Player Matchup

Nemesis
Nemesis
BruhButton9476
Nemesis
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 12L
1,180 Elo+
Solo
Ra
Ra
ElAnthony2005
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,012 Elo+
Party 1
Odin
Odin
Phamton_pochi
Odin
Level 45
God Stats
5W - 3L
1,450 SR
Queue Stats
31W - 33L
1,346 Elo+
Party 1
Team Averages
Level 22
1,483 SR
1,179 Elo+

VS

Team Averages
Level 37
1,324 SR
1,285 Elo+
Neith
Neith
BlackFlag4868
Neith
Level 14
God Stats
1W - 1L
1,388 SR
Queue Stats
4W - 6L
1,404 Elo+
Solo
Mulan
Mulan
DirtyHolidaze
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,155 Elo+
Party 2
Poseidon
Poseidon
idontmethsaround
Poseidon
Level 89
God Stats
1W - 1L
1,086 SR
Queue Stats
13W - 21L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 12
14,168
675
12,628
17,148
14,124
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

6
0 / 2 / 2
10,028
478
719
2,073
465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
17 / 2 / 5
15,939
759
23,372
18,540
17,632
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
11,662
555
5,733
10,249
3,940
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 13 / 2
13,302
633
7,632
21,061
12,183
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 10 / 3
12,800
610
12,175
18,119
5,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
26
Kills
6
6
Deaths
26
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
9
2
12
7.5
W
4
13
2
0.38
L
0
2
2
0.5
L
17
2
5
9.75
W
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,719
Damage
25,540
37,761
Taken
49,429
32,221
Mitigated
21,964
1,476
Healing
2,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,733
2,109
0
198
10,249
3,940
370
111
10,138
0
33,107
L
12,628
3,638
0
1,398
17,148
14,124
225
7,727
9,421
2,232
37,568
W
7,632
3,415
0
351
21,061
12,183
533
813
18,790
0
26,147
L
719
165
0
78
2,073
465
0
0
2,073
3,759
0
L
23,372
5,487
0
0
18,540
17,632
794
4,448
14,092
0
89,140
W
12,175
1,334
0
2,148
18,119
5,841
1,836
400
17,605
50,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,135
Gold Earned
37,764
161
Minions Killed
154
0
Camps Cleared
0
850,143
Distance Traveled
893,312
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,662
555
48
2
0
289,740
0
L
Nemesis
14,168
675
36
2
0
398,683
3
W
Mulan
13,302
633
41
2
0
323,959
3
L
Ra
10,028
478
4
0
0
45,884
0
L
Odin
15,939
759
121
6
0
405,576
0
W
Poseidon
12,800
610
65
3
0
279,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role