Player Matchup

Cthulhu
Cthulhu
Storky3510
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
YASIS_ANDY
Tiamat
Level 64
God Stats
1W - 0L
1,557 SR
Queue Stats
100W - 132L
1,438 Elo+
Solo
Hun Batz
Hun Batz
bigfootpony
Hun Batz
Level 88
God Stats
10W - 2L
1,761 SR
Queue Stats
179W - 173L
1,558 Elo+
Solo
Team Averages
Level 54
1,606 SR
1,499 Elo+

VS

Team Averages
Level 81
1,618 SR
1,374 Elo+
Hou Yi
Hou Yi
Dropbopp
Hou Yi
Level 148
God Stats
135W - 81L
1,507 SR
Queue Stats
357W - 242L
1,553 Elo+
Solo
Ymir
Ymir
Hordmastud1
Ymir
Level 8
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 5L
1,078 Elo+
Solo
Ra
Ra
Waafou_
Ra
Level 87
God Stats
2W - 3L
1,603 SR
Queue Stats
237W - 223L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Storky3510
Cthulhu
15
3 / 3 / 7
10,863
604
11,678
17,975
14,395
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
YASIS_ANDY
Tiamat
16
4 / 4 / 9
11,758
653
11,953
13,873
8,296
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
bigfootpony
Hun Batz
17
7 / 3 / 6
12,642
702
18,622
15,474
9,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dropbopp
Hou Yi
15
6 / 3 / 3
11,486
638
18,614
16,521
5,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 6 / 5
9,585
533
4,506
21,501
18,372
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 5 / 4
10,874
604
15,710
13,313
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
14
Kills
10
10
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Dropbopp
Hou Yi
6
3
3
2.5
L
0
6
5
0.42
W
Cthulhu
Storky3510
Cthulhu
3
3
7
2.17
L
4
5
4
1.2
W
Tiamat
YASIS_ANDY
Tiamat
4
4
9
2.13
W
Hun Batz
bigfootpony
Hun Batz
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,253
Damage
38,830
47,322
Taken
51,335
31,857
Mitigated
28,029
4,913
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Dropbopp
Hou Yi
18,614
8,571
0
4,755
16,521
5,202
325
5,688
10,833
0
52,215
L
4,506
424
242
1,868
21,501
18,372
128
12,609
8,892
11,324
0
W
Cthulhu
Storky3510
Cthulhu
11,678
481
884
219
17,975
14,395
150
9,621
8,354
33,937
0
L
15,710
1,119
4,379
3,415
13,313
4,455
462
5,334
7,979
59,669
0
W
Tiamat
YASIS_ANDY
Tiamat
11,953
932
216
3,387
13,873
8,296
715
5,759
8,114
41,737
0
W
Hun Batz
bigfootpony
Hun Batz
18,622
5,784
0
207
15,474
9,166
1,920
4,836
10,638
0
61,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,263
Gold Earned
31,945
180
Minions Killed
167
0
Camps Cleared
0
1,062,529
Distance Traveled
893,368
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,486
638
70
4
0
321,767
2
L
Ymir
9,585
533
9
1
0
284,674
4
W
Cthulhu
10,863
604
33
2
0
376,076
2
L
Ra
10,874
604
88
5
0
286,927
5
W
Tiamat
11,758
653
67
4
0
306,784
5
W
Hun Batz
12,642
702
80
4
0
379,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role