Player Matchup

Anhur
Anhur
CREW Forsaken
Anhur
Level 98
God Stats
18W - 17L
1,379 SR
Queue Stats
219W - 237L
1,327 Elo+
Party 2
Baba Yaga
Baba Yaga
WSTLNDR
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,221 Elo+
Party 2
Scylla
Scylla
Zesttard
Scylla
Level 110
God Stats
5W - 2L
1,465 SR
Queue Stats
370W - 366L
1,359 Elo+
Party 2
Ra
Ra
nuclearsun-gabb
Ra
Level 28
God Stats
1W - 1L
1,494 SR
Queue Stats
19W - 40L
1,205 Elo+
Solo
Fenrir
Fenrir
tinypcker
Fenrir
Level 81
God Stats
12W - 17L
1,442 SR
Queue Stats
433W - 492L
1,351 Elo+
Party 2
Team Averages
Level 69
1,456 SR
1,293 Elo+

VS

Team Averages
Level 89
1,616 SR
1,409 Elo+
Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Erosperbast
Susano
Level 116
God Stats
12W - 8L
1,525 SR
Queue Stats
471W - 564L
1,306 Elo+
Solo
Chaac
Chaac
RWCC YETI
Chaac
Level 45
God Stats
2W - 1L
1,844 SR
Queue Stats
149W - 160L
1,372 Elo+
Party 1
Loki
Loki
UnpreparedLizard
Loki
Level 104
God Stats
2W - 8L
1,711 SR
Queue Stats
656W - 732L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
7,308
914
3,036
6,908
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
WSTLNDR
Baba Yaga
12
1 / 0 / 7
7,143
893
2,215
3,397
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Zesttard
Scylla
14
5 / 1 / 7
8,388
1,049
7,703
6,436
2,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 1 / 8
7,031
879
3,744
3,440
1,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
tinypcker
Fenrir
13
5 / 2 / 5
7,906
988
4,950
10,373
6,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 1 / 2
5,616
702
2,447
4,654
3,817
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
 
Medusa
8
0 / 2 / 1
5,321
665
956
2,218
606
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
11
1 / 5 / 1
6,278
785
5,759
8,282
3,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
RWCC YETI
Chaac
12
2 / 2 / 3
6,302
788
3,045
4,679
2,647
12
2 / 2 / 0
6,131
766
4,423
4,609
1,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
12
Kills
5
5
Deaths
12
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
2
1
L
Medusa
 
Medusa
0
2
1
0.25
W
1
1
8
5
L
Susano
1
5
1
0.3
L
Chaac
RWCC YETI
Chaac
2
2
3
1.75
L
2
2
0
1
W
Baba Yaga
WSTLNDR
Baba Yaga
1
0
7
4.5
W
Scylla
Zesttard
Scylla
5
1
7
8.5
W
0
1
8
4
W
Fenrir
tinypcker
Fenrir
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
16,630
30,554
Taken
24,442
13,758
Mitigated
11,799
14,580
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,447
203
358
2,022
4,654
3,817
0
2,410
2,244
0
7,734
L
Medusa
 
Medusa
956
356
161
81
2,218
606
0
872
1,346
0
1,847
W
3,036
1,668
398
2,764
6,908
2,721
2,581
0
6,908
0
11,554
L
Susano
5,759
765
459
1,367
8,282
3,065
0
4,742
3,540
0
13,790
L
Chaac
RWCC YETI
Chaac
3,045
457
168
931
4,679
2,647
0
2,999
1,680
0
6,347
L
4,423
711
759
1,309
4,609
1,664
0
2,639
1,970
0
10,545
W
Baba Yaga
WSTLNDR
Baba Yaga
2,215
355
16
1,442
3,397
1,169
350
0
3,397
9,503
0
W
Scylla
Zesttard
Scylla
7,703
1,445
405
3,485
6,436
2,278
746
0
6,436
14,982
0
W
3,744
577
1,093
485
3,440
1,166
460
0
3,440
10,640
0
W
Fenrir
tinypcker
Fenrir
4,950
688
672
3,820
10,373
6,424
455
0
10,373
0
8,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
29,648
79
Minions Killed
38
0
Camps Cleared
0
738,699
Distance Traveled
631,363
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,616
702
4
1
0
86,875
0
L
Medusa
5,321
665
1
0
0
95,122
1
W
Anhur
7,308
914
15
2
0
129,179
0
L
Susano
6,278
785
17
2
0
149,257
0
L
Chaac
6,302
788
6
1
0
130,322
3
L
Loki
6,131
766
10
1
0
169,787
0
W
Baba Yaga
7,143
893
12
2
0
145,292
1
W
Scylla
8,388
1,049
27
3
0
144,516
4
W
Ra
7,031
879
23
3
0
156,228
2
W
Fenrir
7,906
988
2
0
0
163,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role