Player Matchup

Chang'e
Chang'e
Alexwicher156
Chang'e
Level 17
God Stats
78W - 77L
1,384 SR
Queue Stats
86W - 96L
1,294 Elo+
Solo
Fenrir
Fenrir
BroaderMoon7328
Fenrir
Level 29
God Stats
4W - 2L
1,583 SR
Queue Stats
45W - 33L
1,461 Elo+
Solo
Yemoja
Yemoja
Libbinator09
Yemoja
Level 13
God Stats
28W - 46L
1,477 SR
Queue Stats
33W - 58L
1,335 Elo+
Party 1
Bacchus
Bacchus
Lockdog6083
Bacchus
Level 21
God Stats
4W - 4L
1,370 SR
Queue Stats
110W - 157L
1,344 Elo+
Solo
Loki
Loki
bobtheblob21
Loki
Level 46
God Stats
25W - 40L
1,381 SR
Queue Stats
54W - 79L
1,339 Elo+
Party 1
Team Averages
Level 25
1,439 SR
1,355 Elo+

VS

Team Averages
Level 11
1,460 SR
1,343 Elo+
Cupid
Cupid
Champ_Envy
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,215 Elo+
Solo
Sun Wukong
Sun Wukong
SchlafWeiter
Sun Wukong
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 20L
1,297 Elo+
Solo
Bellona
Bellona
disasteroza
Bellona
Level 6
God Stats
10W - 11L
1,510 SR
Queue Stats
12W - 11L
1,466 Elo+
Solo
Hades
Hades
drunkenmunky27
Hades
Level 18
God Stats
20W - 26L
1,306 SR
Queue Stats
116W - 139L
1,285 Elo+
Solo
Nemesis
Nemesis
namisha22
Nemesis
Level 8
God Stats
1W - 2L
1,487 SR
Queue Stats
18W - 21L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
10 / 5 / 10
12,997
1,083
20,959
14,596
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 1 / 13
12,901
1,075
24,893
11,477
5,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
19
1 / 2 / 16
12,083
1,007
6,051
16,018
9,059
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Lockdog6083
Bacchus
19
1 / 2 / 22
11,641
970
6,965
8,543
7,174
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
13 / 4 / 16
14,020
1,168
26,002
12,341
4,893
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
0 / 2 / 0
9,328
777
1,741
3,867
1,177
Sun Wukong
SchlafWeiter
Sun Wukong
16
0 / 10 / 2
9,753
813
949
16,503
8,894
Bellona
disasteroza
Bellona
18
9 / 4 / 2
13,505
1,125
13,914
21,843
16,087
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 6 / 10
12,779
1,065
26,453
28,342
14,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
namisha22
Nemesis
17
2 / 15 / 6
11,260
938
11,819
24,857
12,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
34
37
Kills
14
14
Deaths
37
77
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
10
5
10
3
W
12
1
13
18.5
L
Cupid
0
2
0
0
W
Yemoja
1
2
16
4.5
W
Bacchus
Lockdog6083
Bacchus
1
2
22
6
L
Sun Wukong
SchlafWeiter
Sun Wukong
0
10
2
0.1
W
13
4
16
5.25
L
Bellona
disasteroza
Bellona
9
4
2
2.5
L
3
6
10
1.33
L
Nemesis
namisha22
Nemesis
2
15
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,870
Damage
54,876
62,975
Taken
95,412
32,873
Mitigated
53,204
20,411
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
20,959
1,805
6,021
5,369
14,596
5,819
0
4,288
10,308
36,419
0
W
24,893
8,371
0
1,411
11,477
5,928
0
3,518
7,959
0
38,538
L
Cupid
1,741
287
95
24
3,867
1,177
0
1,561
2,306
0
6,992
W
Yemoja
6,051
1,938
1,938
4,313
16,018
9,059
0
10,790
5,228
27,319
0
W
Bacchus
Lockdog6083
Bacchus
6,965
1,031
0
402
8,543
7,174
0
4,589
3,954
15,812
0
L
Sun Wukong
SchlafWeiter
Sun Wukong
949
706
0
310
16,503
8,894
0
4,178
12,325
0
4,020
W
26,002
18,163
165
792
12,341
4,893
0
3,268
8,982
0
51,945
L
Bellona
disasteroza
Bellona
13,914
2,813
0
208
21,843
16,087
0
9,349
12,494
0
24,946
L
26,453
5,231
470
5,476
28,342
14,794
0
9,634
18,708
53,587
0
L
Nemesis
namisha22
Nemesis
11,819
5,247
0
1,890
24,857
12,252
0
9,253
15,604
0
24,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,642
Gold Earned
56,625
175
Minions Killed
123
10
Camps Cleared
5
1,117,712
Distance Traveled
889,296
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,997
1,083
27
2
3
221,348
0
W
Fenrir
12,901
1,075
26
2
2
256,619
0
L
Cupid
9,328
777
12
1
1
80,432
1
W
Yemoja
12,083
1,007
55
5
0
173,648
0
W
Bacchus
11,641
970
17
1
2
224,087
1
L
Sun Wukong
9,753
813
2
0
1
179,926
0
W
Loki
14,020
1,168
50
4
3
242,010
0
L
Bellona
13,505
1,125
18
2
2
241,651
0
L
Hades
12,779
1,065
73
6
0
202,703
0
L
Nemesis
11,260
938
18
2
1
184,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role