Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BlackPanthera81
Janus
Level 148
God Stats
8W - 9L
1,733 SR
Queue Stats
176W - 146L
1,573 Elo+
Party 2
He Bo
He Bo
ExDelta
He Bo
Level 122
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 3L
1,651 Elo+
Solo
Ratatoskr
Ratatoskr
L3G3NDARYG4M3R
Ratatoskr
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 11L
1,725 Elo+
Solo
Team Averages
Level 134
1,590 SR
1,590 Elo+

VS

Team Averages
Level 134
1,600 SR
1,528 Elo+
Scylla
Scylla
BelieveVCG
Scylla
Level 156
God Stats
13W - 8L
1,540 SR
Queue Stats
1,522W - 1,507L
1,518 Elo+
Party 1
Chaac
Chaac
Foolish Genius
Chaac
Level 159
God Stats
16W - 3L
1,872 SR
Queue Stats
984W - 1,008L
1,548 Elo+
Solo
Bellona
Bellona
WholeWheast
Bellona
Level 113
God Stats
3W - 1L
1,512 SR
Queue Stats
239W - 211L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
YYmaster
Zhong Kui
Level 94
God Stats
10W - 10L
1,677 SR
Queue Stats
551W - 537L
1,547 Elo+
Solo
Sol
Sol
l3gotunee
Sol
Level 150
God Stats
7W - 13L
1,398 SR
Queue Stats
694W - 679L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 7 / 7
10,014
770
6,576
14,160
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
 
Fafnir
17
1 / 3 / 12
9,307
716
8,079
17,204
20,149
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 3 / 7
9,647
742
14,535
6,524
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
ExDelta
He Bo
16
4 / 7 / 9
10,273
790
16,948
13,070
5,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
L3G3NDARYG4M3R
Ratatoskr
14
4 / 8 / 3
9,344
719
6,612
11,304
4,726
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BelieveVCG
Scylla
19
9 / 3 / 14
11,446
880
17,008
8,686
4,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 3 / 13
10,774
829
7,697
23,672
21,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
WholeWheast
Bellona
17
6 / 4 / 19
10,656
820
9,994
13,843
16,671
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
YYmaster
Zhong Kui
15
3 / 5 / 15
9,658
743
9,846
13,049
9,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 2 / 15
11,450
881
11,888
10,985
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
104
17
Kills
28
28
Deaths
17
38
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
7
7
1.07
L
Fafnir
 
Fafnir
1
3
12
2.33
W
Scylla
BelieveVCG
Scylla
9
3
14
5.33
L
4
3
7
2.5
L
He Bo
ExDelta
He Bo
4
7
9
1.21
W
4
3
13
3.5
L
Ratatoskr
L3G3NDARYG4M3R
Ratatoskr
4
8
3
0.69
W
Bellona
WholeWheast
Bellona
6
4
19
3.88
W
Zhong Kui
YYmaster
Zhong Kui
3
5
15
2.1
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,750
Damage
56,433
62,262
Taken
70,235
42,788
Mitigated
56,331
20,129
Healing
27,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,576
1,319
1,591
2,754
14,160
10,094
0
9,679
4,217
695
9,409
L
Fafnir
 
Fafnir
8,079
1,432
702
6,682
17,204
20,149
302
10,448
6,438
16,269
0
W
Scylla
BelieveVCG
Scylla
17,008
958
237
1,582
8,686
4,240
775
6,176
2,510
34,164
0
L
14,535
579
567
871
6,524
2,612
290
3,557
2,893
35,907
0
L
He Bo
ExDelta
He Bo
16,948
61
1,463
3,260
13,070
5,207
0
6,972
5,772
30,670
0
W
7,697
562
1,973
12,450
23,672
21,351
30
10,450
13,222
0
18,288
L
Ratatoskr
L3G3NDARYG4M3R
Ratatoskr
6,612
999
943
1,296
11,304
4,726
930
7,232
3,998
0
11,964
W
Bellona
WholeWheast
Bellona
9,994
1,558
786
982
13,843
16,671
296
8,087
5,658
250
16,901
W
Zhong Kui
YYmaster
Zhong Kui
9,846
648
2,369
2,718
13,049
9,165
439
8,515
4,515
17,809
0
W
11,888
2,036
12
4,746
10,985
4,904
4,367
6,498
4,487
36,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,585
Gold Earned
53,984
109
Minions Killed
136
0
Camps Cleared
0
1,168,277
Distance Traveled
1,155,700
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,014
770
11
1
0
247,603
4
L
Fafnir
9,307
716
15
1
0
244,998
2
W
Scylla
11,446
880
36
3
0
222,403
1
L
Janus
9,647
742
50
4
0
235,165
1
L
He Bo
10,273
790
25
2
0
218,652
0
W
Chaac
10,774
829
13
1
0
231,726
0
L
Ratatoskr
9,344
719
8
1
0
221,859
1
W
Bellona
10,656
820
9
1
0
240,659
1
W
Zhong Kui
9,658
743
20
2
0
217,929
0
W
Sol
11,450
881
58
4
0
242,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role