Player Matchup

Tiamat
Tiamat
KeKJuice7111
Tiamat
Level 27
God Stats
38W - 36L
1,527 SR
Queue Stats
66W - 76L
1,413 Elo+
Party 2
Xbalanque
Xbalanque
One Beerr
Xbalanque
Level 28
God Stats
21W - 21L
1,558 SR
Queue Stats
76W - 92L
1,497 Elo+
Party 2
Fenrir
Fenrir
diedfam6
Fenrir
Level 29
God Stats
39W - 28L
1,605 SR
Queue Stats
105W - 108L
1,508 Elo+
Party 2
Ganesha
Ganesha
ispyiris
Ganesha
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,279 Elo+
Party 2
King Arthur
King Arthur
nightcrawlerjfm
King Arthur
Level 29
God Stats
3W - 5L
1,579 SR
Queue Stats
99W - 103L
1,523 Elo+
Party 2
Team Averages
Level 25
1,554 SR
1,444 Elo+

VS

Team Averages
Level 13
1,532 SR
1,444 Elo+
Thor
Thor
BARRON_OF_HONOR
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,488 Elo+
Solo
Heimdallr
Heimdallr
Elpepoxx9
Heimdallr
Level 18
God Stats
9W - 10L
1,388 SR
Queue Stats
88W - 82L
1,451 Elo+
Solo
Fenrir
Fenrir
MassoCheio
Fenrir
Level 8
God Stats
5W - 7L
1,598 SR
Queue Stats
5W - 11L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
PietroYzz
Cthulhu
Level 8
God Stats
2W - 4L
1,602 SR
Queue Stats
5W - 11L
1,391 Elo+
Party 1
Tyr
Tyr
Tacodebirria342
Tyr
Level 28
God Stats
21W - 28L
1,573 SR
Queue Stats
129W - 126L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 1 / 6
10,584
557
13,169
9,384
8,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
One Beerr
Xbalanque
15
4 / 2 / 2
9,906
521
7,352
10,254
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
diedfam6
Fenrir
17
16 / 3 / 4
11,290
594
14,280
11,060
9,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
ispyiris
Ganesha
13
1 / 2 / 4
8,695
458
2,021
8,611
4,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
nightcrawlerjfm
King Arthur
16
4 / 1 / 8
10,279
541
14,198
16,944
21,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,256
435
3,813
13,542
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Elpepoxx9
Heimdallr
13
1 / 3 / 3
8,496
447
7,211
9,381
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
MassoCheio
Fenrir
13
5 / 7 / 1
8,563
451
6,816
13,766
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
PietroYzz
Cthulhu
11
2 / 6 / 2
7,825
412
4,242
16,244
11,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 7 / 2
8,917
469
7,967
18,809
22,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
27
Kills
9
9
Deaths
27
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Heimdallr
Elpepoxx9
Heimdallr
1
3
3
0.83
W
Tiamat
2
1
6
5
L
Fenrir
MassoCheio
Fenrir
5
7
1
0.79
W
Xbalanque
One Beerr
Xbalanque
4
2
2
2.5
L
Cthulhu
PietroYzz
Cthulhu
2
6
2
0.5
L
1
7
2
0.29
W
Fenrir
diedfam6
Fenrir
16
3
4
6
W
Ganesha
ispyiris
Ganesha
1
2
4
1.5
W
King Arthur
nightcrawlerjfm
King Arthur
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,020
Damage
30,049
56,253
Taken
71,742
47,170
Mitigated
48,041
12,593
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,813
1,130
0
3,438
13,542
4,638
0
2,949
10,499
0
58,737
L
Heimdallr
Elpepoxx9
Heimdallr
7,211
2,690
0
2,266
9,381
3,303
230
950
8,431
0
43,539
W
Tiamat
13,169
1,121
270
2,857
9,384
8,435
2,484
1,343
8,041
64,409
0
L
Fenrir
MassoCheio
Fenrir
6,816
1,397
0
1,676
13,766
6,354
0
5,338
7,745
0
22,526
W
Xbalanque
One Beerr
Xbalanque
7,352
3,756
0
2,565
10,254
4,086
3,170
197
10,057
0
54,592
L
Cthulhu
PietroYzz
Cthulhu
4,242
344
372
1,090
16,244
11,605
160
3,969
11,862
24,958
0
L
7,967
1,598
0
7,200
18,809
22,141
362
823
17,937
0
51,656
W
Fenrir
diedfam6
Fenrir
14,280
3,069
0
1,870
11,060
9,105
376
1,535
9,525
0
54,048
W
Ganesha
ispyiris
Ganesha
2,021
320
0
410
8,611
4,495
554
0
8,611
15,861
0
W
King Arthur
nightcrawlerjfm
King Arthur
14,198
86
223
4,398
16,944
21,049
1,247
1,167
15,777
0
48,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,754
Gold Earned
42,057
408
Minions Killed
353
0
Camps Cleared
0
1,841,745
Distance Traveled
1,679,094
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,256
435
113
6
0
371,929
0
L
Heimdallr
8,496
447
74
4
0
272,287
1
W
Tiamat
10,584
557
137
7
0
380,854
3
L
Fenrir
8,563
451
31
2
0
348,557
1
W
Xbalanque
9,906
521
113
6
0
352,820
1
L
Cthulhu
7,825
412
40
2
0
344,259
1
L
Tyr
8,917
469
95
5
0
342,062
0
W
Fenrir
11,290
594
75
4
0
392,683
2
W
Ganesha
8,695
458
7
0
0
330,749
0
W
King Arthur
10,279
541
76
4
0
384,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role