Player Matchup

Scylla
Scylla
A2C-KidZoomz-
Scylla
Level 84
God Stats
8W - 7L
1,748 SR
Queue Stats
192W - 169L
1,541 Elo+
Party 4
Artemis
Artemis
Baboon_Weiner_
Artemis
Level 29
God Stats
0W - 3L
1,266 SR
Queue Stats
57W - 61L
1,316 Elo+
Party 4
Odin
Odin
Destroyermak
Odin
Level 23
God Stats
2W - 9L
1,216 SR
Queue Stats
142W - 196L
1,341 Elo+
Party 3
Gilgamesh
Gilgamesh
PR_THUNDER_GOD-3
Gilgamesh
Level 46
God Stats
2W - 3L
1,648 SR
Queue Stats
30W - 29L
1,438 Elo+
Party 4
Bacchus
Bacchus
elvis teck2947
Bacchus
Level 87
God Stats
6W - 6L
1,573 SR
Queue Stats
370W - 390L
1,441 Elo+
Party 3
Team Averages
Level 54
1,490 SR
1,416 Elo+

VS

Team Averages
Level 45
1,465 SR
1,469 Elo+
Eset
Eset
Gabriel2731
Eset
Level 81
God Stats
13W - 12L
1,488 SR
Queue Stats
485W - 480L
1,509 Elo+
Party 1
Ratatoskr
Ratatoskr
GuitarSlash21
Ratatoskr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 178L
1,401 Elo+
Party 1
Izanami
Izanami
Itz Vercee
Izanami
Level 63
God Stats
5W - 5L
1,523 SR
Queue Stats
14W - 20L
1,505 Elo+
Party 2
Set
Set
OsmowsGOATED
Set
Level 27
God Stats
3W - 2L
1,313 SR
Queue Stats
16W - 8L
1,572 Elo+
Party 2
Tyr
Tyr
RockShadow21
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 3
9,593
533
13,951
7,989
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 0
8,898
494
3,031
8,343
2,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 7 / 3
6,992
388
2,485
12,102
11,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
12
3 / 5 / 2
8,146
453
7,405
12,422
7,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 7
7,537
419
8,060
12,926
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 11
8,679
482
12,106
10,149
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
GuitarSlash21
Ratatoskr
13
4 / 2 / 6
8,741
486
5,262
12,231
5,901
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Itz Vercee
Izanami
17
4 / 1 / 6
10,281
571
9,431
10,011
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 1 / 3
11,168
620
7,911
13,013
7,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 2 / 12
8,883
494
5,314
12,097
8,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
12
Kills
19
19
Deaths
12
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
7
1
3
8.5
L
1
2
0
0.5
L
0
7
3
0.21
W
2
6
11
1.25
W
Ratatoskr
GuitarSlash21
Ratatoskr
4
2
6
3.5
W
Izanami
Itz Vercee
Izanami
4
1
6
7
W
6
1
3
7.5
L
Gilgamesh
3
5
2
0.8
W
3
2
12
4.5
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,932
Damage
40,024
53,782
Taken
57,501
40,348
Mitigated
30,040
8,260
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,951
1,063
0
1,958
7,989
2,856
0
1,766
6,223
70,205
0
L
3,031
1,203
0
1,525
8,343
2,509
822
448
7,895
0
55,822
L
2,485
747
0
1,148
12,102
11,737
0
2,513
9,589
0
16,192
W
12,106
854
516
2,372
10,149
3,915
55
6,291
3,633
48,635
0
W
Ratatoskr
GuitarSlash21
Ratatoskr
5,262
744
0
973
12,231
5,901
0
5,282
6,734
0
34,066
W
Izanami
Itz Vercee
Izanami
9,431
4,646
0
2,108
10,011
4,643
1,449
2,375
7,524
0
88,240
W
7,911
3,541
0
5,964
13,013
7,335
681
3,322
9,554
0
90,879
L
Gilgamesh
7,405
2,606
0
1,949
12,422
7,814
0
3,995
8,427
0
48,917
W
5,314
670
0
1,948
12,097
8,246
316
4,166
7,383
0
23,981
L
8,060
594
0
1,680
12,926
15,432
0
3,563
9,363
18,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,166
Gold Earned
47,752
372
Minions Killed
488
0
Camps Cleared
0
1,680,465
Distance Traveled
1,785,517
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,593
533
145
8
0
358,634
9
L
Artemis
8,898
494
97
5
0
320,466
0
L
Odin
6,992
388
37
2
0
320,236
1
W
Eset
8,679
482
80
4
0
345,826
5
W
Ratatoskr
8,741
486
50
3
0
407,788
1
W
Izanami
10,281
571
150
8
0
314,621
1
W
Set
11,168
620
160
9
0
350,734
4
L
Gilgamesh
8,146
453
76
4
0
341,593
7
W
Tyr
8,883
494
48
3
0
366,548
1
L
Bacchus
7,537
419
17
1
0
339,536
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role