Player Matchup

Skadi
Skadi
DancingMunkey11
Skadi
Level 14
God Stats
5W - 5L
1,255 SR
Queue Stats
12W - 17L
1,261 Elo+
Solo
Thor
Thor
Lebbanon
Thor
Level 7
God Stats
1W - 0L
1,770 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sly59150
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StaTic2615
Morgan Le Fay
Level 26
God Stats
8W - 9L
1,506 SR
Queue Stats
33W - 39L
1,298 Elo+
Solo
Zeus
Zeus
WildLife_123
Zeus
Level 29
God Stats
10W - 8L
1,490 SR
Queue Stats
87W - 95L
1,307 Elo+
Solo
Team Averages
Level 16
1,504 SR
1,373 Elo+

VS

Team Averages
Level 17
1,362 SR
1,224 Elo+
Heimdallr
Heimdallr
DLC Catturr
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,156 Elo+
Party 2
Erlang Shen
Erlang Shen
DLC Seft
Erlang Shen
Level 8
God Stats
0W - 2L
1,230 SR
Queue Stats
2W - 7L
1,156 Elo+
Party 2
Ymir
Ymir
Kendo_Indo
Ymir
Level 25
God Stats
18W - 24L
1,267 SR
Queue Stats
102W - 139L
1,332 Elo+
Party 1
Hachiman
Hachiman
LyricCentaur185
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,187 Elo+
Solo
Eset
Eset
PsCrAsH2k
Eset
Level 24
God Stats
0W - 4L
1,312 SR
Queue Stats
15W - 33L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 9
9,746
464
4,939
7,952
2,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thor
15
2 / 1 / 1
10,072
480
4,361
11,250
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Sly59150
Sun Wukong
9
1 / 9 / 2
8,038
383
1,693
12,307
8,970
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
StaTic2615
Morgan Le Fay
19
2 / 0 / 2
12,120
577
2,353
9,055
3,917
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
11 / 1 / 3
10,785
514
15,534
7,126
2,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DLC Catturr
Heimdallr
1
0 / 0 / 0
3,807
181
0
0
0
Erlang Shen
DLC Seft
Erlang Shen
1
0 / 0 / 0
3,807
181
0
0
0
17
5 / 1 / 0
9,731
463
7,523
11,677
11,124
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
10
1 / 11 / 0
7,081
337
3,407
16,604
5,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
15
5 / 6 / 1
8,958
427
4,040
10,955
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
11
15
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DLC Catturr
Heimdallr
0
0
0
0
L
Erlang Shen
DLC Seft
Erlang Shen
0
0
0
0
W
2
4
9
1.63
L
5
1
0
5
W
Thor
2
1
1
2.5
L
Hachiman
1
11
0
0.09
L
Eset
5
6
1
0.92
W
Sun Wukong
Sly59150
Sun Wukong
1
9
2
0.22
W
Morgan Le Fay
StaTic2615
Morgan Le Fay
2
0
2
3
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,880
Damage
14,970
47,690
Taken
39,236
22,559
Mitigated
20,049
8,653
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DLC Catturr
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
DLC Seft
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
4,939
2,266
0
845
7,952
2,749
3,421
1,800
6,088
0
37,946
L
7,523
2,602
0
350
11,677
11,124
32
2,783
8,894
48,751
0
W
Thor
4,361
1,715
0
4,295
11,250
4,685
2,104
3,659
7,575
0
67,197
L
Hachiman
3,407
2,070
0
3,208
16,604
5,125
0
7,917
8,687
158
26,252
L
Eset
4,040
540
0
2,040
10,955
3,800
0
7,187
3,768
43,319
0
W
Sun Wukong
Sly59150
Sun Wukong
1,693
574
0
240
12,307
8,970
547
3,362
8,837
0
21,650
W
Morgan Le Fay
StaTic2615
Morgan Le Fay
2,353
490
0
2,971
9,055
3,917
2,618
425
8,566
111,199
0
W
15,534
701
177
125
7,126
2,238
3,559
2,032
4,935
58,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,761
Gold Earned
33,384
476
Minions Killed
219
0
Camps Cleared
0
1,755,467
Distance Traveled
918,735
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,807
181
0
0
0
0
0
L
Erlang Shen
3,807
181
0
0
0
0
0
W
Skadi
9,746
464
74
4
0
321,834
2
L
Ymir
9,731
463
95
5
0
334,839
2
W
Thor
10,072
480
107
5
0
374,008
1
L
Hachiman
7,081
337
46
2
0
254,837
1
L
Eset
8,958
427
78
4
0
329,059
0
W
Sun Wukong
8,038
383
28
1
0
293,756
0
W
Morgan Le Fay
12,120
577
184
9
0
379,448
4
W
Zeus
10,785
514
83
4
0
386,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role