Player Matchup

Chaac
Chaac
Asvp AIex
Chaac
Level 128
God Stats
17W - 7L
1,692 SR
Queue Stats
441W - 327L
1,565 Elo+
Party 2
Poseidon
Poseidon
HellYeahDavid
Poseidon
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 15L
1,271 Elo+
Party 2
Neith
Neith
childsupportt
Neith
Level 4
God Stats
10W - 0L
1,275 SR
Queue Stats
23W - 9L
1,500 Elo+
Party 2
Team Averages
Level 79
1,489 SR
1,445 Elo+

VS

Team Averages
Level 9
1,522 SR
1,422 Elo+
Scylla
Scylla
ChaoticSmalz
Scylla
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Ymir
Ymir
Izzy Monster976
Ymir
Level 8
God Stats
3W - 8L
1,271 SR
Queue Stats
3W - 14L
1,034 Elo+
Solo
Danzaburou
Danzaburou
ShamarOF300
Danzaburou
Level 16
God Stats
2W - 1L
1,796 SR
Queue Stats
15W - 19L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Asvp AIex
Chaac
15
15 / 1 / 6
11,026
919
14,892
17,655
17,932
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
HellYeahDavid
Poseidon
13
2 / 2 / 17
9,440
787
12,261
6,949
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 2 / 12
9,428
786
10,210
6,727
2,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 12 / 4
8,056
671
2,500
14,121
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 1
7,469
622
3,619
17,034
15,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
ShamarOF300
Danzaburou
11
2 / 8 / 2
8,060
672
6,443
13,351
5,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
22
Kills
4
5
Deaths
22
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Asvp AIex
Chaac
15
1
6
18
L
Scylla
1
12
4
0.25
W
Poseidon
HellYeahDavid
Poseidon
2
2
17
5.25
L
1
2
1
0.75
L
Danzaburou
ShamarOF300
Danzaburou
2
8
2
0.38
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,363
Damage
12,562
31,331
Taken
44,506
22,178
Mitigated
25,786
10,129
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Asvp AIex
Chaac
14,892
2,912
266
6,470
17,655
17,932
411
2,574
14,763
0
30,669
L
Scylla
2,500
867
0
1,391
14,121
4,213
0
1,688
12,221
16,404
0
W
Poseidon
HellYeahDavid
Poseidon
12,261
775
734
391
6,949
1,963
372
1,398
5,476
36,026
0
L
3,619
57
0
1,265
17,034
15,900
0
5,597
10,933
18,242
0
L
Danzaburou
ShamarOF300
Danzaburou
6,443
2,681
0
1,943
13,351
5,673
0
3,949
9,091
0
17,249
W
10,210
4,881
669
1,599
6,727
2,283
1,230
1,899
4,704
0
27,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
23,585
127
Minions Killed
63
0
Camps Cleared
0
666,410
Distance Traveled
554,657
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,026
919
34
3
0
241,786
3
L
Scylla
8,056
671
18
2
0
152,347
0
W
Poseidon
9,440
787
44
4
0
213,256
2
L
Ymir
7,469
622
19
2
0
234,509
0
L
Danzaburou
8,060
672
26
2
0
167,801
0
W
Neith
9,428
786
49
4
0
211,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role