Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BombasticCord22
Tiamat
Level 23
God Stats
18W - 23L
1,448 SR
Queue Stats
31W - 38L
1,343 Elo+
Solo
Sol
Sol
JUICIEST__COSCO
Sol
Level 22
God Stats
1W - 0L
1,813 SR
Queue Stats
60W - 16L
1,823 Elo+
Party 1
Loki
Loki
PandaCatFan
Loki
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PhDinWumbology_
Kukulkan
Level 60
God Stats
92W - 45L
1,675 SR
Queue Stats
134W - 76L
1,631 Elo+
Party 1
Team Averages
Level 29
1,587 SR
1,559 Elo+

VS

Team Averages
Level 14
1,461 SR
1,447 Elo+
Achilles
Achilles
ADF Razzik
Achilles
Level 28
God Stats
13W - 18L
1,418 SR
Queue Stats
118W - 122L
1,467 Elo+
Solo
Hachiman
Hachiman
WolfXIII13
Hachiman
Level 5
God Stats
0W - 1L
1,320 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Da Ji
Da Ji
minimentos1
Da Ji
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,308 Elo+
Solo
Merlin
Merlin
podesoro-tronco
Merlin
Level 27
God Stats
27W - 24L
1,568 SR
Queue Stats
237W - 274L
1,462 Elo+
Solo
Medusa
Medusa
tomatenketchup1
Medusa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
1 / 1 / 15
8,769
974
3,598
4,599
1,729
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 0 / 13
8,667
963
6,035
6,123
6,378
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
10 / 1 / 14
10,761
1,196
20,475
9,397
4,085
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
13 / 0 / 14
10,786
1,198
18,616
7,232
2,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
18
6 / 0 / 21
10,662
1,185
12,538
3,562
1,530
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

377

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ADF Razzik
Achilles
13
0 / 9 / 2
7,864
874
9,075
23,022
24,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
WolfXIII13
Hachiman
13
0 / 10 / 1
7,989
888
5,020
18,026
4,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 10 / 2
7,779
864
2,124
11,326
3,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 0
9,016
1,002
6,425
11,380
2,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 0
7,498
833
426
2,620
685
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
7
33
Kills
2
2
Deaths
33
77
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
1
15
8.5
L
Achilles
ADF Razzik
Achilles
0
9
2
0.11
W
3
0
13
9.5
W
10
1
14
17
W
13
0
14
20
W
Kukulkan
6
0
21
16.5
L
Hachiman
WolfXIII13
Hachiman
0
10
1
0.05
L
0
10
2
0.1
L
2
1
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,262
Damage
23,070
30,913
Taken
66,374
16,651
Mitigated
36,816
5,019
Healing
2,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,598
634
0
0
4,599
1,729
0
1,145
3,409
0
14,177
L
Achilles
ADF Razzik
Achilles
9,075
3,309
0
1,127
23,022
24,930
0
14,227
8,722
0
16,167
W
6,035
626
0
231
6,123
6,378
0
1,321
4,517
10,574
0
W
20,475
9,060
0
4,660
9,397
4,085
0
1,987
6,976
36,872
0
W
18,616
6,510
0
0
7,232
2,929
0
1,010
6,056
0
26,407
W
Kukulkan
12,538
680
0
128
3,562
1,530
0
962
2,507
41,104
0
L
Hachiman
WolfXIII13
Hachiman
5,020
2,752
0
629
18,026
4,583
0
9,516
8,442
0
18,217
L
2,124
270
0
0
11,326
3,650
0
7,338
3,988
0
4,419
L
6,425
103
84
150
11,380
2,968
0
6,965
4,415
22,891
0
L
426
248
0
56
2,620
685
0
1,002
1,618
0
4,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,645
Gold Earned
40,146
156
Minions Killed
98
5
Camps Cleared
2
940,052
Distance Traveled
610,677
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,769
974
24
3
4
165,602
0
L
Achilles
7,864
874
17
2
0
158,630
0
W
Tiamat
8,667
963
10
1
0
185,729
0
W
Sol
10,761
1,196
35
4
0
181,226
0
W
Loki
10,786
1,198
12
1
1
204,631
1
W
Kukulkan
10,662
1,185
75
8
0
202,864
0
L
Hachiman
7,989
888
25
3
0
134,448
0
L
Da Ji
7,779
864
5
1
0
115,933
0
L
Merlin
9,016
1,002
44
5
0
173,044
0
L
Medusa
7,498
833
7
1
2
28,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role