Player Matchup

Tiamat
Tiamat
Gorbachii
Tiamat
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 106L
1,175 Elo+
Solo
Loki
Loki
MardukRising
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,421 Elo+
Solo
Horus
Horus
Sanity HORiZON
Horus
Level 121
God Stats
1W - 1L
1,524 SR
Queue Stats
45W - 53L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
Turtleduck24
Nu Wa
Level 29
God Stats
1W - 2L
1,430 SR
Queue Stats
17W - 32L
1,358 Elo+
Party 1
Nox
Nox
crowndancer23
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,356 Elo+
Party 1
Team Averages
Level 48
1,491 SR
1,343 Elo+

VS

Team Averages
Level 77
1,478 SR
1,377 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AceKILL3r420
Scylla
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
184W - 208L
1,331 Elo+
Solo
Zeus
Zeus
Five4Zee2Fun
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,336 Elo+
Solo
Ymir
Ymir
Teh Darq
Ymir
Level 28
God Stats
1W - 0L
1,490 SR
Queue Stats
155W - 243L
1,319 Elo+
Solo
Horus
Horus
x2gun713x
Horus
Level 129
God Stats
11W - 16L
1,400 SR
Queue Stats
322W - 344L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gorbachii
Tiamat
15
0 / 6 / 10
8,323
595
7,869
12,743
7,032
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 8 / 5
9,965
712
18,631
12,231
4,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
0 / 5 / 15
8,938
638
10,548
17,862
21,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 7 / 4
9,395
671
18,861
11,797
6,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 6 / 8
10,402
743
14,070
12,999
4,897
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 4 / 14
10,361
740
9,719
29,283
20,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
20
13 / 3 / 13
12,523
895
24,781
16,604
6,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 4 / 14
11,022
787
12,375
15,390
6,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
18
5 / 2 / 17
11,583
827
7,259
22,604
26,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
x2gun713x
Horus
17
7 / 3 / 15
11,076
791
7,231
21,834
21,914
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
105
16
Kills
32
32
Deaths
16
42
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
14
2.25
W
Scylla
13
3
13
6.5
W
5
4
14
3
L
Tiamat
Gorbachii
Tiamat
0
6
10
0.83
L
6
8
5
1.06
L
0
5
15
1.5
W
Ymir
5
2
17
6.75
L
5
7
4
1
L
5
6
8
1.5
W
Horus
x2gun713x
Horus
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,979
Damage
61,365
67,632
Taken
105,715
43,962
Mitigated
82,222
18,879
Healing
45,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,719
601
3,358
8,098
29,283
20,948
0
13,787
15,496
26,620
0
W
Scylla
24,781
2,255
513
2,899
16,604
6,552
831
5,979
10,625
49,588
0
W
12,375
3,357
0
4,859
15,390
6,725
1,244
4,091
11,299
38,398
0
L
Tiamat
Gorbachii
Tiamat
7,869
2,035
534
1,370
12,743
7,032
0
11,713
1,030
16,258
0
L
18,631
3,684
0
316
12,231
4,701
0
8,274
3,957
0
31,586
L
10,548
3,792
4,673
6,690
17,862
21,078
0
14,651
3,211
0
18,720
W
Ymir
7,259
776
483
2,111
22,604
26,083
1,184
9,464
13,140
18,726
0
L
18,861
7,958
547
1,027
11,797
6,254
0
9,267
2,530
25,358
0
L
14,070
2,023
1,110
2,612
12,999
4,897
0
10,229
2,770
25,750
0
W
Horus
x2gun713x
Horus
7,231
4,277
12,285
11,013
21,834
21,914
1,491
7,479
14,355
0
14,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,023
Gold Earned
56,565
97
Minions Killed
174
0
Camps Cleared
0
1,106,733
Distance Traveled
1,265,746
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,361
740
35
3
0
270,258
0
W
Scylla
12,523
895
55
4
0
250,150
0
W
Zeus
11,022
787
58
4
0
211,060
0
L
Tiamat
8,323
595
14
1
0
204,379
2
L
Loki
9,965
712
20
1
0
216,667
1
L
Horus
8,938
638
14
1
0
257,194
0
W
Ymir
11,583
827
19
1
0
232,312
0
L
Nu Wa
9,395
671
16
1
0
202,184
0
L
Nox
10,402
743
33
2
0
226,309
0
W
Horus
11,076
791
7
1
0
301,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role