Player Matchup

Yemoja
Yemoja
Hotcuparage
Yemoja
Level 12
God Stats
13W - 10L
1,500 SR
Queue Stats
55W - 53L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
JHuggz
Baron Samedi
Level 13
God Stats
2W - 1L
1,650 SR
Queue Stats
5W - 4L
1,545 Elo+
Party 1
Anhur
Anhur
Lukás
Anhur
Level 14
God Stats
17W - 12L
1,601 SR
Queue Stats
73W - 67L
1,545 Elo+
Party 1
Loki
Loki
S0rta
Loki
Level 28
God Stats
2W - 0L
1,807 SR
Queue Stats
9W - 11L
1,545 Elo+
Party 1
Tiamat
Tiamat
WillieWaning
Tiamat
Level 73
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 94L
1,545 Elo+
Party 1
Team Averages
Level 28
1,611 SR
1,545 Elo+

VS

Team Averages
Level 19
1,551 SR
1,528 Elo+
Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ALLL4ONEGAM3R
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,484 Elo+
Solo
Nemesis
Nemesis
Kol3ayashi-san
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,458 Elo+
Solo
Poseidon
Poseidon
yoshi933
Poseidon
Level 7
God Stats
4W - 8L
1,757 SR
Queue Stats
36W - 40L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 1 / 4
4,616
577
2,376
3,563
1,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
JHuggz
Baron Samedi
9
3 / 0 / 2
5,176
647
3,650
3,917
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Lukás
Anhur
8
4 / 3 / 0
5,113
639
3,552
5,222
1,149
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Loki
S0rta
Loki
9
4 / 0 / 0
5,362
670
2,320
3,669
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
9
0 / 0 / 3
5,095
637
2,420
2,645
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
4 / 3 / 0
4,862
608
3,793
4,665
1,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
 
Morgan Le Fay
8
0 / 2 / 0
4,452
557
1,435
4,841
1,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 4
4,791
599
1,948
6,052
3,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 3 / 1
4,095
512
447
5,565
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
yoshi933
Poseidon
5
0 / 1 / 0
3,829
479
1,708
2,147
522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
4
4
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
3
0
1.33
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
L
0
2
4
1
W
Yemoja
0
1
4
2
W
Baron Samedi
JHuggz
Baron Samedi
3
0
2
4
L
0
3
1
0.17
W
Anhur
Lukás
Anhur
4
3
0
1.33
W
Loki
S0rta
Loki
4
0
0
4
W
Tiamat
0
0
3
1.5
L
Poseidon
yoshi933
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,318
Damage
9,331
19,016
Taken
23,270
6,532
Mitigated
8,080
6,163
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,793
2,172
112
1,159
4,665
1,034
462
916
3,749
0
23,334
L
Morgan Le Fay
 
Morgan Le Fay
1,435
287
0
1,235
4,841
1,899
0
2,450
2,369
19,294
0
L
1,948
233
0
1,500
6,052
3,207
0
2,138
3,870
10,368
0
W
Yemoja
2,376
871
540
513
3,563
1,426
0
1,165
2,398
8,527
0
W
Baron Samedi
JHuggz
Baron Samedi
3,650
499
86
1,755
3,917
1,427
576
1,480
2,166
20,379
0
L
447
167
0
2,390
5,565
1,418
0
1,628
3,850
0
11,570
W
Anhur
Lukás
Anhur
3,552
2,364
0
873
5,222
1,149
0
708
4,514
0
18,959
W
Loki
S0rta
Loki
2,320
607
0
1,367
3,669
1,224
0
986
2,609
0
24,295
W
Tiamat
2,420
424
0
1,029
2,645
1,306
0
407
2,238
27,291
0
L
Poseidon
yoshi933
Poseidon
1,708
229
0
668
2,147
522
0
1,009
986
10,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,362
Gold Earned
22,029
205
Minions Killed
164
0
Camps Cleared
0
782,974
Distance Traveled
674,845
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,862
608
55
7
0
145,099
0
L
Morgan Le Fay
4,452
557
47
6
0
141,403
1
L
Ares
4,791
599
15
2
0
169,885
1
W
Yemoja
4,616
577
12
2
0
149,124
1
W
Baron Samedi
5,176
647
50
6
0
153,716
0
L
Nemesis
4,095
512
33
4
0
127,096
0
W
Anhur
5,113
639
34
4
0
140,218
1
W
Loki
5,362
670
55
7
0
178,193
2
W
Tiamat
5,095
637
54
7
0
161,723
2
L
Poseidon
3,829
479
14
2
0
91,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role