Player Matchup

Rama
Rama
Jxllyyy
Rama
Level 41
God Stats
4W - 3L
1,773 SR
Queue Stats
83W - 100L
1,494 Elo+
Party 1
Ares
Ares
MrbackpackYT
Ares
Level 18
God Stats
4W - 8L
1,669 SR
Queue Stats
15W - 26L
1,523 Elo+
Party 1
Sol
Sol
Omega1618
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 66L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Tattiiis
Sun Wukong
Level 15
God Stats
10W - 6L
1,662 SR
Queue Stats
15W - 23L
1,508 Elo+
Party 1
Kali
Kali
iiLag_x
Kali
Level 102
God Stats
2W - 2L
1,558 SR
Queue Stats
304W - 282L
1,477 Elo+
Party 1
Team Averages
Level 40
1,633 SR
1,493 Elo+

VS

Team Averages
Level 23
1,364 SR
1,407 Elo+
Izanami
Izanami
Bigfudge97
Izanami
Level 24
God Stats
2W - 3L
1,350 SR
Queue Stats
4W - 6L
1,376 Elo+
Solo
Yemoja
Yemoja
YeltsaKcir
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,244 Elo+
Solo
Sol
Sol
Yitxz
Sol
Level 29
God Stats
0W - 10L
1,249 SR
Queue Stats
177W - 196L
1,458 Elo+
Solo
Kali
Kali
everyonefallsup
Kali
Level 29
God Stats
0W - 2L
1,219 SR
Queue Stats
70W - 75L
1,492 Elo+
Solo
Cthulhu
Cthulhu
rikuissokool
Cthulhu
Level 28
God Stats
4W - 7L
1,504 SR
Queue Stats
19W - 18L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jxllyyy
Rama
11
7 / 0 / 2
6,708
559
7,665
4,283
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 0 / 9
5,429
452
3,669
5,166
5,394
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 0 / 1
7,031
586
3,195
4,778
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Tattiiis
Sun Wukong
11
2 / 2 / 0
6,582
549
2,768
6,772
2,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
iiLag_x
Kali
12
5 / 1 / 4
7,512
626
6,907
6,940
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigfudge97
Izanami
9
0 / 4 / 0
5,262
439
1,990
8,324
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
YeltsaKcir
Yemoja
7
0 / 3 / 1
5,038
420
1,862
6,403
4,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Yitxz
Sol
11
0 / 1 / 0
6,076
506
1,880
5,785
2,092
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 4 / 0
5,177
431
3,593
7,362
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
rikuissokool
Cthulhu
12
2 / 2 / 0
6,723
560
4,497
7,547
7,757
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bigfudge97
Izanami
0
4
0
0
W
Rama
Jxllyyy
Rama
7
0
2
8
W
0
0
9
4.5
W
0
0
1
0.5
W
Sun Wukong
Tattiiis
Sun Wukong
2
2
0
1
L
Yemoja
YeltsaKcir
Yemoja
0
3
1
0.17
L
Sol
Yitxz
Sol
0
1
0
0
L
1
4
0
0.25
W
Kali
iiLag_x
Kali
5
1
4
7
L
Cthulhu
rikuissokool
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,204
Damage
13,822
27,939
Taken
35,421
14,395
Mitigated
19,494
10,123
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bigfudge97
Izanami
1,990
1,441
0
1,745
8,324
2,110
0
1,155
7,169
0
32,424
W
Rama
Jxllyyy
Rama
7,665
4,658
0
2,013
4,283
1,471
1,789
729
3,554
0
41,112
W
3,669
181
0
0
5,166
5,394
299
1,061
4,105
11,980
0
W
3,195
617
0
3,427
4,778
1,346
0
1,694
3,084
41,778
0
W
Sun Wukong
Tattiiis
Sun Wukong
2,768
679
0
1,308
6,772
2,907
550
3,947
2,825
0
29,390
L
Yemoja
YeltsaKcir
Yemoja
1,862
236
653
106
6,403
4,835
0
1,763
4,640
7,627
0
L
Sol
Yitxz
Sol
1,880
0
0
2,113
5,785
2,092
161
2,505
3,008
31,830
0
L
3,593
1,205
0
1,399
7,362
2,700
0
1,119
6,193
0
19,249
W
Kali
iiLag_x
Kali
6,907
3,001
0
3,375
6,940
3,277
0
808
6,132
0
47,029
L
Cthulhu
rikuissokool
Cthulhu
4,497
262
0
1,600
7,547
7,757
0
0
7,547
35,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,262
Gold Earned
28,276
338
Minions Killed
272
0
Camps Cleared
0
1,099,783
Distance Traveled
1,087,559
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,262
439
68
6
0
209,350
1
W
Rama
6,708
559
75
6
0
200,689
2
W
Ares
5,429
452
13
1
0
231,513
0
W
Sol
7,031
586
106
9
0
210,530
1
W
Sun Wukong
6,582
549
59
5
0
218,280
0
L
Yemoja
5,038
420
14
1
0
205,302
1
L
Sol
6,076
506
71
6
0
231,896
0
L
Kali
5,177
431
32
3
0
237,001
0
W
Kali
7,512
626
85
7
0
238,771
4
L
Cthulhu
6,723
560
87
7
0
204,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role