Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
SoupWithFork
Ao Kuang
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 130L
1,204 Elo+
Party 2
Zhong Kui
Zhong Kui
acrownand3nails
Zhong Kui
Level 105
God Stats
21W - 12L
1,479 SR
Queue Stats
462W - 495L
1,365 Elo+
Party 1
Heimdallr
Heimdallr
lupine-routine4
Heimdallr
Level 77
God Stats
1W - 1L
1,252 SR
Queue Stats
152W - 215L
1,351 Elo+
Solo
Sylvanus
Sylvanus
tygamer4
Sylvanus
Level 49
God Stats
2W - 0L
1,472 SR
Queue Stats
314W - 370L
1,401 Elo+
Party 1
Team Averages
Level 67
1,441 SR
1,364 Elo+

VS

Team Averages
Level 78
1,529 SR
1,378 Elo+
Ah Puch
Ah Puch
BronzeKiller105
Ah Puch
Level 40
God Stats
7W - 4L
1,613 SR
Queue Stats
50W - 51L
1,443 Elo+
Solo
Guan Yu
Guan Yu
Lynch36
Guan Yu
Level 55
God Stats
12W - 9L
1,551 SR
Queue Stats
52W - 58L
1,323 Elo+
Solo
Ymir
Ymir
niankuknum
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 284L
1,401 Elo+
Solo
Heimdallr
Heimdallr
roaringTIIGER
Heimdallr
Level 129
God Stats
29W - 23L
1,527 SR
Queue Stats
264W - 276L
1,365 Elo+
Solo
Chiron
Chiron
tigerking3-16
Chiron
Level 59
God Stats
23W - 28L
1,455 SR
Queue Stats
135W - 187L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
7 / 1 / 1
7,261
726
5,539
4,498
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
SoupWithFork
Ao Kuang
8
1 / 3 / 6
5,527
553
3,269
6,120
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
acrownand3nails
Zhong Kui
10
5 / 1 / 1
6,372
637
5,359
4,568
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
lupine-routine4
Heimdallr
10
6 / 1 / 2
6,230
623
6,551
5,971
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
tygamer4
Sylvanus
9
2 / 1 / 6
5,587
559
3,569
8,081
4,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
4,816
482
2,908
5,547
1,803
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Lynch36
Guan Yu
6
0 / 2 / 2
4,303
430
1,628
5,494
3,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 3 / 0
4,084
408
1,733
6,368
1,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
roaringTIIGER
Heimdallr
9
4 / 7 / 1
6,257
626
5,797
8,983
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 4 / 0
4,752
475
6,417
7,864
1,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
21
Kills
7
7
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
1
7.5
L
1
5
1
0.3
L
Guan Yu
Lynch36
Guan Yu
0
2
2
0.5
W
Ao Kuang
SoupWithFork
Ao Kuang
1
3
6
1.33
W
Zhong Kui
acrownand3nails
Zhong Kui
5
1
1
5.5
W
Heimdallr
lupine-routine4
Heimdallr
6
1
2
7
L
0
3
0
0
L
Heimdallr
roaringTIIGER
Heimdallr
4
7
1
0.64
L
2
4
0
0.5
W
Sylvanus
tygamer4
Sylvanus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
18,483
29,238
Taken
34,256
12,384
Mitigated
12,511
10,798
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,539
1,914
0
2,252
4,498
1,532
862
767
3,731
0
33,102
L
2,908
525
0
556
5,547
1,803
0
2,810
2,737
19,350
0
L
Guan Yu
Lynch36
Guan Yu
1,628
606
235
1,862
5,494
3,775
0
3,131
2,363
0
10,704
W
Ao Kuang
SoupWithFork
Ao Kuang
3,269
1,055
0
550
6,120
1,526
0
345
5,621
23,003
0
W
Zhong Kui
acrownand3nails
Zhong Kui
5,359
801
0
1,672
4,568
3,055
1,932
1,796
2,618
30,436
0
W
Heimdallr
lupine-routine4
Heimdallr
6,551
3,499
311
3,180
5,971
2,127
890
860
5,111
0
28,772
L
1,733
338
0
172
6,368
1,886
0
2,002
4,366
6,735
0
L
Heimdallr
roaringTIIGER
Heimdallr
5,797
2,736
0
220
8,983
3,250
0
2,936
6,047
0
25,437
L
6,417
3,575
185
2,824
7,864
1,797
0
1,318
6,546
0
23,151
W
Sylvanus
tygamer4
Sylvanus
3,569
2,091
752
2,081
8,081
4,144
499
873
7,208
13,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
24,212
253
Minions Killed
155
0
Camps Cleared
0
838,597
Distance Traveled
796,924
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,261
726
66
7
0
195,714
3
L
Ah Puch
4,816
482
38
4
0
151,852
1
L
Guan Yu
4,303
430
19
2
0
157,767
0
W
Ao Kuang
5,527
553
49
5
0
214,803
0
W
Zhong Kui
6,372
637
65
7
0
135,311
5
W
Heimdallr
6,230
623
52
5
0
151,633
1
L
Ymir
4,084
408
9
1
0
155,963
0
L
Heimdallr
6,257
626
53
5
0
164,486
1
L
Chiron
4,752
475
36
4
0
166,856
1
W
Sylvanus
5,587
559
21
2
0
141,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role