ
Ymir
11
0 / 3 / 11
7,418
742
3,572
9,607
6,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FENSCDN
Discordia
10
2 / 6 / 1
7,318
732
5,892
8,317
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
sunniestjoker43
Jormungandr
10
1 / 6 / 3
6,792
679
4,906
13,730
6,250
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
xCrazyWildfirex
Tsukuyomi
11
3 / 7 / 2
7,429
743
8,364
10,100
3,100
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
6
7
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
0
6
13
W
Achilles
9
4
9
3.38
W
Ymir
DaveHeZ
Ymir
0
3
11
1.83
L
Discordia
FENSCDN
Discordia
2
6
1
0.42
L
Jormungandr
sunniestjoker43
Jormungandr
1
6
3
0.42
L
Tsukuyomi
xCrazyWildfirex
Tsukuyomi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,922
Damage
19,162
28,532
Taken
32,147
14,093
Mitigated
12,281
9,604
Healing
1,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,944
4,283
0
3,987
7,814
2,930
1,784
3,272
4,542
27,577
1,546
W
Achilles
10,406
3,104
0
3,856
11,111
4,717
350
3,278
7,833
0
20,948
W
Ymir
DaveHeZ
Ymir
3,572
126
233
1,528
9,607
6,446
127
4,248
5,359
17,355
0
L
Discordia
FENSCDN
Discordia
5,892
477
86
906
8,317
2,931
0
4,043
4,274
17,500
0
L
Jormungandr
sunniestjoker43
Jormungandr
4,906
1,571
0
835
13,730
6,250
0
7,483
6,247
21,801
0
L
Tsukuyomi
xCrazyWildfirex
Tsukuyomi
8,364
2,287
0
128
10,100
3,100
0
2,188
7,912
0
28,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,844
Gold Earned
21,539
89
Minions Killed
90
0
Camps Cleared
0
559,703
Distance Traveled
499,314
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,056
906
36
4
0
190,147
2
W
Achilles
9,370
937
19
2
0
185,128
1
W
Ymir
7,418
742
34
3
0
184,428
0
L
Discordia
7,318
732
34
3
0
156,458
4
L
Jormungandr
6,792
679
29
3
0
163,203
1
L
Tsukuyomi
7,429
743
27
3
0
179,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role