Player Matchup

Zhong Kui
Zhong Kui
DillHam
Zhong Kui
Level 126
God Stats
5W - 3L
1,679 SR
Queue Stats
169W - 183L
1,378 Elo+
Party 2
Danzaburou
Danzaburou
F4C3xL355
Danzaburou
Level 89
God Stats
3W - 10L
1,343 SR
Queue Stats
310W - 365L
1,368 Elo+
Party 2
Arachne
Arachne
ThiccySticky
Arachne
Level 63
God Stats
19W - 25L
1,500 SR
Queue Stats
57W - 77L
1,261 Elo+
Party 2
Vulcan
Vulcan
Wiggy_Wig_Wam
Vulcan
Level 62
God Stats
33W - 29L
1,496 SR
Queue Stats
351W - 465L
1,309 Elo+
Solo
Anubis
Anubis
k1000osilva
Anubis
Level 100
God Stats
15W - 6L
1,605 SR
Queue Stats
389W - 409L
1,339 Elo+
Solo
Team Averages
Level 88
1,525 SR
1,331 Elo+

VS

Team Averages
Level 76
1,445 SR
1,388 Elo+
Sylvanus
Sylvanus
BlastingFlame78
Sylvanus
Level 71
God Stats
19W - 14L
1,542 SR
Queue Stats
136W - 135L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
BradWVU0032
Baron Samedi
Level 88
God Stats
12W - 15L
1,176 SR
Queue Stats
505W - 600L
1,369 Elo+
Party 1
Athena
Athena
Krebskrum
Athena
Level 69
God Stats
1W - 2L
1,553 SR
Queue Stats
304W - 331L
1,389 Elo+
Party 3
Medusa
Medusa
collinsdchs22
Medusa
Level 69
God Stats
41W - 43L
1,454 SR
Queue Stats
290W - 341L
1,398 Elo+
Party 1
Hun Batz
Hun Batz
mauparody666
Hun Batz
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
418W - 462L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DillHam
Zhong Kui
10
1 / 2 / 9
6,621
509
3,818
9,132
8,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
F4C3xL355
Danzaburou
14
9 / 0 / 2
9,005
693
7,777
5,871
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
ThiccySticky
Arachne
11
4 / 2 / 2
6,676
514
3,833
6,579
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 4
5,865
451
3,661
4,478
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
12
2 / 2 / 6
6,867
528
4,151
7,029
3,425
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
1
0 / 0 / 0
2,571
198
0
0
0
Baron Samedi
BradWVU0032
Baron Samedi
11
1 / 4 / 1
6,646
511
4,656
7,943
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Krebskrum
Athena
12
4 / 3 / 2
7,141
549
5,069
7,754
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 1
7,044
542
4,791
8,207
2,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
mauparody666
Hun Batz
10
2 / 5 / 3
6,176
475
2,607
10,029
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
8
9
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
0
0
0
L
Baron Samedi
BradWVU0032
Baron Samedi
1
4
1
0.38
W
Zhong Kui
DillHam
Zhong Kui
1
2
9
2.75
W
Danzaburou
F4C3xL355
Danzaburou
9
0
2
10
L
Athena
Krebskrum
Athena
4
3
2
1.67
W
Arachne
ThiccySticky
Arachne
4
2
2
2.5
W
1
3
4
1
L
1
5
1
0.3
W
Anubis
2
2
6
2.5
L
Hun Batz
mauparody666
Hun Batz
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,240
Damage
17,123
33,089
Taken
33,933
18,176
Mitigated
13,965
9,138
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
BradWVU0032
Baron Samedi
4,656
233
41
2,238
7,943
3,852
760
3,851
3,908
42,036
0
W
Zhong Kui
DillHam
Zhong Kui
3,818
130
120
2,001
9,132
8,407
513
2,230
6,844
22,307
0
W
Danzaburou
F4C3xL355
Danzaburou
7,777
4,022
0
1,062
5,871
2,256
658
431
5,440
0
49,452
L
Athena
Krebskrum
Athena
5,069
1,073
0
734
7,754
4,737
414
2,656
5,078
29,212
0
W
Arachne
ThiccySticky
Arachne
3,833
2,538
0
2,227
6,579
2,549
0
1,431
5,038
0
37,870
W
3,661
1,354
0
537
4,478
1,539
88
3,132
1,260
20,178
0
L
4,791
1,615
0
1,682
8,207
2,717
786
912
7,277
0
47,939
W
Anubis
4,151
339
0
3,191
7,029
3,425
505
2,125
4,782
36,180
0
L
Hun Batz
mauparody666
Hun Batz
2,607
641
69
2,522
10,029
2,659
0
3,931
6,040
0
23,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
29,578
308
Minions Killed
322
0
Camps Cleared
0
1,158,217
Distance Traveled
914,742
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,571
198
0
0
0
0
0
L
Baron Samedi
6,646
511
89
7
0
197,380
3
W
Zhong Kui
6,621
509
36
3
0
205,523
5
W
Danzaburou
9,005
693
98
8
0
249,057
3
L
Athena
7,141
549
73
6
0
252,887
0
W
Arachne
6,676
514
64
5
0
256,048
1
W
Vulcan
5,865
451
38
3
0
243,324
0
L
Medusa
7,044
542
106
8
0
224,151
0
W
Anubis
6,867
528
72
6
0
204,265
0
L
Hun Batz
6,176
475
54
4
0
240,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role