Player Matchup

Janus
Janus
MangelPort
Janus
Level 142
God Stats
2W - 0L
1,681 SR
Queue Stats
35W - 18L
1,498 Elo+
Party 3
Artio
Artio
MrSwells
Artio
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 115L
1,403 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pinkuu12
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,129 Elo+
Party 3
Xbalanque
Xbalanque
SideFrame1
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,129 Elo+
Party 3
Kumbhakarna
Kumbhakarna
gnoskill
Kumbhakarna
Level 155
God Stats
1W - 3L
1,152 SR
Queue Stats
144W - 164L
1,379 Elo+
Party 1
Team Averages
Level 99
1,467 SR
1,308 Elo+

VS

Team Averages
Level 80
1,480 SR
1,442 Elo+
Discordia
Discordia
CarbyX
Discordia
Level 129
God Stats
1W - 1L
1,676 SR
Queue Stats
30W - 37L
1,369 Elo+
Party 2
Hun Batz
Hun Batz
GoV Death
Hun Batz
Level 101
God Stats
1W - 1L
1,699 SR
Queue Stats
263W - 232L
1,531 Elo+
Party 4
Cthulhu
Cthulhu
GoV Risky
Cthulhu
Level 18
God Stats
2W - 2L
1,238 SR
Queue Stats
94W - 101L
1,502 Elo+
Party 4
Scylla
Scylla
THEREALREDNECK
Scylla
Level 122
God Stats
3W - 3L
1,493 SR
Queue Stats
234W - 237L
1,522 Elo+
Party 4
Cernunnos
Cernunnos
iamtermii
Cernunnos
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
47W - 60L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
23 / 6 / 10
19,245
1,013
36,687
22,217
10,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
MrSwells
Artio
20
6 / 7 / 19
15,558
819
23,360
34,134
44,645
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Pinkuu12
Ah Muzen Cab
18
3 / 7 / 13
12,414
653
7,709
16,802
7,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
SideFrame1
Xbalanque
17
1 / 11 / 15
11,935
628
7,208
15,377
5,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
gnoskill
Kumbhakarna
18
2 / 6 / 18
12,261
645
6,907
29,311
37,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CarbyX
Discordia
20
12 / 6 / 9
13,801
726
24,695
15,480
7,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
GoV Death
Hun Batz
20
8 / 7 / 8
13,599
716
19,327
17,010
8,498
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
GoV Risky
Cthulhu
18
0 / 7 / 16
11,465
603
9,051
23,971
30,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
16 / 6 / 10
16,870
888
32,433
21,151
9,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
iamtermii
Cernunnos
16
1 / 9 / 14
11,183
589
14,009
19,790
8,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
94
35
Kills
37
37
Deaths
35
75
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Discordia
CarbyX
Discordia
12
6
9
2.75
L
Hun Batz
GoV Death
Hun Batz
8
7
8
1.71
L
Cthulhu
GoV Risky
Cthulhu
0
7
16
1.14
W
Janus
23
6
10
4.67
W
Artio
MrSwells
Artio
6
7
19
2.21
W
Ah Muzen Cab
Pinkuu12
Ah Muzen Cab
3
7
13
1.36
W
Xbalanque
SideFrame1
Xbalanque
1
11
15
0.77
L
16
6
10
3.5
W
Kumbhakarna
gnoskill
Kumbhakarna
2
6
18
1.83
L
Cernunnos
iamtermii
Cernunnos
1
9
14
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,871
Damage
99,515
117,841
Taken
97,402
106,555
Mitigated
63,718
42,280
Healing
29,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CarbyX
Discordia
24,695
607
2,765
3,332
15,480
7,353
420
12,128
3,294
48,182
0
L
Hun Batz
GoV Death
Hun Batz
19,327
2,754
1,081
2,027
17,010
8,498
753
11,079
5,915
0
32,919
L
Cthulhu
GoV Risky
Cthulhu
9,051
751
756
2,622
23,971
30,248
148
12,618
11,349
15,863
0
W
Janus
36,687
1,713
3,026
8,832
22,217
10,577
3,066
16,043
6,174
82,498
0
W
Artio
MrSwells
Artio
23,360
1,996
4,960
12,336
34,134
44,645
276
13,653
20,481
47,387
0
W
Ah Muzen Cab
Pinkuu12
Ah Muzen Cab
7,709
2,127
202
3,441
16,802
7,672
1,846
10,431
6,371
0
16,756
W
Xbalanque
SideFrame1
Xbalanque
7,208
4,306
0
803
15,377
5,764
1,770
9,141
6,236
0
16,146
L
32,433
4,388
3,869
8,373
21,151
9,275
1,280
16,091
5,014
71,292
0
W
Kumbhakarna
gnoskill
Kumbhakarna
6,907
760
2,437
6,243
29,311
37,897
152
16,911
12,400
11,221
0
L
Cernunnos
iamtermii
Cernunnos
14,009
7,237
574
4,263
19,790
8,344
1,193
14,884
4,876
0
25,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,413
Gold Earned
66,918
185
Minions Killed
211
0
Camps Cleared
0
1,682,878
Distance Traveled
1,512,426
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,801
726
35
2
0
325,277
0
L
Hun Batz
13,599
716
46
2
0
297,667
1
L
Cthulhu
11,465
603
16
1
0
328,589
1
W
Janus
19,245
1,013
101
5
0
357,069
0
W
Artio
15,558
819
40
2
0
339,034
1
W
Ah Muzen Cab
12,414
653
16
1
0
340,831
0
W
Xbalanque
11,935
628
22
1
0
308,310
0
L
Scylla
16,870
888
83
4
0
282,425
0
W
Kumbhakarna
12,261
645
6
0
0
337,634
0
L
Cernunnos
11,183
589
31
2
0
278,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role