Player Matchup

Ares
Ares
CallMeShujin
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
KawhiBeonard
Gilgamesh
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,611 Elo+
Solo
Bellona
Bellona
Mommy_Milk69
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,276 Elo+
Party 2
Sylvanus
Sylvanus
firechief
Sylvanus
Level 9
God Stats
4W - 3L
1,573 SR
Queue Stats
10W - 13L
1,415 Elo+
Party 2
Neith
Neith
xVeganCannibal
Neith
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,404 Elo+
Party 2
Team Averages
Level 8
1,515 SR
1,452 Elo+

VS

Team Averages
Level 13
1,329 SR
1,472 Elo+
Sol
Sol
Countdown3
Sol
Level 19
God Stats
8W - 7L
1,443 SR
Queue Stats
18W - 20L
1,783 Elo+
Solo
Fenrir
Fenrir
SR II COOKZ
Fenrir
Level 6
God Stats
50W - 48L
1,251 SR
Queue Stats
257W - 239L
1,231 Elo+
Party 1
Janus
Janus
SR III JoeMaMa
Janus
Level 22
God Stats
53W - 55L
1,277 SR
Queue Stats
233W - 262L
1,453 Elo+
Party 1
Bakasura
Bakasura
cubano8527
Bakasura
Level 3
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Chang'e
Chang'e
gabriel774455
Chang'e
Level 16
God Stats
0W - 5L
987 SR
Queue Stats
3W - 13L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 1
9,402
553
5,033
9,575
5,514
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
KawhiBeonard
Gilgamesh
15
3 / 2 / 0
9,320
548
4,343
11,067
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Mommy_Milk69
Bellona
14
4 / 1 / 3
9,127
537
6,712
8,734
7,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
firechief
Sylvanus
12
0 / 1 / 4
7,904
465
1,064
8,184
4,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 2 / 2
8,123
478
5,574
6,291
1,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,449
497
9,491
12,161
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
14
1 / 3 / 1
8,457
497
4,014
11,232
6,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 3 / 1
9,296
547
4,358
8,557
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
cubano8527
Bakasura
3
0 / 5 / 0
4,865
286
59
3,066
911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
6
0 / 6 / 1
5,566
327
198
6,026
1,355

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
15
Kills
8
8
Deaths
19
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
L
3
2
1
1.75
W
Gilgamesh
KawhiBeonard
Gilgamesh
3
2
0
1.5
W
Bellona
Mommy_Milk69
Bellona
4
1
3
5.5
L
Fenrir
1
3
1
0.5
L
4
3
1
1.5
L
Bakasura
cubano8527
Bakasura
0
5
0
0
W
Sylvanus
firechief
Sylvanus
0
1
4
2
L
Chang'e
0
6
1
0.08
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,726
Damage
18,120
43,851
Taken
41,042
23,900
Mitigated
14,686
14,769
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,033
77
0
1,548
9,575
5,514
155
1,896
7,527
45,011
0
L
9,491
2,982
0
7,371
12,161
3,407
247
1,369
10,746
53,815
0
W
Gilgamesh
KawhiBeonard
Gilgamesh
4,343
1,169
0
5,638
11,067
3,969
1,243
2,125
8,890
0
62,324
W
Bellona
Mommy_Milk69
Bellona
6,712
2,054
0
2,574
8,734
7,489
2,762
1,269
7,367
0
49,763
L
Fenrir
4,014
396
0
1,116
11,232
6,335
450
0
11,232
0
48,560
L
4,358
894
0
490
8,557
2,678
0
2,494
5,886
55,483
0
L
Bakasura
cubano8527
Bakasura
59
51
0
0
3,066
911
0
783
2,233
0
1,527
W
Sylvanus
firechief
Sylvanus
1,064
427
1,036
2,214
8,184
4,994
1,012
4,331
3,560
11,543
0
L
Chang'e
198
78
35
310
6,026
1,355
92
1,092
4,848
7,673
0
W
5,574
2,073
0
1,759
6,291
1,934
1,772
3,515
2,460
0
49,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,876
Gold Earned
36,633
395
Minions Killed
342
0
Camps Cleared
0
1,426,336
Distance Traveled
1,165,675
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,402
553
73
4
0
286,600
3
L
Sol
8,449
497
110
6
0
284,909
5
W
Gilgamesh
9,320
548
121
7
0
289,505
1
W
Bellona
9,127
537
87
5
0
297,503
4
L
Fenrir
8,457
497
105
6
0
308,165
0
L
Janus
9,296
547
110
6
0
316,370
1
L
Bakasura
4,865
286
2
0
0
82,696
0
W
Sylvanus
7,904
465
17
1
0
265,079
3
L
Chang'e
5,566
327
15
1
0
173,535
1
W
Neith
8,123
478
97
6
0
287,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role