Player Matchup

Terra
Terra
Gold IV
Eisengroud
Terra
Gold IV
Level 147
God Stats
202W - 157L
1,602 SR
Queue Stats
443W - 434L
1,372 MMR
Solo
Nox
Nox
Silver I
KampfWurm
Nox
Silver I
Level 144
God Stats
2W - 0L
1,798 SR
Queue Stats
43W - 47L
1,229 MMR
Solo
Ullr
Ullr
Bronze III
M1NY
Ullr
Bronze III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,321 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Sucmadicq
Cthulhu
Bronze III
Level 51
God Stats
2W - 0L
1,157 SR
Queue Stats
84W - 74L
1,206 MMR
Solo
Fenrir
Fenrir
Gold V
Unfabulouz
Fenrir
Gold V
Level 149
God Stats
7W - 3L
1,638 SR
Queue Stats
17W - 19L
1,366 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,539 SR
1,299 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,570 SR
1,361 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
DingusPingus445
Sol
Silver II
Level 103
God Stats
3W - 5L
1,648 SR
Queue Stats
36W - 52L
1,203 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ZonkTheGodGame
Ah Muzen Cab
Bronze III
Level 30
God Stats
0W - 1L
1,623 SR
Queue Stats
3W - 5L
1,600 MMR
Solo
Amaterasu
Amaterasu
Silver V
nfgibaaaator228
Amaterasu
Silver V
Level 49
God Stats
0W - 1L
1,483 SR
Queue Stats
6W - 13L
1,246 MMR
Solo
Kukulkan
Kukulkan
Silver I
丿纵横丶
Kukulkan
Silver I
Level 160
God Stats
5W - 8L
1,595 SR
Queue Stats
387W - 405L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
4 / 0 / 6
8,713
581
4,834
6,720
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 3
7,596
506
4,020
6,825
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
M1NY
Ullr
15
9 / 2 / 1
9,527
635
8,312
10,686
3,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Sucmadicq
Cthulhu
15
3 / 1 / 0
9,240
616
9,471
9,661
13,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Unfabulouz
Fenrir
13
2 / 2 / 1
7,788
519
3,285
9,581
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetRamaTiamatAnubisMorgan Le Fay

VS

Bans
GilgameshHeimdallrKhepriApolloAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
5 / 3 / 1
7,928
529
4,816
11,174
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 0
7,006
467
4,732
7,166
1,699
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
ZonkTheGodGame
Ah Muzen Cab
6
0 / 7 / 0
5,123
342
1,131
7,352
1,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
nfgibaaaator228
Amaterasu
13
0 / 3 / 1
6,935
462
3,109
12,212
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
丿纵横丶
Kukulkan
14
1 / 1 / 4
8,402
560
6,560
5,575
1,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
18
Kills
8
8
Deaths
18
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
3
1
1.83
L
2
4
0
0.5
W
Terra
4
0
6
7
W
0
3
3
0.5
W
Ullr
M1NY
Ullr
9
2
1
4.75
W
Cthulhu
Sucmadicq
Cthulhu
3
1
0
3
W
Fenrir
Unfabulouz
Fenrir
2
2
1
1.25
L
Ah Muzen Cab
ZonkTheGodGame
Ah Muzen Cab
0
7
0
0
L
Amaterasu
nfgibaaaator228
Amaterasu
0
3
1
0.17
L
Kukulkan
丿纵横丶
Kukulkan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,922
Damage
20,348
43,473
Taken
43,479
29,552
Mitigated
16,148
14,288
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,816
1,531
0
2,254
11,174
4,726
0
4,215
6,830
0
51,710
L
4,732
1,582
0
2,597
7,166
1,699
0
1,659
5,507
32,033
0
W
Terra
4,834
1,031
1,374
2,971
6,720
5,858
0
2,507
4,213
19,824
0
W
4,020
333
0
1,958
6,825
2,492
946
3,180
3,645
44,622
0
W
Ullr
M1NY
Ullr
8,312
2,533
0
2,549
10,686
3,780
2,952
3,465
7,221
0
69,737
W
Cthulhu
Sucmadicq
Cthulhu
9,471
1,431
0
3,772
9,661
13,459
468
142
9,519
60,539
0
W
Fenrir
Unfabulouz
Fenrir
3,285
697
0
1,664
9,581
3,963
0
1,998
7,583
0
45,240
L
Ah Muzen Cab
ZonkTheGodGame
Ah Muzen Cab
1,131
938
0
1,761
7,352
1,684
287
1,204
6,148
0
13,513
L
Amaterasu
nfgibaaaator228
Amaterasu
3,109
1,250
0
5,489
12,212
6,392
0
7,435
3,619
0
37,774
L
Kukulkan
丿纵横丶
Kukulkan
6,560
386
0
1,250
5,575
1,647
0
2,525
3,050
55,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,864
Gold Earned
35,394
492
Minions Killed
380
0
Camps Cleared
0
1,418,402
Distance Traveled
1,250,732
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,928
529
89
6
0
323,622
4
L
Sol
7,006
467
55
4
0
215,662
3
W
Terra
8,713
581
34
2
0
304,407
5
W
Nox
7,596
506
94
6
0
276,808
7
W
Ullr
9,527
635
137
9
0
256,073
1
W
Cthulhu
9,240
616
143
10
0
266,077
4
W
Fenrir
7,788
519
84
6
0
315,037
2
L
Ah Muzen Cab
5,123
342
27
2
0
144,489
1
L
Amaterasu
6,935
462
75
5
0
281,632
1
L
Kukulkan
8,402
560
134
9
0
285,327
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role