Player Matchup

Sobek
Sobek
ElDubZzFPS
Sobek
Level 89
God Stats
2W - 0L
1,723 SR
Queue Stats
130W - 71L
1,607 Elo+
Party 1
Anubis
Anubis
Khaos235
Anubis
Level 89
God Stats
4W - 1L
1,710 SR
Queue Stats
162W - 116L
1,654 Elo+
Party 1
Artemis
Artemis
PeakokSkeleton
Artemis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 154L
1,567 Elo+
Solo
Scylla
Scylla
SeGa OriGinal
Scylla
Level 140
God Stats
9W - 6L
1,719 SR
Queue Stats
286W - 202L
1,609 Elo+
Party 1
Thoth
Thoth
xXHAMMERTIMEEXx
Thoth
Level 145
God Stats
4W - 0L
1,768 SR
Queue Stats
168W - 102L
1,594 Elo+
Party 1
Team Averages
Level 106
1,684 SR
1,606 Elo+

VS

Team Averages
Level 107
1,329 SR
1,501 Elo+
Cthulhu
Cthulhu
DarkGalaxy0424
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,532 Elo+
Party 3
Osiris
Osiris
FynxPavillon
Osiris
Level 71
God Stats
0W - 2L
1,274 SR
Queue Stats
111W - 137L
1,464 Elo+
Party 2
Ullr
Ullr
WorIdSoCoId
Ullr
Level 157
God Stats
1W - 3L
1,334 SR
Queue Stats
153W - 153L
1,583 Elo+
Party 3
Vulcan
Vulcan
david91597
Vulcan
Level 108
God Stats
0W - 4L
1,037 SR
Queue Stats
237W - 258L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
jjupiter1
Sun Wukong
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
4 / 4 / 17
10,846
904
5,205
16,923
22,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Khaos235
Anubis
16
7 / 7 / 13
10,168
847
9,835
9,927
4,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 4 / 10
9,796
816
16,790
10,762
4,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 3 / 19
10,563
880
15,346
10,318
4,429
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 2 / 13
11,996
1,000
15,091
8,985
3,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 10
8,086
674
7,514
20,233
19,478
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
17
9 / 6 / 3
9,915
826
8,583
13,143
11,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
9 / 5 / 4
9,652
804
9,307
11,135
4,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
david91597
Vulcan
15
1 / 7 / 8
8,363
697
9,779
10,083
4,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
jjupiter1
Sun Wukong
15
0 / 7 / 9
8,201
683
4,771
15,456
15,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
53
33
Kills
19
20
Deaths
33
72
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
8
10
0.63
W
Sobek
4
4
17
3.13
L
Osiris
9
6
3
1.75
W
Anubis
Khaos235
Anubis
7
7
13
1.93
W
4
4
10
2.25
W
7
3
19
5.5
L
9
5
4
2.2
L
Vulcan
david91597
Vulcan
1
7
8
0.71
L
Sun Wukong
jjupiter1
Sun Wukong
0
7
9
0.64
W
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,267
Damage
39,954
56,915
Taken
70,050
40,741
Mitigated
55,116
17,619
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,514
459
1,613
2,417
20,233
19,478
31
12,721
7,512
12,096
0
W
Sobek
5,205
662
614
3,146
16,923
22,600
27
3,866
12,259
13,624
0
L
Osiris
8,583
2,404
940
1,754
13,143
11,628
123
7,652
5,491
0
16,768
W
Anubis
Khaos235
Anubis
9,835
899
1,254
1,057
9,927
4,875
1,302
2,111
7,620
21,330
0
W
16,790
6,122
1,430
2,207
10,762
4,986
1,171
2,956
7,694
0
36,012
W
15,346
2,019
1,499
3,128
10,318
4,429
961
3,450
6,561
24,635
0
L
9,307
2,096
0
2,156
11,135
4,051
0
8,050
3,085
0
17,804
L
Vulcan
david91597
Vulcan
9,779
1,589
864
845
10,083
4,121
0
7,970
2,113
16,681
0
L
Sun Wukong
jjupiter1
Sun Wukong
4,771
713
0
2,610
15,456
15,838
0
9,084
6,372
0
15,756
W
15,091
744
1,073
2,211
8,985
3,851
1,131
4,114
4,689
36,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,369
Gold Earned
44,217
131
Minions Killed
95
0
Camps Cleared
0
1,131,475
Distance Traveled
1,079,767
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,086
674
30
3
0
214,501
0
W
Sobek
10,846
904
15
1
0
243,558
0
L
Osiris
9,915
826
11
1
0
225,395
2
W
Anubis
10,168
847
23
2
0
197,306
2
W
Artemis
9,796
816
36
3
0
201,175
3
W
Scylla
10,563
880
19
2
0
233,574
3
L
Ullr
9,652
804
16
1
0
224,078
1
L
Vulcan
8,363
697
14
1
0
212,783
0
L
Sun Wukong
8,201
683
24
2
0
203,010
0
W
Thoth
11,996
1,000
38
3
0
255,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role