Player Matchup

Merlin
Merlin
DuoLaneFeeding
Merlin
Level 19
God Stats
1W - 3L
1,283 SR
Queue Stats
85W - 54L
1,582 Elo+
Party 1
Nemesis
Nemesis
Heimjorm
Nemesis
Level 17
God Stats
2W - 1L
1,496 SR
Queue Stats
70W - 34L
1,641 Elo+
Party 1
Medusa
Medusa
Red_IVIage
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,560 Elo+
Solo
Ares
Ares
iSwxrvo
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 107L
1,483 Elo+
Solo
Hercules
Hercules
trunk-spy01
Hercules
Level 7
God Stats
13W - 4L
1,365 SR
Queue Stats
64W - 68L
1,614 Elo+
Solo
Team Averages
Level 16
1,429 SR
1,576 Elo+

VS

Team Averages
Level 13
1,563 SR
1,559 Elo+
Khepri
Khepri
ArchDiemos
Khepri
Level 14
God Stats
1W - 1L
1,781 SR
Queue Stats
23W - 16L
1,667 Elo+
Solo
Amaterasu
Amaterasu
Draeyx1015
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,549 Elo+
Solo
Heimdallr
Heimdallr
Spiro178
Heimdallr
Level 18
God Stats
1W - 1L
1,532 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Raijin
Raijin
Voicesofme
Raijin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 23L
1,705 Elo+
Solo
Nemesis
Nemesis
twistWIZ1281
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 5
16,314
653
37,320
18,352
8,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Heimjorm
Nemesis
20
10 / 2 / 9
14,627
585
14,227
18,893
12,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Red_IVIage
Medusa
20
10 / 1 / 5
13,717
549
12,927
15,828
6,416
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
iSwxrvo
Ares
18
3 / 0 / 14
13,039
522
6,740
18,024
20,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
trunk-spy01
Hercules
20
4 / 0 / 9
13,959
558
14,484
18,664
23,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ArchDiemos
Khepri
12
1 / 13 / 1
9,522
381
4,662
26,795
20,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Draeyx1015
Amaterasu
20
1 / 9 / 0
12,236
489
11,654
28,005
31,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Spiro178
Heimdallr
17
1 / 11 / 0
10,520
421
8,333
16,561
7,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Voicesofme
Raijin
19
1 / 7 / 1
12,179
487
9,839
19,594
6,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
twistWIZ1281
Nemesis
12
0 / 5 / 2
8,962
358
5,303
17,526
8,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
8
45
Kills
4
4
Deaths
45
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
ArchDiemos
Khepri
1
13
1
0.12
L
Amaterasu
Draeyx1015
Amaterasu
1
9
0
0.11
W
18
1
5
20.5
W
Nemesis
Heimjorm
Nemesis
10
2
9
7.25
W
Medusa
Red_IVIage
Medusa
10
1
5
12.5
L
Heimdallr
Spiro178
Heimdallr
1
11
0
0.09
L
Raijin
Voicesofme
Raijin
1
7
1
0.21
W
Ares
iSwxrvo
Ares
3
0
14
10
W
Hercules
trunk-spy01
Hercules
4
0
9
8.5
L
Nemesis
twistWIZ1281
Nemesis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,698
Damage
39,791
89,761
Taken
108,481
71,400
Mitigated
74,653
36,174
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ArchDiemos
Khepri
4,662
604
0
490
26,795
20,139
0
12,354
14,099
22,515
0
L
Amaterasu
Draeyx1015
Amaterasu
11,654
5,822
0
8,017
28,005
31,807
1,246
4,787
21,833
0
82,856
W
37,320
3,204
506
8,963
18,352
8,153
4,155
5,529
12,823
153,710
0
W
Nemesis
Heimjorm
Nemesis
14,227
6,517
0
3,620
18,893
12,956
2,413
2,288
16,605
0
111,354
W
Medusa
Red_IVIage
Medusa
12,927
6,819
0
9,537
15,828
6,416
3,056
3,663
12,165
0
120,541
L
Heimdallr
Spiro178
Heimdallr
8,333
3,373
0
0
16,561
7,997
2,219
6,937
9,488
0
64,222
L
Raijin
Voicesofme
Raijin
9,839
443
0
3,656
19,594
6,162
0
12,643
6,893
99,905
0
W
Ares
iSwxrvo
Ares
6,740
1,057
0
3,295
18,024
20,120
377
3,679
14,345
49,859
0
W
Hercules
trunk-spy01
Hercules
14,484
4,148
0
10,253
18,664
23,755
368
2,848
15,816
0
86,150
L
Nemesis
twistWIZ1281
Nemesis
5,303
1,686
0
4,213
17,526
8,548
0
7,235
10,220
0
48,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,656
Gold Earned
53,419
776
Minions Killed
557
0
Camps Cleared
0
2,522,072
Distance Traveled
2,053,748
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,522
381
31
1
0
412,084
0
L
Amaterasu
12,236
489
166
7
0
459,512
2
W
Merlin
16,314
653
225
9
0
495,930
5
W
Nemesis
14,627
585
158
6
0
560,278
7
W
Medusa
13,717
549
159
6
0
432,903
2
L
Heimdallr
10,520
421
110
4
0
367,693
0
L
Raijin
12,179
487
175
7
0
420,765
11
W
Ares
13,039
522
60
2
0
529,142
2
W
Hercules
13,959
558
174
7
0
503,819
5
L
Nemesis
8,962
358
75
3
0
393,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role