Player Matchup

Merlin
Merlin
DerRumpus
Merlin
Level 16
God Stats
2W - 0L
1,763 SR
Queue Stats
66W - 0L
2,156 Elo+
Party 1
Vamana
Vamana
ReVeXeD
Vamana
Level 156
God Stats
16W - 1L
2,026 SR
Queue Stats
1,176W - 95L
2,231 Elo+
Party 1
Susano
Susano
UZeaper
Susano
Level 160
God Stats
460W - 73L
1,849 SR
Queue Stats
1,150W - 149L
2,178 Elo+
Party 1
Team Averages
Level 111
1,879 SR
2,188 Elo+

VS

Team Averages
Level 8
1,414 SR
1,500 Elo+
Izanami
Izanami
SoRrYiMbAd7636
Izanami
Level 3
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
arbartory101
Yemoja
Level 18
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
yanderedragon96
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DerRumpus
Merlin
11
4 / 0 / 7
6,617
945
7,246
2,172
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
ReVeXeD
Vamana
11
5 / 0 / 6
6,622
946
3,903
4,301
4,936
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
UZeaper
Susano
9
2 / 2 / 6
6,196
885
5,094
4,966
2,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,189
741
2,475
6,760
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
7
1 / 3 / 1
5,060
723
1,894
6,833
2,341
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
yanderedragon96
Amaterasu
6
0 / 3 / 1
4,473
639
714
4,554
1,660
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
DerRumpus
Merlin
4
0
7
7.5
W
Vamana
ReVeXeD
Vamana
5
0
6
8
L
1
5
1
0.3
W
Susano
UZeaper
Susano
2
2
6
2.5
L
Yemoja
1
3
1
0.5
L
Amaterasu
yanderedragon96
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,243
Damage
5,083
11,439
Taken
18,147
8,167
Mitigated
6,279
3,029
Healing
1,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DerRumpus
Merlin
7,246
112
0
812
2,172
613
280
158
2,014
26,175
0
W
Vamana
ReVeXeD
Vamana
3,903
954
0
1,323
4,301
4,936
0
950
3,351
0
14,612
L
2,475
1,267
0
296
6,760
2,278
0
2,682
4,078
0
17,669
W
Susano
UZeaper
Susano
5,094
1,211
0
894
4,966
2,618
160
786
4,180
0
16,222
L
Yemoja
1,894
567
842
201
6,833
2,341
0
2,351
4,482
6,222
0
L
Amaterasu
yanderedragon96
Amaterasu
714
276
0
330
4,554
1,660
0
2,213
2,341
0
2,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,435
Gold Earned
14,722
100
Minions Killed
44
0
Camps Cleared
0
411,130
Distance Traveled
353,468
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,617
945
52
7
0
124,264
1
W
Vamana
6,622
946
27
4
0
139,157
1
L
Izanami
5,189
741
37
5
0
125,658
3
W
Susano
6,196
885
21
3
0
147,709
1
L
Yemoja
5,060
723
6
1
0
121,254
0
L
Amaterasu
4,473
639
1
0
0
106,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role