Player Matchup

Neith
Neith
DeliciousOne
Neith
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,772 Elo+
Party 2
Khepri
Khepri
Emorm
Khepri
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 54L
1,647 Elo+
Party 2
Gilgamesh
Gilgamesh
Hugability
Gilgamesh
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,713 Elo+
Party 2
Sobek
Sobek
LivingRelix
Sobek
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 2
Cabrakan
Cabrakan
OGZ3RO
Cabrakan
Level 61
God Stats
2W - 1L
1,469 SR
Queue Stats
30W - 19L
1,638 Elo+
Party 2
Team Averages
Level 102
1,494 SR
1,701 Elo+

VS

Team Averages
Level 112
1,470 SR
1,569 Elo+
Thanatos
Thanatos
AnthonysAwful
Thanatos
Level 145
God Stats
1W - 3L
1,167 SR
Queue Stats
200W - 186L
1,577 Elo+
Party 1
Vulcan
Vulcan
LupesLacking
Vulcan
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 92L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
TannerSucks
Sun Wukong
Level 145
God Stats
0W - 2L
1,177 SR
Queue Stats
200W - 167L
1,588 Elo+
Party 1
Agni
Agni
dirtyvarmint
Agni
Level 148
God Stats
13W - 8L
1,777 SR
Queue Stats
422W - 449L
1,552 Elo+
Solo
He Bo
He Bo
theonetheycall
He Bo
Level 48
God Stats
1W - 1L
1,728 SR
Queue Stats
42W - 28L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 20
12,138
867
22,913
12,983
8,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Emorm
Khepri
18
3 / 1 / 29
10,560
754
7,452
12,148
16,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Hugability
Gilgamesh
18
7 / 3 / 23
11,353
811
13,546
25,751
27,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 5 / 28
10,564
755
6,874
21,741
35,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
OGZ3RO
Cabrakan
20
13 / 4 / 15
12,003
857
16,672
17,774
21,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AnthonysAwful
Thanatos
14
2 / 8 / 7
8,689
621
10,616
12,963
5,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
14
0 / 9 / 9
8,508
608
9,839
13,302
5,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TannerSucks
Sun Wukong
19
3 / 6 / 8
10,721
766
12,488
19,000
23,002
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 7 / 11
9,744
696
13,669
18,142
6,566
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 8 / 5
11,406
815
20,862
14,712
5,724
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
56
38
Kills
16
16
Deaths
38
115
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AnthonysAwful
Thanatos
2
8
7
0.69
W
12
3
20
7.33
W
Khepri
Emorm
Khepri
3
1
29
17.5
W
Gilgamesh
Hugability
Gilgamesh
7
3
23
6.17
W
3
5
28
3.4
L
Vulcan
0
9
9
0.5
W
Cabrakan
OGZ3RO
Cabrakan
13
4
15
5.13
L
Sun Wukong
TannerSucks
Sun Wukong
3
6
8
1.17
L
2
7
11
1.07
L
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,457
Damage
67,474
90,397
Taken
78,119
109,897
Mitigated
46,493
30,005
Healing
23,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AnthonysAwful
Thanatos
10,616
2,777
405
5,248
12,963
5,503
161
5,312
7,548
0
13,876
W
22,913
7,865
1,828
4,631
12,983
8,710
4,003
5,877
7,106
0
63,898
W
Khepri
Emorm
Khepri
7,452
140
3,310
1,598
12,148
16,479
542
7,388
4,760
16,386
0
W
Gilgamesh
Hugability
Gilgamesh
13,546
2,034
2,536
9,931
25,751
27,474
901
11,319
14,432
803
24,909
W
6,874
981
793
4,000
21,741
35,685
422
10,303
11,438
19,479
0
L
Vulcan
9,839
2,976
662
1,563
13,302
5,698
96
5,475
7,730
20,690
0
W
Cabrakan
OGZ3RO
Cabrakan
16,672
1,280
0
1,378
17,774
21,549
1,142
9,483
8,291
31,773
0
L
Sun Wukong
TannerSucks
Sun Wukong
12,488
969
1,219
3,147
19,000
23,002
0
6,655
12,144
0
35,687
L
13,669
1,103
1,024
6,369
18,142
6,566
264
7,510
10,430
26,223
0
L
20,862
2,445
749
3,031
14,712
5,724
200
5,431
9,079
35,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,618
Gold Earned
49,068
174
Minions Killed
121
0
Camps Cleared
0
1,328,860
Distance Traveled
1,166,450
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,689
621
3
0
0
222,112
4
W
Neith
12,138
867
83
6
0
246,015
0
W
Khepri
10,560
754
19
1
0
292,714
0
W
Gilgamesh
11,353
811
17
1
0
291,004
1
W
Sobek
10,564
755
23
2
0
249,346
1
L
Vulcan
8,508
608
18
1
0
215,149
1
W
Cabrakan
12,003
857
32
2
0
249,781
0
L
Sun Wukong
10,721
766
35
3
0
271,295
1
L
Agni
9,744
696
25
2
0
246,645
0
L
He Bo
11,406
815
40
3
0
211,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role