Player Matchup

Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond V
BlankTsukuyomi
Neith
Diamond V
Level 145
God Stats
2W - 2L
1,767 SR
Queue Stats
285W - 271L
1,955 MMR
Party 1
Chronos
Chronos
Masters
Daddyreturns
Chronos
Masters
Level 121
God Stats
140W - 106L
1,717 SR
Queue Stats
418W - 445L
2,597 MMR
Solo
Osiris
Osiris
Diamond V
UhBuhBuhBuh
Osiris
Diamond V
Level 48
God Stats
4W - 4L
1,874 SR
Queue Stats
125W - 112L
2,083 MMR
Party 1
Fafnir
Fafnir
Masters
nerius12
Fafnir
Masters
Level 160
God Stats
4W - 2L
1,288 SR
Queue Stats
570W - 555L
2,372 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,629 SR
2,101 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,548 SR
2,119 MMR
Izanami
Izanami
Masters
 
Izanami
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum I
Arendhelle
Baron Samedi
Platinum I
Level 144
God Stats
3W - 1L
1,522 SR
Queue Stats
91W - 86L
1,972 MMR
Solo
Discordia
Discordia
Masters
Doumien
Discordia
Masters
Level 107
God Stats
1W - 1L
1,361 SR
Queue Stats
108W - 75L
2,624 MMR
Solo
Horus
Horus
Diamond II
NotK4riya
Horus
Diamond II
Level 120
God Stats
153W - 103L
1,696 SR
Queue Stats
647W - 646L
2,376 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond IV
barthlomio
Erlang Shen
Diamond IV
Level 149
God Stats
14W - 8L
1,661 SR
Queue Stats
105W - 84L
2,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
1 / 7 / 1
9,103
506
8,480
17,324
5,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 12 / 3
8,025
446
5,576
15,937
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Daddyreturns
Chronos
15
0 / 4 / 1
9,213
512
5,156
12,287
3,979
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
15
3 / 6 / 1
9,040
502
9,454
18,629
14,673
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
nerius12
Fafnir
12
1 / 7 / 1
7,488
416
6,273
20,171
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Morgan Le FayTiamatAthenaGilgameshSet

VS

Bans
SobekScyllaTyrYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 1 / 5
11,797
655
12,485
12,075
5,013
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Arendhelle
Baron Samedi
15
0 / 4 / 9
9,622
535
7,136
14,054
14,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Doumien
Discordia
18
15 / 1 / 8
12,242
680
22,224
11,800
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
NotK4riya
Horus
15
5 / 0 / 16
10,855
603
5,518
15,094
17,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
barthlomio
Erlang Shen
17
8 / 1 / 10
11,269
626
16,922
14,090
8,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
84
7
Kills
36
36
Deaths
7
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
7
1
0.21
W
Izanami
 
Izanami
8
1
5
10.5
W
Baron Samedi
Arendhelle
Baron Samedi
0
4
9
1.13
L
2
12
3
0.29
L
Chronos
Daddyreturns
Chronos
0
4
1
0.13
W
Discordia
Doumien
Discordia
15
1
8
19
W
Horus
NotK4riya
Horus
5
0
16
13
L
Osiris
3
6
1
0.58
W
Erlang Shen
barthlomio
Erlang Shen
8
1
10
13
L
Fafnir
nerius12
Fafnir
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,939
Damage
64,285
84,348
Taken
67,113
46,572
Mitigated
49,909
12,701
Healing
26,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,480
4,242
0
1,957
17,324
5,103
850
3,019
14,249
0
63,497
W
Izanami
 
Izanami
12,485
9,631
0
3,568
12,075
5,013
5,846
1,458
10,144
0
124,579
W
Baron Samedi
Arendhelle
Baron Samedi
7,136
1,063
121
4,965
14,054
14,214
1,509
1,217
12,713
43,641
0
L
5,576
1,797
0
1,842
15,937
5,631
0
7,150
8,535
0
51,677
L
Chronos
Daddyreturns
Chronos
5,156
1,160
0
1,356
12,287
3,979
58
5,147
6,726
73,210
0
W
Discordia
Doumien
Discordia
22,224
1,627
0
3,557
11,800
4,153
918
3,873
7,654
88,356
0
W
Horus
NotK4riya
Horus
5,518
1,561
2,003
6,256
15,094
17,803
557
2,775
12,125
0
10,691
L
Osiris
9,454
1,849
0
4,360
18,629
14,673
0
5,857
12,720
0
51,350
W
Erlang Shen
barthlomio
Erlang Shen
16,922
9,021
0
6,060
14,090
8,726
953
2,819
11,271
0
80,217
L
Fafnir
nerius12
Fafnir
6,273
1,347
0
3,186
20,171
17,186
0
7,047
12,758
22,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,869
Gold Earned
55,785
488
Minions Killed
531
0
Camps Cleared
0
1,642,079
Distance Traveled
1,807,425
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,103
506
123
7
0
328,912
5
W
Izanami
11,797
655
190
11
0
378,989
4
W
Baron Samedi
9,622
535
82
5
0
270,753
1
L
Neith
8,025
446
102
6
0
302,509
1
L
Chronos
9,213
512
147
8
0
377,244
2
W
Discordia
12,242
680
133
7
0
374,944
4
W
Horus
10,855
603
6
0
0
390,435
2
L
Osiris
9,040
502
95
5
0
318,056
1
W
Erlang Shen
11,269
626
120
7
0
392,304
5
L
Fafnir
7,488
416
21
1
0
315,358
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role