Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
DATT BOYYY
Jing Wei
Level 122
God Stats
4W - 1L
1,758 SR
Queue Stats
89W - 26L
1,739 Elo+
Party 1
Achilles
Achilles
GeneralRaam03
Achilles
Level 22
God Stats
5W - 3L
1,835 SR
Queue Stats
30W - 9L
1,747 Elo+
Party 1
Fafnir
Fafnir
GrayIy
Fafnir
Level 160
God Stats
5W - 3L
1,872 SR
Queue Stats
381W - 198L
1,692 Elo+
Party 1
Olorun
Olorun
Positive YT
Olorun
Level 160
God Stats
12W - 4L
1,553 SR
Queue Stats
214W - 185L
1,643 Elo+
Party 1
Team Averages
Level 125
1,703 SR
1,664 Elo+

VS

Team Averages
Level 92
1,768 SR
1,898 Elo+
Morgan Le Fay
Morgan Le Fay
DraxionsUnknown
Morgan Le Fay
Level 40
God Stats
23W - 1L
1,500 SR
Queue Stats
197W - 10L
2,149 Elo+
Party 2
Athena
Athena
HawkMoons
Athena
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
335W - 366L
1,586 Elo+
Solo
Cupid
Cupid
Jojovdojo
Cupid
Level 61
God Stats
16W - 1L
2,035 SR
Queue Stats
547W - 52L
1,911 Elo+
Party 2
Achilles
Achilles
Santorryu
Achilles
Level 116
God Stats
50W - 9L
1,828 SR
Queue Stats
604W - 83L
1,925 Elo+
Party 2
Ne Zha
Ne Zha
TJHero10
Ne Zha
Level 134
God Stats
8W - 0L
1,977 SR
Queue Stats
677W - 92L
1,918 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 8 / 0
10,331
861
18,398
21,000
15,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
DATT BOYYY
Jing Wei
17
0 / 2 / 4
10,435
870
5,744
13,958
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
GeneralRaam03
Achilles
17
1 / 2 / 3
10,347
862
8,331
15,417
20,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
GrayIy
Fafnir
17
2 / 6 / 2
12,508
1,042
11,075
25,961
39,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
17
0 / 1 / 3
10,746
896
17,122
15,038
6,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

161

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DraxionsUnknown
Morgan Le Fay
18
0 / 2 / 14
10,733
894
16,129
8,795
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
HawkMoons
Athena
18
1 / 1 / 10
11,766
981
6,484
19,628
18,922
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Jojovdojo
Cupid
18
6 / 2 / 11
12,280
1,023
17,397
10,971
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Santorryu
Achilles
18
5 / 0 / 11
11,816
985
20,527
13,530
10,279
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
TJHero10
Ne Zha
18
7 / 0 / 12
12,558
1,047
26,954
11,588
8,179
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
5
Kills
19
19
Deaths
5
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
8
0
0.25
L
Jing Wei
DATT BOYYY
Jing Wei
0
2
4
1
W
Morgan Le Fay
DraxionsUnknown
Morgan Le Fay
0
2
14
3.5
L
Achilles
GeneralRaam03
Achilles
1
2
3
1.25
L
Fafnir
GrayIy
Fafnir
2
6
2
0.5
W
Athena
HawkMoons
Athena
1
1
10
6
W
Cupid
Jojovdojo
Cupid
6
2
11
5.75
L
Olorun
0
1
3
1.5
W
Achilles
Santorryu
Achilles
5
0
11
10.5
W
Ne Zha
TJHero10
Ne Zha
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,670
Damage
87,491
91,374
Taken
64,512
86,724
Mitigated
44,180
15,560
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
18,398
815
180
2,619
21,000
15,528
0
5,701
15,299
26,624
0
L
Jing Wei
DATT BOYYY
Jing Wei
5,744
4,533
0
1,446
13,958
4,720
0
1,763
12,195
0
25,897
W
Morgan Le Fay
DraxionsUnknown
Morgan Le Fay
16,129
643
0
441
8,795
2,842
0
7,547
1,121
32,962
0
L
Achilles
GeneralRaam03
Achilles
8,331
1,107
0
1,053
15,417
20,452
0
4,509
10,908
0
17,422
L
Fafnir
GrayIy
Fafnir
11,075
1,946
0
3,177
25,961
39,128
0
6,931
19,030
20,859
0
W
Athena
HawkMoons
Athena
6,484
2,378
538
1,728
19,628
18,922
0
13,950
4,790
16,355
0
W
Cupid
Jojovdojo
Cupid
17,397
6,877
243
2,771
10,971
3,958
0
8,247
2,482
0
50,886
L
Olorun
17,122
8,256
421
6,664
15,038
6,896
0
4,005
11,033
60,813
0
W
Achilles
Santorryu
Achilles
20,527
3,940
0
1,082
13,530
10,279
0
9,058
4,176
0
30,011
W
Ne Zha
TJHero10
Ne Zha
26,954
4,421
0
1,488
11,588
8,179
0
7,345
4,007
455
45,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,367
Gold Earned
59,153
234
Minions Killed
219
4
Camps Cleared
7
1,114,301
Distance Traveled
1,315,920
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,331
861
23
2
2
202,882
0
L
Jing Wei
10,435
870
56
5
0
216,212
1
W
Morgan Le Fay
10,733
894
28
2
0
261,865
0
L
Achilles
10,347
862
17
1
0
236,946
0
L
Fafnir
12,508
1,042
12
1
0
230,669
1
W
Athena
11,766
981
15
1
3
259,124
1
W
Cupid
12,280
1,023
106
9
0
214,613
0
L
Olorun
10,746
896
126
11
2
227,592
0
W
Achilles
11,816
985
24
2
2
297,152
2
W
Ne Zha
12,558
1,047
46
4
2
283,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role