Player Matchup

Izanami
Izanami
Darkwolfrain
Izanami
Level 66
God Stats
0W - 5L
1,198 SR
Queue Stats
0W - 9L
1,120 Elo+
Party 2
Scylla
Scylla
Hunterkae
Scylla
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 15L
1,120 Elo+
Party 2
Hou Yi
Hou Yi
Rozo88
Hou Yi
Level 22
God Stats
0W - 4L
1,167 SR
Queue Stats
0W - 5L
1,120 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
redxcorpion
Morgan Le Fay
Level 84
God Stats
29W - 29L
1,599 SR
Queue Stats
108W - 121L
1,437 Elo+
Solo
Loki
Loki
vanillacreamer
Loki
Level 87
God Stats
25W - 27L
1,559 SR
Queue Stats
466W - 476L
1,429 Elo+
Solo
Team Averages
Level 63
1,405 SR
1,245 Elo+

VS

Team Averages
Level 45
1,530 SR
1,411 Elo+
Gilgamesh
Gilgamesh
DaddyComet
Gilgamesh
Level 41
God Stats
7W - 3L
1,456 SR
Queue Stats
516W - 500L
1,402 Elo+
Party 3
Cupid
Cupid
Jfarmer995
Cupid
Level 84
God Stats
32W - 20L
1,532 SR
Queue Stats
221W - 191L
1,438 Elo+
Party 1
Anubis
Anubis
Lax556
Anubis
Level 24
God Stats
37W - 28L
1,574 SR
Queue Stats
163W - 136L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
Shannanoginns
Jormungandr
Level 30
God Stats
6W - 4L
1,605 SR
Queue Stats
201W - 261L
1,369 Elo+
Party 3
Kali
Kali
iKrescendo
Kali
Level 44
God Stats
22W - 21L
1,485 SR
Queue Stats
248W - 296L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkwolfrain
Izanami
16
3 / 5 / 0
10,238
488
8,594
13,937
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Hunterkae
Scylla
14
3 / 8 / 2
8,956
426
6,786
13,229
3,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Rozo88
Hou Yi
12
0 / 11 / 4
7,641
364
5,899
14,694
3,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
redxcorpion
Morgan Le Fay
17
1 / 5 / 2
10,243
488
8,806
12,294
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 8 / 3
9,698
462
11,527
16,447
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaddyComet
Gilgamesh
18
7 / 1 / 5
11,991
571
12,663
13,170
12,217
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
18
12 / 1 / 7
12,128
578
15,641
13,838
5,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Lax556
Anubis
19
5 / 4 / 8
12,297
586
8,789
13,833
5,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Shannanoginns
Jormungandr
15
0 / 3 / 16
10,124
482
5,900
17,676
15,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
13 / 2 / 8
14,089
671
10,325
20,196
11,446
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
10
Kills
37
37
Deaths
11
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaddyComet
Gilgamesh
7
1
5
9.5
L
Izanami
Darkwolfrain
Izanami
3
5
0
0.6
L
Scylla
Hunterkae
Scylla
3
8
2
0.5
W
Cupid
12
1
7
15.5
W
Anubis
Lax556
Anubis
5
4
8
2.25
L
Hou Yi
Rozo88
Hou Yi
0
11
4
0.18
W
Jormungandr
Shannanoginns
Jormungandr
0
3
16
2.67
W
13
2
8
8.5
L
Morgan Le Fay
redxcorpion
Morgan Le Fay
1
5
2
0.4
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,612
Damage
53,318
70,601
Taken
78,713
21,987
Mitigated
50,164
8,070
Healing
40,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaddyComet
Gilgamesh
12,663
3,411
0
4,011
13,170
12,217
1,571
1,939
11,231
0
51,325
L
Izanami
Darkwolfrain
Izanami
8,594
5,406
0
1,705
13,937
4,815
2,078
1,572
12,365
0
75,296
L
Scylla
Hunterkae
Scylla
6,786
973
32
2,620
13,229
3,817
0
2,090
10,712
44,828
0
W
Cupid
15,641
10,241
571
8,721
13,838
5,204
5,873
3,541
10,297
0
76,342
W
Anubis
Lax556
Anubis
8,789
1,239
0
8,266
13,833
5,753
816
4,285
9,548
68,167
0
L
Hou Yi
Rozo88
Hou Yi
5,899
2,305
0
615
14,694
3,894
386
2,255
11,950
0
30,418
W
Jormungandr
Shannanoginns
Jormungandr
5,900
1,054
470
6,346
17,676
15,544
1,213
3,698
13,978
38,929
0
W
10,325
4,181
0
12,590
20,196
11,446
550
5,277
14,919
0
100,300
L
Morgan Le Fay
redxcorpion
Morgan Le Fay
8,806
728
3
1,438
12,294
4,287
110
3,685
8,609
63,995
0
L
11,527
1,361
0
1,657
16,447
5,174
682
4,287
12,000
0
65,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,776
Gold Earned
60,629
490
Minions Killed
520
0
Camps Cleared
0
1,705,427
Distance Traveled
1,985,472
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,991
571
96
5
0
406,000
0
L
Izanami
10,238
488
141
7
0
348,729
2
L
Scylla
8,956
426
68
3
0
313,312
3
W
Cupid
12,128
578
114
5
0
388,717
3
W
Anubis
12,297
586
129
6
0
360,516
4
L
Hou Yi
7,641
364
59
3
0
303,853
3
W
Jormungandr
10,124
482
56
3
0
365,675
0
W
Kali
14,089
671
125
6
0
464,564
0
L
Morgan Le Fay
10,243
488
129
6
0
345,100
6
L
Loki
9,698
462
93
4
0
394,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role