Player Matchup

Discordia
Discordia
EpicMiyagi
Discordia
Level 109
God Stats
0W - 2L
1,703 SR
Queue Stats
63W - 47L
1,491 Elo+
Party 2
Ares
Ares
SallyBoi3170
Ares
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 52L
1,490 Elo+
Solo
Ganesha
Ganesha
gorichka
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Nike
Nike
kamomuro
Nike
Level 106
God Stats
0W - 1L
1,564 SR
Queue Stats
30W - 38L
1,424 Elo+
Party 2
Kali
Kali
speace34
Kali
Level 89
God Stats
0W - 1L
1,720 SR
Queue Stats
19W - 19L
1,414 Elo+
Party 2
Team Averages
Level 71
1,598 SR
1,464 Elo+

VS

Team Averages
Level 73
1,544 SR
1,564 Elo+
Geb
Geb
GrumpJimbo
Geb
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Merlin
Merlin
JvP90
Merlin
Level 155
God Stats
3W - 1L
1,605 SR
Queue Stats
82W - 77L
1,537 Elo+
Party 1
Scylla
Scylla
chabu02
Scylla
Level 48
God Stats
2W - 2L
1,617 SR
Queue Stats
122W - 114L
1,508 Elo+
Solo
King Arthur
King Arthur
crims0nwind
King Arthur
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 117L
1,573 Elo+
Party 1
Izanami
Izanami
theMadTrashman
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EpicMiyagi
Discordia
18
7 / 3 / 10
11,432
762
20,569
11,027
5,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 3 / 14
11,278
752
13,858
14,851
16,057
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
gorichka
Ganesha
17
0 / 3 / 20
9,758
651
5,575
16,234
20,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
17
5 / 3 / 12
10,592
706
15,247
24,445
26,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
18
4 / 4 / 13
10,787
719
6,608
17,752
11,994
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 9
10,723
715
8,581
16,630
14,718
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
JvP90
Merlin
20
6 / 3 / 5
12,463
831
22,629
11,959
5,075
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
chabu02
Scylla
19
2 / 1 / 10
10,798
720
17,579
8,285
3,840
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
crims0nwind
King Arthur
15
1 / 6 / 10
10,062
671
5,729
25,162
18,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
6 / 8 / 2
11,217
748
14,118
14,170
5,549
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
52
20
Kills
16
16
Deaths
22
69
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
EpicMiyagi
Discordia
7
3
10
4
W
1
4
9
1.38
W
Merlin
JvP90
Merlin
6
3
5
2.83
L
4
3
14
3.67
W
Scylla
chabu02
Scylla
2
1
10
7
W
King Arthur
crims0nwind
King Arthur
1
6
10
1
L
Ganesha
gorichka
Ganesha
0
3
20
3.33
L
Nike
5
3
12
3.67
L
Kali
4
4
13
2.63
W
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,857
Damage
68,636
84,309
Taken
76,206
80,300
Mitigated
47,841
28,308
Healing
26,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
EpicMiyagi
Discordia
20,569
693
3,782
3,739
11,027
5,234
909
6,901
4,126
40,332
0
W
8,581
552
1,407
2,735
16,630
14,718
406
8,241
8,133
15,382
0
W
Merlin
JvP90
Merlin
22,629
838
3,508
4,785
11,959
5,075
880
7,322
4,219
63,405
0
L
13,858
565
0
1,050
14,851
16,057
74
7,541
7,310
23,572
0
W
Scylla
chabu02
Scylla
17,579
673
2,193
1,340
8,285
3,840
516
2,749
5,338
33,569
0
W
King Arthur
crims0nwind
King Arthur
5,729
1,033
2,034
7,864
25,162
18,659
370
13,371
11,351
0
12,451
L
Ganesha
gorichka
Ganesha
5,575
694
566
203
16,234
20,675
304
10,540
5,694
10,932
0
L
Nike
15,247
1,316
1,287
9,506
24,445
26,340
88
11,959
12,486
0
30,938
L
Kali
6,608
2,696
3,088
5,087
17,752
11,994
661
11,848
5,904
0
19,300
W
14,118
11,536
0
182
14,170
5,549
2,877
8,319
5,293
0
25,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,847
Gold Earned
55,263
139
Minions Killed
160
0
Camps Cleared
0
1,456,072
Distance Traveled
1,422,650
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,432
762
42
3
0
285,366
1
W
Geb
10,723
715
9
1
0
297,798
2
W
Merlin
12,463
831
82
5
0
280,659
3
L
Ares
11,278
752
29
2
0
310,613
2
W
Scylla
10,798
720
31
2
0
337,821
3
W
King Arthur
10,062
671
4
0
0
265,515
5
L
Ganesha
9,758
651
0
0
0
262,307
0
L
Nike
10,592
706
29
2
0
314,586
1
L
Kali
10,787
719
39
3
0
283,200
0
W
Izanami
11,217
748
34
2
0
240,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role