Player Matchup

Anubis
Anubis
Benmate
Anubis
Level 63
God Stats
68W - 35L
1,674 SR
Queue Stats
94W - 80L
1,574 Elo+
Party 1
Artemis
Artemis
FrostTek
Artemis
Level 106
God Stats
19W - 9L
1,918 SR
Queue Stats
221W - 200L
1,680 Elo+
Party 1
Mercury
Mercury
Higgoz
Mercury
Level 18
God Stats
4W - 1L
1,512 SR
Queue Stats
11W - 8L
1,661 Elo+
Party 1
Scylla
Scylla
MrCoward
Scylla
Level 29
God Stats
35W - 31L
1,578 SR
Queue Stats
56W - 49L
1,554 Elo+
Party 1
Skadi
Skadi
turkeyfishsoup
Skadi
Level 87
God Stats
128W - 129L
1,539 SR
Queue Stats
324W - 400L
1,424 Elo+
Solo
Team Averages
Level 61
1,644 SR
1,579 Elo+

VS

Team Averages
Level 80
1,508 SR
1,436 Elo+
Fenrir
Fenrir
BayTheWolf
Fenrir
Level 79
God Stats
129W - 112L
1,598 SR
Queue Stats
241W - 230L
1,502 Elo+
Solo
Bellona
Bellona
HorrorKing96
Bellona
Level 69
God Stats
10W - 7L
1,814 SR
Queue Stats
366W - 457L
1,428 Elo+
Party 2
Persephone
Persephone
IxChel Cc
Persephone
Level 98
God Stats
38W - 47L
1,490 SR
Queue Stats
181W - 196L
1,501 Elo+
Solo
Bacchus
Bacchus
M0lSTxHARAMBE
Bacchus
Level 28
God Stats
24W - 34L
1,307 SR
Queue Stats
102W - 154L
1,311 Elo+
Party 2
Arachne
Arachne
uniqueleeguilt3
Arachne
Level 127
God Stats
11W - 12L
1,330 SR
Queue Stats
75W - 85L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Benmate
Anubis
20
14 / 4 / 28
15,134
1,261
29,625
18,343
10,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
FrostTek
Artemis
19
11 / 5 / 24
13,779
1,148
26,558
12,430
5,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
Higgoz
Mercury
19
7 / 6 / 24
12,483
1,040
11,185
14,104
6,524
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
MrCoward
Scylla
20
8 / 3 / 28
13,663
1,139
15,863
12,781
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 23
13,689
1,141
17,351
13,977
6,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BayTheWolf
Fenrir
19
7 / 14 / 8
13,368
1,114
15,298
29,077
22,763
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
HorrorKing96
Bellona
20
2 / 4 / 12
12,766
1,064
10,617
19,645
18,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
IxChel Cc
Persephone
19
5 / 9 / 8
13,174
1,098
19,715
21,633
8,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
18
1 / 5 / 8
11,162
930
6,094
19,134
11,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
8 / 16 / 3
12,507
1,042
16,340
25,748
10,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
62
48
Kills
23
23
Deaths
48
127
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BayTheWolf
Fenrir
7
14
8
0.79
W
Anubis
Benmate
Anubis
14
4
28
7
W
Artemis
FrostTek
Artemis
11
5
24
4.6
W
Mercury
Higgoz
Mercury
7
6
24
3.17
L
Bellona
HorrorKing96
Bellona
2
4
12
2
L
Persephone
IxChel Cc
Persephone
5
9
8
1
L
Bacchus
1
5
8
1
W
Scylla
MrCoward
Scylla
8
3
28
7.33
W
8
5
23
3.9
L
8
16
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,582
Damage
68,064
71,635
Taken
115,237
34,691
Mitigated
71,569
15,403
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BayTheWolf
Fenrir
15,298
6,842
0
1,432
29,077
22,763
0
8,254
19,957
0
25,918
W
Anubis
Benmate
Anubis
29,625
3,788
0
9,540
18,343
10,707
0
8,984
9,359
55,063
0
W
Artemis
FrostTek
Artemis
26,558
16,698
0
1,750
12,430
5,877
0
5,194
7,236
0
47,100
W
Mercury
Higgoz
Mercury
11,185
9,045
0
1,200
14,104
6,524
0
2,658
11,446
0
13,904
L
Bellona
HorrorKing96
Bellona
10,617
3,353
0
680
19,645
18,677
0
7,199
12,362
0
36,603
L
Persephone
IxChel Cc
Persephone
19,715
425
378
2,442
21,633
8,270
0
10,131
11,311
64,650
0
L
Bacchus
6,094
254
724
1,484
19,134
11,336
0
8,199
10,334
18,797
0
W
Scylla
MrCoward
Scylla
15,863
1,955
0
1,572
12,781
5,479
0
3,772
9,009
36,318
0
W
17,351
9,226
0
1,341
13,977
6,104
0
5,201
8,776
0
54,968
L
16,340
11,491
8
3,612
25,748
10,523
0
11,013
14,629
0
29,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,748
Gold Earned
62,977
242
Minions Killed
206
8
Camps Cleared
9
1,003,770
Distance Traveled
1,109,232
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,368
1,114
13
1
2
264,120
1
W
Anubis
15,134
1,261
55
5
2
182,557
1
W
Artemis
13,779
1,148
44
4
3
176,233
0
W
Mercury
12,483
1,040
11
1
0
240,468
2
L
Bellona
12,766
1,064
44
4
1
242,220
0
L
Persephone
13,174
1,098
114
10
1
222,010
0
L
Bacchus
11,162
930
21
2
0
171,396
1
W
Scylla
13,663
1,139
63
5
1
220,832
0
W
Skadi
13,689
1,141
69
6
2
183,680
1
L
Arachne
12,507
1,042
14
1
5
209,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role