Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
KrissMiM
Hercules
Level 65
God Stats
2W - 3L
1,387 SR
Queue Stats
93W - 110L
1,421 Elo+
Solo
Bellona
Bellona
rodrodrod
Bellona
Level 73
God Stats
7W - 5L
1,592 SR
Queue Stats
94W - 101L
1,454 Elo+
Solo
Team Averages
Level 96
1,496 SR
1,475 Elo+

VS

Team Averages
Level 82
1,369 SR
1,401 Elo+
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Astronn
Cabrakan
Level 108
God Stats
5W - 5L
1,416 SR
Queue Stats
57W - 74L
1,326 Elo+
Party 2
Eset
Eset
JudasLeo
Eset
Level 108
God Stats
1W - 3L
1,221 SR
Queue Stats
244W - 247L
1,526 Elo+
Solo
Medusa
Medusa
Rugaryon
Medusa
Level 23
God Stats
22W - 42L
1,292 SR
Queue Stats
24W - 55L
1,226 Elo+
Party 2
Da Ji
Da Ji
xadypml
Da Ji
Level 46
God Stats
12W - 7L
1,413 SR
Queue Stats
68W - 70L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
12 / 1 / 6
9,412
672
13,678
9,416
4,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
 
Sol
14
7 / 3 / 2
8,466
605
7,996
9,404
3,519
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
 
Khepri
11
2 / 1 / 11
7,176
513
2,956
6,524
4,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
KrissMiM
Hercules
13
2 / 2 / 1
7,826
559
3,695
8,122
6,240
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
rodrodrod
Bellona
12
3 / 3 / 6
7,715
551
3,659
9,636
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 3 / 3
7,341
524
9,339
10,372
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Astronn
Cabrakan
5
0 / 4 / 0
4,734
338
826
5,243
3,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
11
3 / 7 / 2
7,198
514
6,230
9,894
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Rugaryon
Medusa
11
0 / 5 / 1
6,402
457
1,516
7,801
2,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
xadypml
Da Ji
13
4 / 7 / 4
8,794
628
8,916
12,087
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
26
Kills
10
10
Deaths
26
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
1
6
15
W
Sol
 
Sol
7
3
2
2.67
W
Khepri
 
Khepri
2
1
11
7.5
L
Nemesis
 
Nemesis
3
3
3
1.5
L
Cabrakan
Astronn
Cabrakan
0
4
0
0
L
Eset
3
7
2
0.57
W
Hercules
KrissMiM
Hercules
2
2
1
1.25
L
Medusa
Rugaryon
Medusa
0
5
1
0.1
W
Bellona
rodrodrod
Bellona
3
3
6
2
L
Da Ji
xadypml
Da Ji
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,984
Damage
26,827
43,102
Taken
45,397
24,762
Mitigated
19,158
12,075
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,678
8,813
0
4,420
9,416
4,002
2,437
1,154
8,262
0
54,665
W
Sol
 
Sol
7,996
2,724
0
3,319
9,404
3,519
2,475
3,788
5,616
49,724
0
W
Khepri
 
Khepri
2,956
416
0
440
6,524
4,709
199
603
5,921
12,042
0
L
Nemesis
 
Nemesis
9,339
4,245
0
2,278
10,372
6,622
0
1,421
8,951
0
36,517
L
Cabrakan
Astronn
Cabrakan
826
221
0
870
5,243
3,258
0
385
4,858
7,350
0
L
Eset
6,230
222
421
900
9,894
2,794
0
4,184
5,710
34,434
0
W
Hercules
KrissMiM
Hercules
3,695
2,028
0
3,065
8,122
6,240
107
168
7,954
0
43,929
L
Medusa
Rugaryon
Medusa
1,516
448
0
1,395
7,801
2,253
0
3,360
4,441
0
29,799
W
Bellona
rodrodrod
Bellona
3,659
1,207
0
831
9,636
6,292
532
1,343
8,293
0
31,221
L
Da Ji
xadypml
Da Ji
8,916
2,215
0
3,242
12,087
4,231
0
1,602
10,485
0
43,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,595
Gold Earned
34,469
372
Minions Killed
284
0
Camps Cleared
0
1,324,758
Distance Traveled
1,078,427
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,412
672
98
7
0
248,263
1
W
Sol
8,466
605
94
7
0
229,308
0
W
Khepri
7,176
513
12
1
0
273,016
3
L
Nemesis
7,341
524
66
5
0
237,220
3
L
Cabrakan
4,734
338
12
1
0
123,407
1
L
Eset
7,198
514
57
4
0
244,393
2
W
Hercules
7,826
559
101
7
0
286,020
4
L
Medusa
6,402
457
63
5
0
227,589
2
W
Bellona
7,715
551
67
5
0
288,151
2
L
Da Ji
8,794
628
86
6
0
245,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role