Player Matchup

Zhong Kui
Zhong Kui
C0LLTRAIN
Zhong Kui
Level 125
God Stats
1W - 1L
1,735 SR
Queue Stats
46W - 119L
1,328 Elo+
Party 2
Nu Wa
Nu Wa
OriginalClaw340
Nu Wa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 110L
1,189 Elo+
Party 2
Set
Set
RobotGandhi
Set
Level 42
God Stats
2W - 5L
1,466 SR
Queue Stats
95W - 108L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Uce Pem
Danzaburou
Level 82
God Stats
7W - 7L
1,573 SR
Queue Stats
66W - 84L
1,474 Elo+
Party 3
Ganesha
Ganesha
vQuix
Ganesha
Level 27
God Stats
9W - 4L
1,744 SR
Queue Stats
26W - 32L
1,476 Elo+
Party 3
Team Averages
Level 72
1,604 SR
1,388 Elo+

VS

Team Averages
Level 111
1,657 SR
1,643 Elo+
Thoth
Thoth
EmeraldClawrine
Thoth
Level 65
God Stats
3W - 0L
1,697 SR
Queue Stats
91W - 52L
1,634 Elo+
Party 1
Odin
Odin
Tyrdottir
Odin
Level 86
God Stats
3W - 2L
1,749 SR
Queue Stats
89W - 74L
1,537 Elo+
Party 1
Rama
Rama
Vematron
Rama
Level 160
God Stats
7W - 6L
1,483 SR
Queue Stats
989W - 547L
1,689 Elo+
Party 1
Achilles
Achilles
Yerkóxmaul
Achilles
Level 129
God Stats
12W - 7L
1,715 SR
Queue Stats
475W - 214L
1,674 Elo+
Party 1
Fafnir
Fafnir
yaboyyugi
Fafnir
Level 115
God Stats
1W - 2L
1,641 SR
Queue Stats
361W - 194L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
C0LLTRAIN
Zhong Kui
7
0 / 4 / 0
4,142
518
1,133
5,364
2,407
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 6 / 0
3,618
452
1,181
4,986
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
1 / 3 / 0
4,370
546
2,163
6,840
1,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
Uce Pem
Danzaburou
7
0 / 1 / 1
4,037
505
2,817
4,350
842
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
vQuix
Ganesha
5
0 / 2 / 1
3,798
475
522
2,670
1,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 2
5,603
700
4,165
2,184
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
7
1 / 1 / 4
4,369
546
1,457
4,094
2,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
9
1 / 0 / 3
5,253
657
2,510
3,732
762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Yerkóxmaul
Achilles
12
6 / 0 / 1
6,716
840
5,727
5,564
2,113
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
yaboyyugi
Fafnir
9
3 / 0 / 3
5,347
668
2,168
4,599
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
16
16
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
C0LLTRAIN
Zhong Kui
0
4
0
0
W
5
0
2
6
L
0
6
0
0
L
1
3
0
0.33
W
Odin
1
1
4
3
L
Danzaburou
Uce Pem
Danzaburou
0
1
1
0.5
W
Rama
1
0
3
2.5
W
Achilles
Yerkóxmaul
Achilles
6
0
1
6.5
L
Ganesha
vQuix
Ganesha
0
2
1
0.25
W
Fafnir
yaboyyugi
Fafnir
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,816
Damage
16,027
24,210
Taken
20,173
6,993
Mitigated
8,950
4,833
Healing
8,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
C0LLTRAIN
Zhong Kui
1,133
183
0
1,185
5,364
2,407
0
0
5,364
16,691
0
W
4,165
235
0
852
2,184
564
900
650
1,494
31,035
0
L
1,181
847
0
350
4,986
876
0
3,514
1,265
11,164
0
L
2,163
944
0
1,080
6,840
1,739
0
1,112
5,552
0
21,576
W
Odin
1,457
292
0
1,724
4,094
2,648
88
678
3,376
0
10,303
L
Danzaburou
Uce Pem
Danzaburou
2,817
1,417
0
1,873
4,350
842
0
875
3,357
0
20,627
W
Rama
2,510
2,055
0
1,707
3,732
762
54
45
3,687
0
31,626
W
Achilles
Yerkóxmaul
Achilles
5,727
2,435
0
2,632
5,564
2,113
0
1,091
4,431
0
41,129
L
Ganesha
vQuix
Ganesha
522
111
0
345
2,670
1,129
0
393
2,142
4,459
0
W
Fafnir
yaboyyugi
Fafnir
2,168
528
0
1,658
4,599
2,863
2
224
4,349
17,534
5,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,965
Gold Earned
27,288
155
Minions Killed
291
0
Camps Cleared
0
717,726
Distance Traveled
789,465
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,142
518
48
6
0
134,702
3
W
Thoth
5,603
700
69
9
0
137,036
2
L
Nu Wa
3,618
452
21
3
0
144,719
2
L
Set
4,370
546
48
6
0
162,499
1
W
Odin
4,369
546
14
2
0
165,400
0
L
Danzaburou
4,037
505
36
5
0
155,784
3
W
Rama
5,253
657
66
8
0
142,062
0
W
Achilles
6,716
840
91
11
0
174,243
1
L
Ganesha
3,798
475
2
0
0
120,022
2
W
Fafnir
5,347
668
51
6
0
170,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role