Player Matchup

King Arthur
King Arthur
PrumaHundr
King Arthur
Level 28
God Stats
10W - 8L
1,524 SR
Queue Stats
182W - 179L
1,547 Elo+
Solo
Cupid
Cupid
SAYwhat1234
Cupid
Level 29
God Stats
8W - 1L
1,679 SR
Queue Stats
32W - 38L
1,396 Elo+
Solo
Cerberus
Cerberus
ValkrunPC
Cerberus
Level 27
God Stats
4W - 5L
1,299 SR
Queue Stats
219W - 220L
1,462 Elo+
Solo
Vulcan
Vulcan
WIZDOMcracked
Vulcan
Level 18
God Stats
20W - 11L
1,670 SR
Queue Stats
106W - 85L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
nbws
Sun Wukong
Level 7
God Stats
3W - 1L
1,553 SR
Queue Stats
4W - 2L
1,636 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,522 Elo+

VS

Team Averages
Level 16
1,567 SR
1,489 Elo+
Sol
Sol
 
Sol
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EternalRose09
Heimdallr
Level 11
God Stats
53W - 42L
1,500 SR
Queue Stats
85W - 83L
1,005 Elo+
Solo
Achilles
Achilles
HanselOm18
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,559 Elo+
Solo
Thanatos
Thanatos
War97
Thanatos
Level 6
God Stats
15W - 12L
1,833 SR
Queue Stats
32W - 39L
1,880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PrumaHundr
King Arthur
12
3 / 0 / 2
6,909
531
5,569
8,995
4,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
8 / 0 / 5
7,645
588
7,189
5,826
1,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
ValkrunPC
Cerberus
10
3 / 2 / 6
6,670
513
3,460
9,539
7,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 0 / 2
8,145
627
5,449
3,300
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
nbws
Sun Wukong
11
1 / 1 / 2
6,334
487
1,905
5,598
2,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 4 / 0
6,367
490
2,833
6,478
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
2
1 / 1 / 0
4,363
336
263
843
93
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
EternalRose09
Heimdallr
9
0 / 8 / 2
5,678
437
3,936
9,040
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
HanselOm18
Achilles
10
1 / 3 / 0
5,214
401
3,168
9,684
5,768
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
War97
Thanatos
9
0 / 3 / 0
5,668
436
2,245
9,454
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
19
Kills
3
3
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
0
0.25
L
Neith
 
Neith
1
1
0
1
L
Heimdallr
EternalRose09
Heimdallr
0
8
2
0.13
L
Achilles
HanselOm18
Achilles
1
3
0
0.33
W
King Arthur
PrumaHundr
King Arthur
3
0
2
4
W
8
0
5
10.5
W
Cerberus
ValkrunPC
Cerberus
3
2
6
3
W
4
0
2
5
L
Thanatos
War97
Thanatos
0
3
0
0
W
Sun Wukong
nbws
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,572
Damage
12,445
33,258
Taken
35,499
18,135
Mitigated
13,783
11,337
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,833
546
0
1,420
6,478
2,278
0
2,967
3,511
32,500
3,321
L
Neith
 
Neith
263
172
0
149
843
93
0
0
843
0
1,436
L
Heimdallr
EternalRose09
Heimdallr
3,936
2,845
0
602
9,040
2,946
0
3,093
5,947
0
25,271
L
Achilles
HanselOm18
Achilles
3,168
455
0
1,982
9,684
5,768
0
1,224
8,460
0
15,428
W
King Arthur
PrumaHundr
King Arthur
5,569
788
369
3,275
8,995
4,762
533
690
8,305
0
35,772
W
7,189
4,661
57
2,335
5,826
1,964
2,154
189
5,637
0
38,256
W
Cerberus
ValkrunPC
Cerberus
3,460
356
0
3,466
9,539
7,920
480
1,553
7,986
24,883
0
W
5,449
2,041
0
775
3,300
1,224
624
252
3,048
58,188
0
L
Thanatos
War97
Thanatos
2,245
587
47
6,138
9,454
2,698
0
1,625
7,829
0
31,833
W
Sun Wukong
nbws
Sun Wukong
1,905
688
0
1,060
5,598
2,265
1,073
0
5,598
0
24,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,703
Gold Earned
27,290
369
Minions Killed
234
0
Camps Cleared
0
1,221,334
Distance Traveled
858,966
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,367
490
86
7
0
189,994
1
L
Neith
4,363
336
3
0
0
26,818
1
L
Heimdallr
5,678
437
48
4
0
189,104
0
L
Achilles
5,214
401
31
2
0
235,009
0
W
King Arthur
6,909
531
71
5
0
270,979
0
W
Cupid
7,645
588
67
5
0
254,289
0
W
Cerberus
6,670
513
60
5
0
191,898
0
W
Vulcan
8,145
627
107
8
0
278,534
2
L
Thanatos
5,668
436
66
5
0
218,041
1
W
Sun Wukong
6,334
487
64
5
0
225,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role