Player Matchup

Hachiman
Hachiman
Arida27
Hachiman
Level 17
God Stats
1W - 1L
1,764 SR
Queue Stats
3W - 5L
1,324 Elo+
Solo
Tiamat
Tiamat
FN49
Tiamat
Level 35
God Stats
9W - 14L
1,507 SR
Queue Stats
40W - 52L
1,474 Elo+
Party 3
Merlin
Merlin
Gethan
Merlin
Level 22
God Stats
3W - 9L
1,266 SR
Queue Stats
217W - 277L
1,304 Elo+
Party 2
Vamana
Vamana
Mikkasa420
Vamana
Level 6
God Stats
0W - 2L
1,266 SR
Queue Stats
120W - 167L
1,217 Elo+
Party 2
Chaac
Chaac
天生傲骨岂能输
Chaac
Level 18
God Stats
4W - 1L
1,551 SR
Queue Stats
31W - 28L
1,496 Elo+
Party 3
Team Averages
Level 20
1,471 SR
1,363 Elo+

VS

Team Averages
Level 42
1,538 SR
1,505 Elo+
Odin
Odin
FinesseKid03
Odin
Level 21
God Stats
6W - 2L
1,544 SR
Queue Stats
16W - 18L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
Freezynp
Hun Batz
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,536 Elo+
Party 1
Heimdallr
Heimdallr
JusWatch_Yon
Heimdallr
Level 16
God Stats
3W - 6L
1,835 SR
Queue Stats
7W - 18L
1,363 Elo+
Party 1
Raijin
Raijin
lockseason
Raijin
Level 21
God Stats
1W - 2L
1,274 SR
Queue Stats
18W - 19L
1,531 Elo+
Party 1
Vamana
Vamana
nano8437
Vamana
Level 41
God Stats
4W - 1L
1,538 SR
Queue Stats
89W - 68L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arida27
Hachiman
18
0 / 5 / 5
13,027
766
4,852
9,346
3,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
FN49
Tiamat
20
11 / 0 / 9
17,789
1,046
50,605
28,364
46,066
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Gethan
Merlin
18
0 / 0 / 1
12,084
711
0
0
0
Vamana
Mikkasa420
Vamana
18
0 / 0 / 1
12,088
711
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 5 / 9
17,832
1,049
37,048
46,800
76,256
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 7
14,099
829
14,134
27,176
18,508
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hun Batz
Freezynp
Hun Batz
20
2 / 6 / 4
14,738
867
15,768
20,345
8,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
JusWatch_Yon
Heimdallr
20
1 / 5 / 4
13,835
814
6,311
14,145
6,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
lockseason
Raijin
20
2 / 2 / 3
14,299
841
18,498
17,380
8,092
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
nano8437
Vamana
20
4 / 0 / 4
15,363
904
26,111
30,995
41,582
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
20
Kills
10
10
Deaths
20
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Arida27
Hachiman
0
5
5
0.5
L
Tiamat
FN49
Tiamat
11
0
9
15.5
W
1
7
7
0.64
W
Hun Batz
Freezynp
Hun Batz
2
6
4
0.67
L
Merlin
Gethan
Merlin
0
0
1
0.5
W
Heimdallr
JusWatch_Yon
Heimdallr
1
5
4
0.6
L
Vamana
Mikkasa420
Vamana
0
0
1
0.5
W
Raijin
lockseason
Raijin
2
2
3
1.75
W
Vamana
nano8437
Vamana
4
0
4
6
L
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,505
Damage
80,822
84,510
Taken
110,041
125,489
Mitigated
83,291
20,608
Healing
21,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Arida27
Hachiman
4,852
1,655
32
275
9,346
3,167
0
1,540
7,634
0
15,229
L
Tiamat
FN49
Tiamat
50,605
2,862
613
7,526
28,364
46,066
0
6,818
20,561
88,550
0
W
14,134
5,812
0
3,239
27,176
18,508
0
11,462
14,027
0
25,998
W
Hun Batz
Freezynp
Hun Batz
15,768
4,722
0
1,696
20,345
8,909
0
10,357
9,680
0
51,609
L
Merlin
Gethan
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
JusWatch_Yon
Heimdallr
6,311
4,267
0
0
14,145
6,200
0
7,219
6,723
0
23,906
L
Vamana
Mikkasa420
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
lockseason
Raijin
18,498
4,131
0
5,098
17,380
8,092
0
9,397
7,651
40,693
0
W
Vamana
nano8437
Vamana
26,111
10,821
0
11,783
30,995
41,582
0
10,234
19,746
18,439
60,830
L
37,048
5,370
0
12,162
46,800
76,256
0
14,772
29,583
0
73,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,820
Gold Earned
72,334
218
Minions Killed
341
3
Camps Cleared
16
857,793
Distance Traveled
1,483,515
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,027
766
25
1
0
92,542
0
L
Tiamat
17,789
1,046
84
5
2
369,424
2
W
Odin
14,099
829
35
2
0
298,190
0
W
Hun Batz
14,738
867
80
5
8
279,881
1
L
Merlin
12,084
711
0
0
0
0
0
W
Heimdallr
13,835
814
47
3
0
254,108
0
L
Vamana
12,088
711
0
0
0
0
0
W
Raijin
14,299
841
52
3
1
286,062
0
W
Vamana
15,363
904
127
7
7
365,274
0
L
Chaac
17,832
1,049
109
6
1
395,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role