Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Bellemere
Terra
Level 143
God Stats
3W - 4L
1,418 SR
Queue Stats
627W - 556L
1,552 Elo+
Party 1
Set
Set
Duke4Nukem
Set
Level 98
God Stats
9W - 7L
1,565 SR
Queue Stats
145W - 149L
1,442 Elo+
Party 2
Hou Yi
Hou Yi
GeT X Droped
Hou Yi
Level 144
God Stats
2W - 0L
1,681 SR
Queue Stats
80W - 83L
1,481 Elo+
Solo
Ares
Ares
Stuntguru
Ares
Level 115
God Stats
7W - 2L
1,352 SR
Queue Stats
131W - 145L
1,433 Elo+
Party 2
Team Averages
Level 122
1,503 SR
1,482 Elo+

VS

Team Averages
Level 86
1,412 SR
1,490 Elo+
Artio
Artio
Ehrpercalipse
Artio
Level 97
God Stats
4W - 7L
1,465 SR
Queue Stats
412W - 401L
1,490 Elo+
Solo
Horus
Horus
FIREANDY26
Horus
Level 61
God Stats
0W - 2L
1,304 SR
Queue Stats
41W - 43L
1,369 Elo+
Solo
Skadi
Skadi
SEEDram
Skadi
Level 129
God Stats
1W - 2L
1,256 SR
Queue Stats
38W - 42L
1,512 Elo+
Solo
Janus
Janus
jatin p
Janus
Level 106
God Stats
5W - 6L
1,536 SR
Queue Stats
507W - 614L
1,406 Elo+
Solo
Nox
Nox
ratchet457l
Nox
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
11 / 1 / 10
10,467
1,047
17,715
7,279
4,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Bellemere
Terra
15
0 / 1 / 24
8,346
835
6,563
13,028
12,441
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
8 / 1 / 16
9,214
921
13,893
8,712
4,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hou Yi
14
2 / 1 / 16
8,556
856
9,049
5,703
2,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
14
5 / 3 / 16
8,730
873
8,685
17,465
13,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
6,879
688
4,583
15,821
17,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
11
1 / 6 / 2
7,711
771
3,585
15,534
16,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
SEEDram
Skadi
13
4 / 3 / 2
7,913
791
8,688
9,118
4,759
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
jatin p
Janus
12
0 / 6 / 3
7,124
712
7,051
7,614
2,877
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 2
8,450
845
7,488
11,584
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
18
26
Kills
7
7
Deaths
26
82
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
11
1
10
16
W
Terra
Bellemere
Terra
0
1
24
12
W
8
1
16
16
L
0
6
2
0.17
L
Horus
1
6
2
0.33
W
Hou Yi
2
1
16
10
L
Skadi
SEEDram
Skadi
4
3
2
1.67
W
Ares
5
3
16
4.33
L
Janus
jatin p
Janus
0
6
3
0.25
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,905
Damage
31,395
52,187
Taken
59,671
37,829
Mitigated
46,758
28,789
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
17,715
959
1,889
1,542
7,279
4,165
1,671
3,621
3,658
32,573
0
W
Terra
Bellemere
Terra
6,563
739
6,765
4,564
13,028
12,441
422
3,575
9,453
11,504
0
W
13,893
5,452
4,811
2,478
8,712
4,805
1,475
3,207
5,505
0
21,821
L
4,583
314
1,699
2,856
15,821
17,022
0
8,417
7,404
9,129
0
L
Horus
3,585
1,607
2,391
3,193
15,534
16,478
0
8,571
6,963
0
6,197
W
Hou Yi
9,049
2,930
1,724
1,247
5,703
2,546
1,427
3,193
2,510
0
23,641
L
Skadi
SEEDram
Skadi
8,688
2,117
419
1,210
9,118
4,759
0
5,017
4,101
0
20,552
W
Ares
8,685
245
0
3,769
17,465
13,872
548
5,526
11,939
12,588
0
L
Janus
jatin p
Janus
7,051
488
831
536
7,614
2,877
0
4,237
3,377
17,652
0
L
7,488
1,880
890
2,263
11,584
5,622
0
6,721
4,863
19,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,313
Gold Earned
38,077
93
Minions Killed
87
0
Camps Cleared
0
1,091,022
Distance Traveled
913,393
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,467
1,047
33
3
0
226,251
1
W
Terra
8,346
835
6
1
0
209,577
0
W
Set
9,214
921
13
1
0
242,481
1
L
Artio
6,879
688
9
1
0
176,281
0
L
Horus
7,711
771
1
0
0
180,539
1
W
Hou Yi
8,556
856
34
3
0
211,439
3
L
Skadi
7,913
791
20
2
0
204,535
1
W
Ares
8,730
873
7
1
0
201,274
0
L
Janus
7,124
712
32
3
0
181,016
0
L
Nox
8,450
845
25
3
0
171,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role