Player Matchup

Scylla
Scylla
Crona
Scylla
Level 160
God Stats
1W - 5L
1,175 SR
Queue Stats
700W - 757L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
HowToChew5Gum
Gilgamesh
Level 152
God Stats
16W - 5L
1,678 SR
Queue Stats
265W - 255L
1,573 Elo+
Party 2
Sun Wukong
Sun Wukong
LegendsSurvive
Sun Wukong
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 114L
1,574 Elo+
Party 2
Ymir
Ymir
Pro_Bling_Jumper
Ymir
Level 147
God Stats
3W - 1L
1,777 SR
Queue Stats
38W - 45L
1,462 Elo+
Solo
Hachiman
Hachiman
SwashBuckler11
Hachiman
Level 121
God Stats
3W - 4L
1,475 SR
Queue Stats
245W - 237L
1,558 Elo+
Party 2
Team Averages
Level 144
1,521 SR
1,542 Elo+

VS

Team Averages
Level 124
1,569 SR
1,497 Elo+
Bellona
Bellona
BKDangerous
Bellona
Level 127
God Stats
1W - 3L
1,497 SR
Queue Stats
50W - 62L
1,468 Elo+
Solo
He Bo
He Bo
Jordans82v
He Bo
Level 108
God Stats
2W - 3L
1,675 SR
Queue Stats
385W - 503L
1,481 Elo+
Party 1
Odin
Odin
PersonalZeus511
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 209L
1,563 Elo+
Solo
Heimdallr
Heimdallr
Red49
Heimdallr
Level 156
God Stats
23W - 26L
1,639 SR
Queue Stats
532W - 543L
1,533 Elo+
Solo
Bacchus
Bacchus
Th3BlackKaiser
Bacchus
Level 108
God Stats
5W - 8L
1,535 SR
Queue Stats
455W - 689L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Crona
Scylla
18
11 / 3 / 7
12,731
670
16,912
12,625
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
HowToChew5Gum
Gilgamesh
19
13 / 1 / 9
13,347
702
17,269
19,283
10,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
LegendsSurvive
Sun Wukong
19
2 / 2 / 10
12,599
663
12,020
19,786
11,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 3 / 12
11,881
625
6,383
14,710
11,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
18
4 / 3 / 3
12,140
639
5,690
10,540
3,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BKDangerous
Bellona
13
1 / 6 / 1
8,679
457
5,396
12,500
7,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
13
2 / 12 / 2
8,767
461
9,018
17,200
6,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 2 / 0
8,409
443
3,895
10,392
8,653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Red49
Heimdallr
18
7 / 7 / 0
11,320
596
15,244
16,080
7,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 9 / 4
8,013
422
9,141
18,469
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
36
Kills
12
12
Deaths
36
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
BKDangerous
Bellona
1
6
1
0.25
W
Scylla
Crona
Scylla
11
3
7
4.83
W
Gilgamesh
HowToChew5Gum
Gilgamesh
13
1
9
17.5
L
He Bo
2
12
2
0.25
W
Sun Wukong
LegendsSurvive
Sun Wukong
2
2
10
3.5
L
0
2
0
0
W
6
3
12
4
L
Heimdallr
Red49
Heimdallr
7
7
0
1
W
Hachiman
4
3
3
1.83
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,274
Damage
42,694
76,944
Taken
74,641
41,812
Mitigated
43,763
29,978
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BKDangerous
Bellona
5,396
1,328
0
2,143
12,500
7,153
0
3,090
9,364
0
61,420
W
Scylla
Crona
Scylla
16,912
2,041
57
4,433
12,625
4,604
3,577
6,491
6,134
76,282
0
W
Gilgamesh
HowToChew5Gum
Gilgamesh
17,269
6,527
0
5,848
19,283
10,184
3,179
4,876
14,007
0
91,808
L
He Bo
9,018
0
0
2,974
17,200
6,172
120
8,114
8,744
54,583
0
W
Sun Wukong
LegendsSurvive
Sun Wukong
12,020
2,686
859
10,877
19,786
11,803
289
2,923
16,643
0
82,622
L
3,895
1,282
0
3,859
10,392
8,653
0
0
10,392
0
50,882
W
6,383
1,189
0
3,860
14,710
11,730
1,068
4,159
10,199
39,144
4,176
L
Heimdallr
Red49
Heimdallr
15,244
7,606
0
3,202
16,080
7,193
665
1,468
14,590
0
93,091
W
Hachiman
5,690
2,578
0
4,044
10,540
3,491
6,322
940
9,584
0
75,109
L
9,141
1,025
0
1,562
18,469
14,592
33
9,777
8,468
17,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,698
Gold Earned
45,188
598
Minions Killed
487
0
Camps Cleared
0
1,949,244
Distance Traveled
1,528,747
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,679
457
110
6
0
336,397
7
W
Scylla
12,731
670
129
7
0
374,783
2
W
Gilgamesh
13,347
702
121
6
0
456,282
0
L
He Bo
8,767
461
104
5
0
304,802
7
W
Sun Wukong
12,599
663
155
8
0
395,407
1
L
Odin
8,409
443
112
6
0
304,195
3
W
Ymir
11,881
625
59
3
0
370,538
4
L
Heimdallr
11,320
596
145
8
0
288,358
5
W
Hachiman
12,140
639
134
7
0
352,234
2
L
Bacchus
8,013
422
16
1
0
294,995
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role