Player Matchup

Nike
Nike
Platinum I
Aoimaru
Nike
Platinum I
Level 158
God Stats
15W - 12L
1,711 SR
Queue Stats
485W - 475L
2,106 MMR
Solo
Raijin
Raijin
Diamond IV
Immuned
Raijin
Diamond IV
Level 159
God Stats
5W - 6L
1,632 SR
Queue Stats
62W - 57L
2,249 MMR
Solo
Khepri
Khepri
Diamond IV
LegitiMatt
Khepri
Diamond IV
Level 158
God Stats
9W - 11L
1,647 SR
Queue Stats
713W - 711L
2,244 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
TheCaImBefore
Cu Chulainn
Diamond IV
Level 156
God Stats
1W - 2L
1,497 SR
Queue Stats
375W - 371L
2,185 MMR
Solo
Skadi
Skadi
Diamond V
Yeezeus
Skadi
Diamond V
Level 147
God Stats
324W - 254L
1,740 SR
Queue Stats
397W - 385L
2,248 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,646 SR
2,206 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,799 SR
2,206 MMR
Horus
Horus
Diamond III
BrainOfCthulhu
Horus
Diamond III
Level 105
God Stats
25W - 22L
1,648 SR
Queue Stats
813W - 793L
2,099 MMR
Solo
Amaterasu
Amaterasu
Masters
DampPocketLint
Amaterasu
Masters
Level 145
God Stats
5W - 9L
1,651 SR
Queue Stats
925W - 902L
2,254 MMR
Solo
Sol
Sol
Diamond V
DeathChasingYou
Sol
Diamond V
Level 158
God Stats
6W - 0L
1,782 SR
Queue Stats
91W - 96L
2,118 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
DeliriumTremenz
Zhong Kui
Diamond III
Level 49
God Stats
4W - 1L
1,957 SR
Queue Stats
85W - 80L
2,284 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond IV
ZEROGMP
Baba Yaga
Diamond IV
Level 158
God Stats
8W - 0L
1,958 SR
Queue Stats
175W - 156L
2,277 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Aoimaru
Nike
20
5 / 5 / 9
16,158
505
15,038
21,599
15,413
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
Immuned
Raijin
20
5 / 4 / 9
15,972
499
20,036
30,304
24,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
LegitiMatt
Khepri
20
2 / 0 / 12
14,365
449
12,176
24,661
37,726
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
TheCaImBefore
Cu Chulainn
20
3 / 7 / 9
15,031
470
21,199
39,718
49,690
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Yeezeus
Skadi
20
4 / 7 / 7
15,188
475
25,040
22,757
11,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Morgan Le FayTiamatGilgameshAthenaOdin

VS

Bans
ArtemisYmirYemojaSobekOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 8
15,745
492
10,171
34,250
39,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
DampPocketLint
Amaterasu
20
5 / 5 / 7
20,465
640
22,063
34,637
31,975
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 3 / 9
19,522
610
17,827
29,896
15,247
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
DeliriumTremenz
Zhong Kui
20
9 / 6 / 6
20,622
644
39,396
32,601
25,843
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
ZEROGMP
Baba Yaga
20
3 / 1 / 7
18,384
575
28,564
19,446
11,434
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
60
19
Kills
23
23
Deaths
19
46
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nike
Aoimaru
Nike
5
5
9
1.9
W
2
4
8
1.5
W
Amaterasu
DampPocketLint
Amaterasu
5
5
7
1.7
W
4
3
9
2.83
W
Zhong Kui
DeliriumTremenz
Zhong Kui
9
6
6
2
L
Raijin
Immuned
Raijin
5
4
9
2.38
L
Khepri
LegitiMatt
Khepri
2
0
12
8
L
Cu Chulainn
TheCaImBefore
Cu Chulainn
3
7
9
1.07
L
Skadi
Yeezeus
Skadi
4
7
7
1.07
W
Baba Yaga
ZEROGMP
Baba Yaga
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,489
Damage
118,021
139,039
Taken
150,830
138,843
Mitigated
124,480
22,873
Healing
67,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Aoimaru
Nike
15,038
2,820
0
3,051
21,599
15,413
0
12,703
8,896
0
134,353
W
10,171
4,416
4,048
11,206
34,250
39,981
760
8,607
24,519
0
36,534
W
Amaterasu
DampPocketLint
Amaterasu
22,063
9,317
0
8,408
34,637
31,975
1,127
8,105
26,106
0
187,327
W
17,827
7,504
0
18,757
29,896
15,247
5,555
3,126
26,565
174,531
0
W
Zhong Kui
DeliriumTremenz
Zhong Kui
39,396
9,447
0
16,040
32,601
25,843
6,994
7,985
23,025
185,851
26,053
L
Raijin
Immuned
Raijin
20,036
845
604
2,875
30,304
24,351
0
17,934
12,151
133,471
0
L
Khepri
LegitiMatt
Khepri
12,176
809
0
2,420
24,661
37,726
0
16,144
8,267
50,329
0
L
Cu Chulainn
TheCaImBefore
Cu Chulainn
21,199
2,629
0
10,133
39,718
49,690
0
21,494
17,768
13,817
92,861
L
Skadi
Yeezeus
Skadi
25,040
8,919
0
3,790
22,757
11,663
0
13,894
8,863
0
138,786
W
Baba Yaga
ZEROGMP
Baba Yaga
28,564
1,672
0
9,036
19,446
11,434
2,368
8,242
10,342
156,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,714
Gold Earned
94,738
864
Minions Killed
987
0
Camps Cleared
0
3,177,509
Distance Traveled
3,145,445
36
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
16,158
505
189
6
0
684,811
8
W
Horus
15,745
492
30
1
0
605,007
7
W
Amaterasu
20,465
640
269
8
0
695,179
11
W
Sol
19,522
610
249
8
0
610,384
10
W
Zhong Kui
20,622
644
233
7
0
544,336
4
L
Raijin
15,972
499
239
7
0
592,130
12
L
Khepri
14,365
449
66
2
0
680,738
8
L
Cu Chulainn
15,031
470
175
5
0
630,625
4
L
Skadi
15,188
475
195
6
0
589,205
4
W
Baba Yaga
18,384
575
206
6
0
690,539
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role