Player Matchup

Loki
Loki
Gold IV
BEIIKS
Loki
Gold IV
Level 156
God Stats
18W - 12L
1,585 SR
Queue Stats
104W - 112L
1,330 MMR
Solo
Fafnir
Fafnir
Silver V
IIxXBuGiXxII
Fafnir
Silver V
Level 81
God Stats
4W - 4L
1,611 SR
Queue Stats
47W - 53L
1,269 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Ionuts2003
Sun Wukong
Platinum IV
Level 145
God Stats
8W - 9L
1,612 SR
Queue Stats
354W - 344L
1,752 MMR
Solo
Jing Wei
Jing Wei
Gold IV
Schlange_lang
Jing Wei
Gold IV
Level 138
God Stats
4W - 2L
1,827 SR
Queue Stats
290W - 289L
1,424 MMR
Solo
Ah Puch
Ah Puch
Gold V
Titus4017
Ah Puch
Gold V
Level 120
God Stats
6W - 1L
1,779 SR
Queue Stats
126W - 117L
1,485 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,683 SR
1,452 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,554 SR
1,391 MMR
Arachne
Arachne
Diamond I
 
Arachne
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver II
DieuRaloufff
Medusa
Silver II
Level 113
God Stats
20W - 27L
1,462 SR
Queue Stats
255W - 261L
1,026 MMR
Solo
Achilles
Achilles
Silver III
cara_poro
Achilles
Silver III
Level 48
God Stats
2W - 3L
1,527 SR
Queue Stats
113W - 137L
768 MMR
Solo
Aphrodite
Aphrodite
Masters
fаyе
Aphrodite
Masters
Level 128
God Stats
16W - 13L
1,701 SR
Queue Stats
33W - 25L
2,512 MMR
Party 1
Tyr
Tyr
Silver I
iPOLANDO
Tyr
Silver I
Level 88
God Stats
15W - 13L
1,582 SR
Queue Stats
341W - 335L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BEIIKS
Loki
15
1 / 4 / 4
9,331
444
6,890
16,064
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
12
1 / 6 / 3
8,682
413
5,456
18,862
20,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Ionuts2003
Sun Wukong
16
0 / 5 / 2
10,128
482
9,655
19,351
17,220
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Schlange_lang
Jing Wei
17
2 / 1 / 2
10,409
496
9,251
11,789
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Titus4017
Ah Puch
15
3 / 6 / 0
9,836
468
21,594
9,939
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaMorgan Le FayGilgameshKaliSol

VS

Bans
Zhong KuiGebYmirSobekBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 1 / 9
12,613
601
23,797
23,849
12,338
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
19
3 / 3 / 4
11,694
557
12,579
17,900
6,486
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
cara_poro
Achilles
14
1 / 2 / 3
8,731
416
8,622
17,653
20,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
fаyе
Aphrodite
19
4 / 1 / 6
11,886
566
6,115
11,392
7,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 0 / 4
12,183
580
7,416
13,056
12,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
22
22
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
1
9
13.5
L
Loki
BEIIKS
Loki
1
4
4
0.75
W
Medusa
3
3
4
1.67
L
Fafnir
1
6
3
0.42
L
Sun Wukong
Ionuts2003
Sun Wukong
0
5
2
0.2
L
Jing Wei
Schlange_lang
Jing Wei
2
1
2
3
L
Ah Puch
Titus4017
Ah Puch
3
6
0
0.5
W
Achilles
cara_poro
Achilles
1
2
3
1.25
W
Aphrodite
fаyе
Aphrodite
4
1
6
7
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,846
Damage
58,529
76,005
Taken
83,850
50,526
Mitigated
59,130
18,953
Healing
43,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
23,797
13,906
0
12,164
23,849
12,338
1,438
10,192
13,281
0
124,711
L
Loki
BEIIKS
Loki
6,890
985
0
5,440
16,064
5,872
0
84
15,591
0
68,455
W
Medusa
12,579
5,153
0
8,500
17,900
6,486
3,682
3,306
14,520
0
95,083
L
Fafnir
5,456
1,257
0
3,660
18,862
20,241
0
1,939
16,471
16,790
0
L
Sun Wukong
Ionuts2003
Sun Wukong
9,655
1,729
0
7,227
19,351
17,220
62
3,149
15,916
0
75,657
L
Jing Wei
Schlange_lang
Jing Wei
9,251
6,882
0
1,710
11,789
4,012
0
0
11,441
0
72,558
L
Ah Puch
Titus4017
Ah Puch
21,594
120
0
916
9,939
3,181
0
943
8,905
65,539
0
W
Achilles
cara_poro
Achilles
8,622
759
351
5,008
17,653
20,439
320
3,604
13,945
0
32,207
W
Aphrodite
fаyе
Aphrodite
6,115
376
4,468
8,084
11,392
7,244
888
5,428
5,632
87,967
0
W
7,416
1,697
0
4,980
13,056
12,623
518
3,520
9,422
0
85,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,386
Gold Earned
57,107
573
Minions Killed
760
0
Camps Cleared
0
1,994,828
Distance Traveled
2,169,618
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,613
601
158
8
0
483,325
2
L
Loki
9,331
444
122
6
0
434,159
5
W
Medusa
11,694
557
162
8
0
396,663
4
L
Fafnir
8,682
413
16
1
0
365,324
6
L
Sun Wukong
10,128
482
166
8
0
408,858
7
L
Jing Wei
10,409
496
146
7
0
423,326
8
L
Ah Puch
9,836
468
123
6
0
363,161
3
W
Achilles
8,731
416
58
3
0
407,707
7
W
Aphrodite
11,886
566
187
9
0
418,448
3
W
Tyr
12,183
580
195
9
0
463,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role