Player Matchup

Heimdallr
Heimdallr
IvaneTheGreat
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,250 Elo+
Party 1
Chaac
Chaac
dannyms23
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,182 Elo+
Party 1
Persephone
Persephone
thinkqik20
Persephone
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,182 Elo+
Party 1
Team Averages
Level 8
1,500 SR
1,205 Elo+

VS

Team Averages
Level 15
1,640 SR
1,514 Elo+
Terra
Terra
Cjams115
Terra
Level 20
God Stats
13W - 3L
1,698 SR
Queue Stats
156W - 133L
1,520 Elo+
Party 2
Merlin
Merlin
SenorTortuga
Merlin
Level 17
God Stats
15W - 19L
1,586 SR
Queue Stats
123W - 88L
1,639 Elo+
Party 2
Danzaburou
Danzaburou
z0mb13zark007
Danzaburou
Level 7
God Stats
30W - 7L
1,636 SR
Queue Stats
81W - 42L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IvaneTheGreat
Heimdallr
11
0 / 7 / 2
7,658
547
4,296
12,367
4,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
dannyms23
Chaac
10
1 / 4 / 1
8,000
571
5,799
13,040
11,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Persephone
thinkqik20
Persephone
12
0 / 5 / 2
8,203
586
9,688
10,082
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cjams115
Terra
14
5 / 0 / 12
11,040
789
8,539
13,390
17,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
14
6 / 2 / 7
10,136
724
14,692
7,745
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
z0mb13zark007
Danzaburou
14
6 / 0 / 11
10,310
736
7,889
9,665
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
1
Kills
17
16
Deaths
2
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Terra
Cjams115
Terra
5
0
12
11
L
Heimdallr
IvaneTheGreat
Heimdallr
0
7
2
0.14
W
Merlin
6
2
7
4.75
L
Chaac
dannyms23
Chaac
1
4
1
0.38
L
Persephone
thinkqik20
Persephone
0
5
2
0.2
W
Danzaburou
z0mb13zark007
Danzaburou
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,783
Damage
31,120
35,489
Taken
30,800
19,529
Mitigated
25,687
6,812
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Cjams115
Terra
8,539
1,080
3,299
6,510
13,390
17,365
0
4,415
8,612
19,149
0
L
Heimdallr
IvaneTheGreat
Heimdallr
4,296
1,516
0
1,164
12,367
4,561
0
9,606
2,398
0
21,216
W
Merlin
14,692
1,026
0
615
7,745
3,280
566
2,248
5,292
49,874
0
L
Chaac
dannyms23
Chaac
5,799
961
0
3,138
13,040
11,627
0
6,319
6,351
0
15,224
L
Persephone
thinkqik20
Persephone
9,688
600
848
1,662
10,082
3,341
0
6,243
3,507
35,257
0
W
Danzaburou
z0mb13zark007
Danzaburou
7,889
3,058
0
1,077
9,665
5,042
1,630
2,182
7,208
0
35,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,861
Gold Earned
31,486
110
Minions Killed
156
0
Camps Cleared
0
665,521
Distance Traveled
796,049
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,040
789
23
2
0
338,630
0
L
Heimdallr
7,658
547
36
3
0
197,604
0
W
Merlin
10,136
724
80
6
0
222,600
1
L
Chaac
8,000
571
8
1
0
236,156
3
L
Persephone
8,203
586
66
5
0
231,761
1
W
Danzaburou
10,310
736
53
4
0
234,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role