Player Matchup

Ares
Ares
FeaR Echho
Ares
Level 18
God Stats
3W - 1L
1,750 SR
Queue Stats
37W - 21L
1,794 Elo+
Party 1
Ah Puch
Ah Puch
GiveMeNamePlease
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,580 Elo+
Party 1
Ymir
Ymir
KniveZy
Ymir
Level 27
God Stats
12W - 2L
1,729 SR
Queue Stats
27W - 5L
1,850 Elo+
Party 1
Kukulkan
Kukulkan
TemperedRoom935
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,531 Elo+
Solo
Artemis
Artemis
wrektalPackager
Artemis
Level 7
God Stats
4W - 2L
1,492 SR
Queue Stats
33W - 19L
1,242 Elo+
Party 1
Team Averages
Level 13
1,594 SR
1,600 Elo+

VS

Team Averages
Level 18
1,466 SR
1,506 Elo+
Achilles
Achilles
ADF Razzik
Achilles
Level 28
God Stats
13W - 18L
1,434 SR
Queue Stats
118W - 122L
1,467 Elo+
Solo
Loki
Loki
CrabbyTripod771
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,476 Elo+
Solo
Olorun
Olorun
King_Chucho708
Olorun
Level 26
God Stats
2W - 2L
1,395 SR
Queue Stats
77W - 64L
1,500 Elo+
Solo
Danzaburou
Danzaburou
THEMI55INGLINK
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,586 Elo+
Solo
Chang'e
Chang'e
tripp900
Chang'e
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 20
12,762
982
15,100
24,159
29,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
20 / 0 / 19
16,511
1,270
40,637
5,467
2,552
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
KniveZy
Ymir
20
5 / 4 / 24
13,544
1,042
11,837
20,286
19,553
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Kukulkan
20
8 / 2 / 22
13,948
1,073
24,711
11,013
4,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 5 / 20
12,467
959
9,810
11,174
4,525
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ADF Razzik
Achilles
20
6 / 7 / 9
13,620
1,048
14,264
29,407
35,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 14 / 6
11,370
875
6,313
20,621
7,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 9 / 10
12,269
944
13,183
27,327
9,811
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
THEMI55INGLINK
Danzaburou
20
5 / 0 / 10
13,673
1,052
10,477
8,478
3,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
tripp900
Chang'e
19
5 / 11 / 8
13,288
1,022
20,142
22,583
6,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
61
41
Kills
18
18
Deaths
41
105
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Achilles
ADF Razzik
Achilles
6
7
9
1.5
L
1
14
6
0.29
W
4
7
20
2
W
20
0
19
29.5
L
1
9
10
0.67
W
Ymir
KniveZy
Ymir
5
4
24
4.25
L
Danzaburou
THEMI55INGLINK
Danzaburou
5
0
10
10
W
Kukulkan
8
2
22
9.5
L
Chang'e
tripp900
Chang'e
5
11
8
0.82
W
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,095
Damage
64,379
72,099
Taken
108,416
60,765
Mitigated
62,512
4,309
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ADF Razzik
Achilles
14,264
4,460
0
1,316
29,407
35,605
0
25,390
4,017
0
26,911
L
6,313
1,962
0
0
20,621
7,031
0
18,155
2,383
0
16,626
W
15,100
1,180
0
1,020
24,159
29,866
0
9,216
14,138
19,633
0
W
40,637
994
0
1,301
5,467
2,552
0
2,628
2,839
77,045
0
L
13,183
7,462
78
2,043
27,327
9,811
0
23,174
4,153
31,143
0
W
Ymir
KniveZy
Ymir
11,837
2,604
0
0
20,286
19,553
0
7,187
12,472
30,373
0
L
Danzaburou
THEMI55INGLINK
Danzaburou
10,477
4,599
0
1,246
8,478
3,164
0
7,206
1,272
0
37,132
W
Kukulkan
24,711
1,804
0
1,988
11,013
4,269
0
7,738
3,235
46,495
0
L
Chang'e
tripp900
Chang'e
20,142
1,430
972
2,587
22,583
6,901
0
18,131
4,306
51,599
0
W
9,810
4,786
0
0
11,174
4,525
0
6,556
4,328
0
14,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,232
Gold Earned
64,220
212
Minions Killed
215
3
Camps Cleared
11
1,198,618
Distance Traveled
1,133,747
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,620
1,048
28
2
0
242,173
0
L
Loki
11,370
875
10
1
4
221,324
1
W
Ares
12,762
982
5
0
0
208,871
0
W
Ah Puch
16,511
1,270
106
8
1
286,984
0
L
Olorun
12,269
944
36
3
4
241,154
0
W
Ymir
13,544
1,042
41
3
0
228,829
0
L
Danzaburou
13,673
1,052
58
4
0
222,226
0
W
Kukulkan
13,948
1,073
53
4
2
268,292
0
L
Chang'e
13,288
1,022
83
6
3
206,870
0
W
Artemis
12,467
959
7
1
0
205,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role