Player Matchup

Morgan Le Fay
Morgan Le Fay
HurtAlbert016
Morgan Le Fay
Level 62
God Stats
1W - 1L
1,774 SR
Queue Stats
36W - 30L
1,471 Elo+
Party 1
Bellona
Bellona
JoseManuel2318
Bellona
Level 114
God Stats
2W - 1L
1,628 SR
Queue Stats
77W - 65L
1,468 Elo+
Party 1
Bastet
Bastet
PanicBoar741
Bastet
Level 61
God Stats
1W - 1L
1,774 SR
Queue Stats
36W - 31L
1,473 Elo+
Party 1
Team Averages
Level 79
1,725 SR
1,471 Elo+

VS

Team Averages
Level 111
1,508 SR
1,434 Elo+
Ra
Ra
ResDes07
Ra
Level 126
God Stats
5W - 7L
1,629 SR
Queue Stats
357W - 390L
1,475 Elo+
Solo
Chaac
Chaac
desiblake
Chaac
Level 140
God Stats
2W - 4L
1,382 SR
Queue Stats
7W - 7L
1,446 Elo+
Solo
Fenrir
Fenrir
rgundy23
Fenrir
Level 68
God Stats
6W - 6L
1,514 SR
Queue Stats
283W - 341L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HurtAlbert016
Morgan Le Fay
13
3 / 7 / 0
9,240
660
11,480
13,225
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 9 / 3
8,443
603
10,040
21,253
19,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
12
0 / 8 / 2
8,317
594
7,060
12,995
4,070
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 8
12,169
869
13,484
10,130
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
desiblake
Chaac
14
4 / 1 / 18
10,905
779
12,119
13,443
13,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
rgundy23
Fenrir
15
6 / 3 / 10
10,717
766
9,803
10,152
6,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
24
24
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
HurtAlbert016
Morgan Le Fay
3
7
0
0.43
L
1
9
3
0.28
L
Bastet
0
8
2
0.13
W
14
0
8
18
W
Chaac
desiblake
Chaac
4
1
18
13
W
Fenrir
rgundy23
Fenrir
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,580
Damage
35,406
47,473
Taken
33,725
28,441
Mitigated
24,284
8,813
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
HurtAlbert016
Morgan Le Fay
11,480
1,369
0
3,358
13,225
4,531
0
4,608
8,527
43,029
0
L
10,040
3,392
0
3,670
21,253
19,840
0
5,938
14,973
0
26,791
L
Bastet
7,060
2,316
0
1,785
12,995
4,070
263
2,392
10,445
0
26,831
W
13,484
1,285
2,661
5,276
10,130
4,156
1,598
3,772
6,358
67,047
0
W
Chaac
desiblake
Chaac
12,119
2,066
0
5,089
13,443
13,491
125
4,881
8,562
44
26,818
W
Fenrir
rgundy23
Fenrir
9,803
933
389
1,729
10,152
6,637
291
2,827
7,325
0
19,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,000
Gold Earned
33,791
136
Minions Killed
167
0
Camps Cleared
0
679,274
Distance Traveled
835,012
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,240
660
61
4
0
199,838
0
L
Bellona
8,443
603
36
3
0
224,275
0
L
Bastet
8,317
594
39
3
0
255,161
0
W
Ra
12,169
869
117
8
0
292,026
0
W
Chaac
10,905
779
32
2
0
259,203
0
W
Fenrir
10,717
766
18
1
0
283,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role