Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
MisterLeeTT
Persephone
Level 97
God Stats
153W - 78L
1,732 SR
Queue Stats
438W - 292L
1,731 Elo+
Party 2
Heimdallr
Heimdallr
Zoom76
Heimdallr
Level 23
God Stats
7W - 4L
1,500 SR
Queue Stats
130W - 73L
1,687 Elo+
Party 2
Team Averages
Level 74
1,577 SR
1,639 Elo+

VS

Team Averages
Level 8
1,482 SR
1,238 Elo+
Chang'e
Chang'e
IvaneTheGreat
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 1
Hun Batz
Hun Batz
dannyms23
Hun Batz
Level 8
God Stats
1W - 2L
1,445 SR
Queue Stats
1W - 5L
1,206 Elo+
Party 1
Bacchus
Bacchus
thinkqik20
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 2 / 11
8,201
820
7,984
11,586
10,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
MisterLeeTT
Persephone
12
9 / 2 / 7
9,386
939
13,870
5,976
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Zoom76
Heimdallr
12
6 / 2 / 11
8,519
852
8,564
8,461
3,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
1 / 5 / 3
6,431
643
3,269
11,952
3,374
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
dannyms23
Hun Batz
9
2 / 6 / 4
6,940
694
3,806
11,662
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
thinkqik20
Bacchus
10
2 / 8 / 3
7,627
763
6,254
12,592
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
19
Kills
5
6
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
11
4.75
L
Chang'e
1
5
3
0.5
W
Persephone
MisterLeeTT
Persephone
9
2
7
6.25
W
Heimdallr
Zoom76
Heimdallr
6
2
11
5.75
L
Hun Batz
dannyms23
Hun Batz
2
6
4
0.67
L
Bacchus
thinkqik20
Bacchus
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,418
Damage
13,329
26,023
Taken
36,206
15,326
Mitigated
18,992
5,132
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,984
1,601
0
2,672
11,586
10,226
122
3,834
7,591
0
23,230
L
Chang'e
3,269
218
759
2,225
11,952
3,374
0
4,111
7,745
9,363
0
W
Persephone
MisterLeeTT
Persephone
13,870
394
0
1,399
5,976
1,929
415
2,080
3,775
36,059
0
W
Heimdallr
Zoom76
Heimdallr
8,564
5,992
0
1,061
8,461
3,171
1,461
3,608
4,691
0
22,798
L
Hun Batz
dannyms23
Hun Batz
3,806
525
0
326
11,662
5,417
0
4,935
6,487
0
8,609
L
Bacchus
thinkqik20
Bacchus
6,254
199
157
950
12,592
10,201
0
4,189
8,089
23,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,106
Gold Earned
20,998
107
Minions Killed
42
0
Camps Cleared
0
577,755
Distance Traveled
528,457
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,201
820
22
2
0
194,432
3
L
Chang'e
6,431
643
6
1
0
186,138
0
W
Persephone
9,386
939
61
6
0
196,102
1
W
Heimdallr
8,519
852
24
2
0
187,221
1
L
Hun Batz
6,940
694
7
1
0
136,858
0
L
Bacchus
7,627
763
29
3
0
205,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role