Player Matchup

Loki
Loki
Danrogers
Loki
Level 16
God Stats
2W - 0L
1,484 SR
Queue Stats
30W - 31L
1,422 Elo+
Solo
He Bo
He Bo
GlitteringNYX
He Bo
Level 26
God Stats
9W - 9L
1,451 SR
Queue Stats
27W - 37L
1,398 Elo+
Party 2
Yemoja
Yemoja
JustRelaqs
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,703 Elo+
Party 1
Neith
Neith
Syheda
Neith
Level 18
God Stats
4W - 0L
1,661 SR
Queue Stats
24W - 12L
1,671 Elo+
Party 1
Sun Wukong
Sun Wukong
pengbowen
Sun Wukong
Level 24
God Stats
1W - 1L
1,285 SR
Queue Stats
42W - 36L
1,515 Elo+
Party 2
Team Averages
Level 18
1,476 SR
1,542 Elo+

VS

Team Averages
Level 20
1,587 SR
1,487 Elo+
Olorun
Olorun
Dudosilus
Olorun
Level 14
God Stats
7W - 5L
1,632 SR
Queue Stats
23W - 21L
1,538 Elo+
Solo
Zeus
Zeus
KMCCCC
Zeus
Level 23
God Stats
20W - 21L
1,560 SR
Queue Stats
166W - 155L
1,439 Elo+
Solo
Da Ji
Da Ji
Mertsal
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,475 Elo+
Solo
Cerberus
Cerberus
Silverblaz
Cerberus
Level 28
God Stats
15W - 10L
1,593 SR
Queue Stats
174W - 191L
1,528 Elo+
Solo
Odin
Odin
Sporkbagork
Odin
Level 29
God Stats
11W - 9L
1,650 SR
Queue Stats
339W - 353L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
8 / 6 / 15
15,767
1,051
17,256
18,378
6,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 6 / 7
13,417
894
11,605
13,216
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
JustRelaqs
Yemoja
20
3 / 1 / 20
14,947
996
14,748
8,676
10,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
Syheda
Neith
20
12 / 5 / 10
17,170
1,145
34,254
18,607
5,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
pengbowen
Sun Wukong
20
4 / 7 / 17
14,612
974
16,380
30,700
25,710
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dudosilus
Olorun
20
5 / 7 / 14
15,521
1,035
17,109
26,560
12,313
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
KMCCCC
Zeus
20
5 / 10 / 10
14,328
955
21,937
20,101
7,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Mertsal
Da Ji
19
2 / 5 / 3
12,220
815
3,956
9,731
4,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Silverblaz
Cerberus
20
8 / 2 / 13
15,691
1,046
24,837
21,570
25,765
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 7 / 11
14,460
964
15,157
24,326
33,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
76
31
Kills
25
25
Deaths
31
69
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Loki
8
6
15
2.58
L
Olorun
Dudosilus
Olorun
5
7
14
1.71
W
4
6
7
1.25
W
Yemoja
JustRelaqs
Yemoja
3
1
20
13
L
Zeus
KMCCCC
Zeus
5
10
10
1
L
Da Ji
Mertsal
Da Ji
2
5
3
0.7
L
Cerberus
Silverblaz
Cerberus
8
2
13
7.25
L
5
7
11
1.5
W
Neith
Syheda
Neith
12
5
10
3.4
W
Sun Wukong
pengbowen
Sun Wukong
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,243
Damage
82,996
89,577
Taken
102,288
52,772
Mitigated
83,115
10,674
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
17,256
3,084
0
0
18,378
6,875
0
12,895
5,258
0
44,776
L
Olorun
Dudosilus
Olorun
17,109
9,539
2,026
8,714
26,560
12,313
0
5,842
20,718
54,494
0
W
11,605
596
0
406
13,216
4,729
0
10,127
2,895
24,634
0
W
Yemoja
JustRelaqs
Yemoja
14,748
3,198
3,367
264
8,676
10,041
0
5,874
2,543
31,840
0
L
Zeus
KMCCCC
Zeus
21,937
3,666
0
853
20,101
7,116
0
4,527
15,574
59,896
0
L
Da Ji
Mertsal
Da Ji
3,956
1,373
0
0
9,731
4,360
0
3,199
6,532
0
11,138
L
Cerberus
Silverblaz
Cerberus
24,837
1,574
0
4,325
21,570
25,765
0
6,782
14,788
39,519
0
L
15,157
1,745
0
1,930
24,326
33,561
0
6,517
17,809
8,125
33,814
W
Neith
Syheda
Neith
34,254
19,654
0
3,454
18,607
5,417
0
13,301
4,937
0
88,312
W
Sun Wukong
pengbowen
Sun Wukong
16,380
1,824
0
3,183
30,700
25,710
0
22,268
7,497
994
38,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,913
Gold Earned
72,220
307
Minions Killed
312
13
Camps Cleared
6
1,321,769
Distance Traveled
1,297,806
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,767
1,051
45
3
5
323,166
1
L
Olorun
15,521
1,035
87
6
3
272,068
1
W
He Bo
13,417
894
26
2
2
182,674
0
W
Yemoja
14,947
996
46
3
1
266,276
1
L
Zeus
14,328
955
95
6
0
255,178
0
L
Da Ji
12,220
815
15
1
2
163,405
1
L
Cerberus
15,691
1,046
61
4
0
316,170
0
L
Odin
14,460
964
54
4
1
290,985
0
W
Neith
17,170
1,145
121
8
3
261,337
0
W
Sun Wukong
14,612
974
69
5
2
288,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role